LJL · Patch 16.04 · Winter
PlayoffsFeb 22, 2026, 12:13 PM · 40.2 minScouting line
Inferno Drive Tokyo won: +9.1k team gold, Top and Mid won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Pinnnk
2/3/12
Hannah
0/7/7
Imagine
2/3/7
ice1
5/2/2
Enapon
6/3/12
Karaage
4/6/4
wanan
11/0/7
MayR
2/2/4
JustFocus
0/2/18
raku
0/4/9
Draft
Inferno Drive Tokyo
Blue sideFirst pick
SwainPinnnk
ZaahenImagine
AhriEnapon
Jinxwanan
NautilusJustFocus
Fast8
Red side
SionHannah
Zedice1
RyzeKaraage
EzrealMayR
Karmaraku
Objectives
- +777
- Gold at 15
- -777
- 2
- Dragons
- 4
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 1
- 1
- Elder dragons
- 0
- 11
- Towers
- 7
- 45
- Plates
- 36
- 3
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Inferno Drive Tokyo leads; below, Fast8.
Biggest lead: Inferno Drive Tokyo +9,086, Fast8 +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Inferno Drive Tokyo +1,008 |
| 15 min | Inferno Drive Tokyo +777 |
| 20 min | Inferno Drive Tokyo +1,221 |
| 25 min | Inferno Drive Tokyo +1,372 |
| End (40 min) | Inferno Drive Tokyo +9,086 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
First StrikePinnnk, in 1.1% of the champion's games
Fleet Footworkwanan, in 1.5% of the champion's games
Glacial AugmentJustFocus, in 2.9% of the champion's games
Boots of SwiftnessPinnnk, in 4.3% of the champion's games
Bloodthirsterwanan, in 8.2% of the champion's games
Spear of Shojinice1, in 9.6% of the champion's games
PinnnkSwain
HannahSion
ImagineZaahen
ice1Zed
EnaponAhri
KaraageRyze
wananJinx
MayREzreal
JustFocusNautilus
rakuKarma
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Inferno Drive Tokyo
VictoryRed side
Fast8
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/3/12 | 2/3/7 | 6/3/12 | 11/0/7 | 0/2/18 | 0/7/7 | 5/2/2 | 4/6/4 | 2/2/4 | 0/4/9 |
| Kill participation | 66.7% | 42.9% | 85.7% | 85.7% | 85.7% | 63.6% | 63.6% | 72.7% | 54.5% | 81.8% |
| CS | 313 | 238 | 315 | 402 | 31 | 214 | 342 | 340 | 375 | 42 |
| CS per minute | 7.8 | 5.9 | 7.8 | 10.0 | 0.8 | 5.3 | 8.5 | 8.5 | 9.3 | 1.0 |
| Gold | 16,742 | 14,273 | 16,789 | 24,178 | 10,233 | 11,138 | 17,667 | 16,290 | 18,018 | 10,016 |
| Gold share | 20.4% | 17.4% | 20.4% | 29.4% | 12.4% | 15.2% | 24.2% | 22.3% | 24.6% | 13.7% |
| Earned gold per minute | 287 | 226 | 288 | 472 | 125 | 148 | 310 | 276 | 319 | 120 |
| Damage to champions | 30,628 | 12,025 | 27,722 | 42,812 | 7,165 | 14,820 | 26,281 | 22,604 | 47,569 | 12,629 |
| Damage share | 25.4% | 10% | 23% | 35.6% | 6% | 12% | 21.2% | 18.2% | 38.4% | 10.2% |
| Damage per minute | 762 | 299 | 690 | 1,065 | 178 | 369 | 654 | 562 | 1,183 | 314 |
| Damage taken per minute | 1,010 | 1,021 | 856 | 470 | 573 | 1,153 | 915 | 801 | 475 | 445 |
| Damage mitigated per minute | 842 | 982 | 449 | 340 | 974 | 2,042 | 759 | 709 | 298 | 270 |
| Damage to towers | 11,928 | 11,227 | 4,597 | 16,321 | 1,500 | 1,852 | 1,824 | 7,731 | 13,603 | 3,058 |
| Vision score | 39 | 58 | 56 | 30 | 136 | 40 | 47 | 43 | 38 | 155 |
| Wards placed | 8 | 15 | 14 | 12 | 73 | 9 | 8 | 15 | 8 | 60 |
| Wards killed | 3 | 13 | 8 | 7 | 8 | 7 | 8 | 6 | 10 | 16 |
| Control wards | 4 | 13 | 9 | 1 | 16 | 3 | 3 | 4 | 5 | 11 |
| Gold at 15 | 6,412 | 4,955 | 5,816 | 6,160 | 3,372 | 4,595 | 5,637 | 5,324 | 6,760 | 3,622 |
| Gold diff at 10 | +1,103 | +158 | +655 | -657 | -251 | -1,103 | -158 | -655 | +657 | +251 |
| Gold diff at 15 | +1,817 | -682 | +492 | -600 | -250 | -1,817 | +682 | -492 | +600 | +250 |
| XP diff at 10 | +465 | +255 | +252 | -380 | -575 | -465 | -255 | -252 | +380 | +575 |
| XP diff at 15 | +756 | -965 | -239 | -640 | -80 | -756 | +965 | +239 | +640 | +80 |
| CS diff at 10 | +27 | +7 | +6 | -20 | +4 | -27 | -7 | -6 | +20 | -4 |
| CS diff at 15 | +36 | -14 | -8 | -21 | +6 | -36 | +14 | +8 | +21 | -6 |
| Gold diff at 20 | +2,971 | -1,438 | +195 | -185 | -322 | -2,971 | +1,438 | -195 | +185 | +322 |
| XP diff at 20 | +2,909 | -2,284 | -370 | -787 | -60 | -2,909 | +2,284 | +370 | +787 | +60 |
| CS diff at 20 | +63 | -45 | -21 | -28 | +1 | -63 | +45 | +21 | +28 | -1 |
| Gold diff at 25 | +3,289 | -1,707 | +227 | -111 | -326 | -3,289 | +1,707 | -227 | +111 | +326 |
| XP diff at 25 | +3,257 | -3,260 | -1,511 | -1,008 | +322 | -3,257 | +3,260 | +1,511 | +1,008 | -322 |
| CS diff at 25 | +72 | -61 | -22 | -26 | -1 | -72 | +61 | +22 | +26 | +1 |
| Gold spent | 15,050 | 13,458 | 15,575 | 21,325 | 9,380 | 10,775 | 18,262 | 14,600 | 16,208 | 9,630 |
| Multikills | — | 1× double | 1× double | 2× double, 1× triple, 1× quadra, 1× penta | — | — | — | 1× double | — | — |
Game ID LOLTMNT03_345404
Methodology →