Scouting line
eSuba won: +12.8k team gold, Top, Jungle and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
VOPI
4/4/2
Bobsik
6/3/7
miracle
1/5/6
qualzy
6/2/11
Inspire
5/3/4
Adyyy
0/3/0
Drzemik
5/7/5
raining
13/2/5
Koresh
0/6/10
Mita
0/5/14
Draft
Priority
Blue sideFirst pick
OlafVOPI
Wukongmiracle
AniviaInspire
LucianDrzemik
NamiKoresh
eSuba
Red side
YoneBobsik
Zyraqualzy
IreliaAdyyy
Ezrealraining
RellMita
Objectives
- -4,981
- Gold at 15
- +4,981
- 1
- Dragons
- 2
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 0
- Towers
- 11
- 7
- Plates
- 45
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Priority leads; below, eSuba.
Biggest lead: Priority +0, eSuba +12,767. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | eSuba +1,023 |
| 15 min | eSuba +4,981 |
| 20 min | eSuba +6,970 |
| End (25 min) | eSuba +12,767 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Voltaic Cycloswordraining, in 0.5% of the champion's games
Press the Attackraining, in 3.1% of the champion's games
Arcane CometInspire, in 5.1% of the champion's games
Boots of SwiftnessVOPI, in 5.5% of the champion's games
VOPIOlaf
BobsikYone
miracleWukong
qualzyZyra
InspireAnivia
AdyyyIrelia
DrzemikLucian
rainingEzreal
KoreshNami
MitaRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Priority
DefeatRed side
eSuba
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/4/2 | 1/5/6 | 5/3/4 | 5/7/5 | 0/6/10 | 6/3/7 | 6/2/11 | 0/3/0 | 13/2/5 | 0/5/14 |
| Kill participation | 40% | 46.7% | 60% | 66.7% | 66.7% | 52% | 68% | 0% | 72% | 56% |
| CS | 203 | 138 | 210 | 204 | 15 | 218 | 243 | 256 | 244 | 20 |
| CS per minute | 8.3 | 5.6 | 8.6 | 8.3 | 0.6 | 8.9 | 9.9 | 10.5 | 10.0 | 0.8 |
| Gold | 10,140 | 7,959 | 10,383 | 11,354 | 6,347 | 11,532 | 13,371 | 10,152 | 16,278 | 7,617 |
| Gold share | 22% | 17.2% | 22.5% | 24.6% | 13.7% | 19.6% | 22.7% | 17.2% | 27.6% | 12.9% |
| Earned gold per minute | 281 | 191 | 290 | 330 | 126 | 337 | 412 | 281 | 531 | 177 |
| Damage to champions | 11,373 | 7,435 | 15,435 | 10,662 | 6,681 | 24,017 | 27,823 | 7,194 | 30,065 | 6,257 |
| Damage share | 22% | 14.4% | 29.9% | 20.7% | 13% | 25.2% | 29.2% | 7.5% | 31.5% | 6.6% |
| Damage per minute | 465 | 304 | 630 | 435 | 273 | 981 | 1,136 | 294 | 1,228 | 256 |
| Damage taken per minute | 851 | 1,082 | 1,149 | 790 | 597 | 759 | 646 | 815 | 541 | 531 |
| Damage mitigated per minute | 1,140 | 707 | 616 | 398 | 215 | 755 | 374 | 663 | 281 | 628 |
| Damage to towers | 1,349 | 425 | 2,019 | 2,674 | 397 | 6,756 | 2,573 | 19,262 | 14,171 | 1,427 |
| Vision score | 19 | 26 | 10 | 22 | 78 | 16 | 35 | 11 | 13 | 106 |
| Wards placed | 7 | 3 | 7 | 7 | 36 | 9 | 3 | 6 | 8 | 36 |
| Wards killed | 2 | 5 | 0 | 7 | 4 | 0 | 8 | 2 | 2 | 11 |
| Control wards | 0 | 1 | 1 | 0 | 5 | 1 | 2 | 0 | 0 | 10 |
| Gold at 15 | 5,267 | 5,385 | 6,626 | 5,976 | 3,926 | 6,526 | 6,686 | 5,706 | 8,940 | 4,303 |
| Gold diff at 10 | -522 | -934 | +565 | -429 | +297 | +522 | +934 | -565 | +429 | -297 |
| Gold diff at 15 | -1,259 | -1,301 | +920 | -2,964 | -377 | +1,259 | +1,301 | -920 | +2,964 | +377 |
| XP diff at 10 | -601 | -1,221 | +37 | -742 | +820 | +601 | +1,221 | -37 | +742 | -820 |
| XP diff at 15 | -1,680 | -1,380 | -260 | -2,206 | +863 | +1,680 | +1,380 | +260 | +2,206 | -863 |
| CS diff at 10 | -7 | -40 | -10 | -10 | +1 | +7 | +40 | +10 | +10 | -1 |
| CS diff at 15 | -28 | -43 | -33 | -37 | -5 | +28 | +43 | +33 | +37 | +5 |
| Gold diff at 20 | -636 | -3,085 | +816 | -3,387 | -678 | +636 | +3,085 | -816 | +3,387 | +678 |
| XP diff at 20 | -869 | -4,344 | -6 | -1,745 | +360 | +869 | +4,344 | +6 | +1,745 | -360 |
| CS diff at 20 | -19 | -86 | -43 | -23 | -6 | +19 | +86 | +43 | +23 | +6 |
| Gold diff at 25 | -1,392 | -5,412 | +231 | -4,924 | -1,270 | +1,392 | +5,412 | -231 | +4,924 | +1,270 |
| XP diff at 25 | -1,722 | -6,385 | +1,063 | -3,694 | -360 | +1,722 | +6,385 | -1,063 | +3,694 | +360 |
| CS diff at 25 | -15 | -105 | -46 | -40 | -5 | +15 | +105 | +46 | +40 | +5 |
| Gold spent | 9,600 | 7,358 | 9,375 | 10,835 | 6,000 | 10,650 | 9,900 | 9,550 | 14,583 | 6,105 |
| Multikills | 1× double | — | — | — | — | — | 1× double, 1× triple | — | 3× double | — |
Game ID LOLTMNT03_345876
Methodology →