AC · Patch 16.04
Mar 04, 2026, 11:51 PM · 27 min · Game 2Scouting line
Sentinels won: +10.4k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Impact
4/2/7
fNb
2/4/2
HamBak
8/2/8
Curse
0/6/6
DARKWINGS
3/1/6
Kaze
3/2/2
Rahel
4/1/7
Rabelo
1/5/2
huhi
1/1/18
frosty
1/3/5
Draft
Sentinels
Blue sideFirst pick
KennenImpact
PantheonHamBak
TaliyahDARKWINGS
CorkiRahel
Namihuhi
RED Canids
Red side
AmbessafNb
Xin ZhaoCurse
LeBlancKaze
YunaraRabelo
Lulufrosty
Objectives
- +2,211
- Gold at 15
- -2,211
- 3
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 9
- Towers
- 2
- 36
- Plates
- 11
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Sentinels leads; below, RED Canids.
Biggest lead: Sentinels +10,434, RED Canids +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Sentinels +3,037 |
| 15 min | Sentinels +2,211 |
| 20 min | Sentinels +6,407 |
| 25 min | Sentinels +8,064 |
| End (27 min) | Sentinels +10,434 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Protoplasm Harnesshuhi, in 0.1% of the champion's games
ElectrocuteDARKWINGS, in 1.1% of the champion's games
Serpent's FangRahel, in 7.4% of the champion's games
Banshee's VeilKaze, in 9.3% of the champion's games
ImpactKennen
fNbAmbessa
HamBakPantheon
CurseXin Zhao
DARKWINGSTaliyah
KazeLeBlanc
RahelCorki
RabeloYunara
huhiNami
frostyLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Sentinels
VictoryRed side
RED Canids
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/2/7 | 8/2/8 | 3/1/6 | 4/1/7 | 1/1/18 | 2/4/2 | 0/6/6 | 3/2/2 | 1/5/2 | 1/3/5 |
| Kill participation | 55% | 80% | 45% | 55% | 95% | 57.1% | 85.7% | 71.4% | 42.9% | 85.7% |
| CS | 219 | 199 | 265 | 286 | 27 | 206 | 187 | 262 | 242 | 35 |
| CS per minute | 8.1 | 7.4 | 9.8 | 10.6 | 1.0 | 7.6 | 6.9 | 9.7 | 9.0 | 1.3 |
| Gold | 11,048 | 12,558 | 12,000 | 14,310 | 8,533 | 9,282 | 9,306 | 12,015 | 10,631 | 6,781 |
| Gold share | 18.9% | 21.5% | 20.5% | 24.5% | 14.6% | 19.3% | 19.4% | 25% | 22.1% | 14.1% |
| Earned gold per minute | 276 | 332 | 312 | 397 | 183 | 211 | 212 | 312 | 261 | 118 |
| Damage to champions | 24,136 | 17,114 | 12,082 | 16,415 | 5,923 | 8,135 | 8,165 | 16,066 | 14,595 | 4,695 |
| Damage share | 31.9% | 22.6% | 16% | 21.7% | 7.8% | 15.7% | 15.8% | 31.1% | 28.3% | 9.1% |
| Damage per minute | 893 | 633 | 447 | 608 | 219 | 301 | 302 | 595 | 540 | 174 |
| Damage taken per minute | 713 | 1,076 | 472 | 450 | 247 | 899 | 1,137 | 533 | 551 | 345 |
| Damage mitigated per minute | 584 | 811 | 315 | 235 | 102 | 909 | 652 | 270 | 315 | 157 |
| Damage to towers | 6,663 | 2,848 | 6,881 | 18,022 | 1,953 | 6,385 | 0 | 4,286 | 0 | 0 |
| Vision score | 33 | 50 | 34 | 35 | 101 | 30 | 40 | 34 | 20 | 97 |
| Wards placed | 10 | 12 | 14 | 14 | 40 | 10 | 7 | 4 | 12 | 57 |
| Wards killed | 6 | 8 | 3 | 8 | 12 | 3 | 8 | 10 | 4 | 8 |
| Control wards | 3 | 10 | 4 | 4 | 10 | 5 | 6 | 3 | 2 | 16 |
| Gold at 15 | 5,413 | 5,701 | 5,962 | 5,859 | 4,151 | 5,102 | 5,136 | 5,226 | 5,545 | 3,866 |
| Gold diff at 10 | +478 | +897 | +926 | +232 | +504 | -478 | -897 | -926 | -232 | -504 |
| Gold diff at 15 | +311 | +565 | +736 | +314 | +285 | -311 | -565 | -736 | -314 | -285 |
| XP diff at 10 | +625 | +718 | +177 | +295 | +37 | -625 | -718 | -177 | -295 | -37 |
| XP diff at 15 | +633 | +461 | +124 | +1,098 | -482 | -633 | -461 | -124 | -1,098 | +482 |
| CS diff at 10 | +25 | +12 | -1 | +4 | -5 | -25 | -12 | +1 | -4 | +5 |
| CS diff at 15 | +22 | +8 | -3 | +17 | -8 | -22 | -8 | +3 | -17 | +8 |
| Gold diff at 20 | +908 | +2,079 | +651 | +1,756 | +1,013 | -908 | -2,079 | -651 | -1,756 | -1,013 |
| XP diff at 20 | +1,197 | +1,081 | +173 | +2,300 | +329 | -1,197 | -1,081 | -173 | -2,300 | -329 |
| CS diff at 20 | +25 | +14 | +5 | +32 | -8 | -25 | -14 | -5 | -32 | +8 |
| Gold diff at 25 | +1,698 | +2,430 | +130 | +2,461 | +1,345 | -1,698 | -2,430 | -130 | -2,461 | -1,345 |
| XP diff at 25 | +1,189 | +816 | +187 | +3,293 | +160 | -1,189 | -816 | -187 | -3,293 | -160 |
| CS diff at 25 | +22 | +7 | -4 | +43 | -8 | -22 | -7 | +4 | -43 | +8 |
| Gold spent | 10,725 | 10,650 | 10,050 | 11,858 | 7,605 | 9,025 | 9,100 | 11,275 | 10,775 | 6,600 |
| Multikills | 1× double | 1× double, 1× triple | — | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT03_353308
Methodology →