ESLOL · Patch 14.04 · Spring
PlayoffsMar 19, 2024, 07:02 PM · 29.9 min · Game 2Scouting line
ZennIT won: +12.2k team gold, Top, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Rayzorac
3/1/2
Wind1
0/3/2
StanPelly
3/2/11
Sawyor
3/5/5
Beaupere
11/1/7
pump
1/4/6
Dimeh
7/0/12
kehvo
3/6/4
Hyorai
0/4/19
B Butcher
1/6/5
Draft
ZennIT
Blue sideFirst pick
JaxRayzorac
ViStanPelly
ViktorBeaupere
JhinDimeh
AlistarHyorai
A One Man Army
Red side
K'SanteWind1
KindredSawyor
Oriannapump
Varuskehvo
MaokaiB Butcher
Objectives
- +3,047
- Gold at 15
- -3,047
- 3
- Dragons
- 2
- 0
- Void grubs
- 6
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 3
- 6
- Plates
- 1
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line ZennIT leads; below, A One Man Army.
Biggest lead: ZennIT +12,233, A One Man Army +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | ZennIT +1,481 |
| 15 min | ZennIT +3,047 |
| 20 min | ZennIT +4,555 |
| 25 min | ZennIT +11,312 |
| End (30 min) | ZennIT +12,233 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
StormrazorDimeh, in 3.5% of the champion's games
AftershockWind1, in 6% of the champion's games
Titanic HydraRayzorac, in 7.4% of the champion's games
Boots of SwiftnessB Butcher, in 9.2% of the champion's games
RayzoracJax
Wind1K'Sante
StanPellyVi
SawyorKindred
BeaupereViktor
pumpOrianna
DimehJhin
kehvoVarus
HyoraiAlistar
B ButcherMaokai
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
ZennIT
VictoryRed side
A One Man Army
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/2 | 3/2/11 | 11/1/7 | 7/0/12 | 0/4/19 | 0/3/2 | 3/5/5 | 1/4/6 | 3/6/4 | 1/6/5 |
| Kill participation | 20.8% | 58.3% | 75% | 79.2% | 79.2% | 25% | 100% | 87.5% | 87.5% | 75% |
| CS | 266 | 181 | 252 | 248 | 23 | 241 | 194 | 252 | 220 | 32 |
| CS per minute | 8.9 | 6.1 | 8.4 | 8.3 | 0.8 | 8.1 | 6.5 | 8.4 | 7.4 | 1.1 |
| Gold | 13,555 | 11,250 | 15,308 | 14,424 | 8,126 | 10,128 | 10,942 | 11,656 | 10,574 | 7,130 |
| Gold share | 21.6% | 18% | 24.4% | 23% | 13% | 20.1% | 21.7% | 23.1% | 21% | 14.1% |
| Earned gold per minute | 322 | 245 | 381 | 351 | 140 | 207 | 235 | 259 | 222 | 107 |
| Damage to champions | 15,213 | 9,740 | 36,103 | 22,051 | 5,854 | 14,629 | 8,152 | 14,999 | 14,530 | 7,529 |
| Damage share | 17.1% | 10.9% | 40.6% | 24.8% | 6.6% | 24.4% | 13.6% | 25.1% | 24.3% | 12.6% |
| Damage per minute | 509 | 326 | 1,209 | 738 | 196 | 490 | 273 | 502 | 486 | 252 |
| Damage taken per minute | 941 | 853 | 377 | 282 | 621 | 840 | 953 | 531 | 690 | 729 |
| Damage mitigated per minute | 854 | 1,125 | 492 | 144 | 1,065 | 1,274 | 780 | 398 | 455 | 593 |
| Damage to towers | 10,385 | 2,718 | 7,922 | 6,467 | 57 | 1,651 | 3,343 | 3,312 | 508 | 0 |
| Vision score | 33 | 47 | 24 | 29 | 86 | 19 | 31 | 18 | 17 | 98 |
| Wards placed | 12 | 11 | 7 | 9 | 39 | 11 | 6 | 10 | 7 | 47 |
| Wards killed | 6 | 9 | 8 | 10 | 8 | 1 | 9 | 3 | 2 | 15 |
| Control wards | 4 | 9 | 1 | 3 | 13 | 0 | 4 | 2 | 0 | 6 |
| Gold at 15 | 5,847 | 4,791 | 6,123 | 5,911 | 3,465 | 4,913 | 4,910 | 5,127 | 4,516 | 3,624 |
| Gold diff at 10 | +368 | -211 | +463 | +786 | +75 | -368 | +211 | -463 | -786 | -75 |
| Gold diff at 15 | +934 | -119 | +996 | +1,395 | -159 | -934 | +119 | -996 | -1,395 | +159 |
| XP diff at 10 | -22 | +423 | +242 | +259 | -282 | +22 | -423 | -242 | -259 | +282 |
| XP diff at 15 | -296 | +353 | +575 | +537 | +268 | +296 | -353 | -575 | -537 | -268 |
| CS diff at 10 | +6 | -4 | +8 | +5 | +1 | -6 | +4 | -8 | -5 | -1 |
| CS diff at 15 | +4 | -7 | +19 | +11 | 0 | -4 | +7 | -19 | -11 | 0 |
| Gold diff at 20 | +1,361 | -600 | +2,320 | +1,596 | -122 | -1,361 | +600 | -2,320 | -1,596 | +122 |
| XP diff at 20 | -174 | +193 | +1,542 | +420 | +924 | +174 | -193 | -1,542 | -420 | -924 |
| CS diff at 20 | +9 | -16 | +31 | +18 | -2 | -9 | +16 | -31 | -18 | +2 |
| Gold diff at 25 | +3,186 | +332 | +3,395 | +3,707 | +692 | -3,186 | -332 | -3,395 | -3,707 | -692 |
| XP diff at 25 | +1,979 | +1,686 | +2,792 | +2,997 | +3,155 | -1,979 | -1,686 | -2,792 | -2,997 | -3,155 |
| CS diff at 25 | +24 | +2 | +14 | +45 | 0 | -24 | -2 | -14 | -45 | 0 |
| Gold spent | 13,583 | 9,025 | 14,475 | 13,405 | 7,575 | 9,300 | 9,983 | 11,800 | 9,650 | 6,650 |
| Multikills | — | 1× double | 1× double | — | — | — | — | — | — | — |
Game ID LOLTMNT03_56073
Methodology →