EM · Patch 15.05 · Winter
Mar 21, 2025, 06:56 PM · 28.9 min · Game 4Scouting line
Ici Japon Corp. Esport won: +12.5k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Howling
3/1/1
Maynter
1/1/2
Theocacs
3/0/7
ISMA
1/3/2
Sertuss
4/1/2
SlowQ
0/3/0
SamD
5/1/6
3XA
1/3/1
Prime
1/0/7
Nsurr
0/6/1
Draft
Ici Japon Corp. Esport
Blue sideFirst pick
RenektonHowling
ViegoTheocacs
AkaliSertuss
TristanaSamD
BlitzcrankPrime
Karmine Corp Blue
Red side
K'SanteMaynter
NocturneISMA
AuroraSlowQ
Sivir3XA
KarmaNsurr
Objectives
- +2,730
- Gold at 15
- -2,730
- 2
- Dragons
- 2
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 1
- 7
- Plates
- 4
- 1
- Inhibitors
- 0


- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ici Japon Corp. Esport leads; below, Karmine Corp Blue.
Biggest lead: Ici Japon Corp. Esport +12,455, Karmine Corp Blue +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Ici Japon Corp. Esport +1,700 |
| 15 min | Ici Japon Corp. Esport +2,730 |
| 20 min | Ici Japon Corp. Esport +5,449 |
| 25 min | Ici Japon Corp. Esport +5,587 |
| End (29 min) | Ici Japon Corp. Esport +12,455 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
No off-meta choices in this game: everyone followed the season's most common builds.
HowlingRenekton
MaynterK'Sante
TheocacsViego
ISMANocturne
SertussAkali
SlowQAurora
SamDTristana
3XASivir
PrimeBlitzcrank
NsurrKarma
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ici Japon Corp. Esport
VictoryRed side
Karmine Corp Blue
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/1 | 3/0/7 | 4/1/2 | 5/1/6 | 1/0/7 | 1/1/2 | 1/3/2 | 0/3/0 | 1/3/1 | 0/6/1 |
| Kill participation | 25% | 62.5% | 37.5% | 68.8% | 50% | 100% | 100% | 0% | 66.7% | 33.3% |
| CS | 295 | 230 | 265 | 323 | 34 | 268 | 183 | 286 | 310 | 21 |
| CS per minute | 10.2 | 8.0 | 9.2 | 11.2 | 1.2 | 9.3 | 6.3 | 9.9 | 10.7 | 0.7 |
| Gold | 14,172 | 11,601 | 12,286 | 14,181 | 7,227 | 10,371 | 9,086 | 10,167 | 11,558 | 5,830 |
| Gold share | 23.8% | 19.5% | 20.7% | 23.8% | 12.2% | 22.1% | 19.3% | 21.6% | 24.6% | 12.4% |
| Earned gold per minute | 359 | 270 | 294 | 359 | 118 | 227 | 183 | 220 | 268 | 70 |
| Damage to champions | 11,828 | 5,998 | 13,812 | 14,702 | 3,552 | 13,884 | 6,104 | 13,212 | 8,584 | 6,900 |
| Damage share | 23.7% | 12% | 27.7% | 29.5% | 7.1% | 28.5% | 12.5% | 27.1% | 17.6% | 14.2% |
| Damage per minute | 410 | 208 | 478 | 509 | 123 | 481 | 211 | 458 | 297 | 239 |
| Damage taken per minute | 729 | 1,069 | 745 | 603 | 305 | 501 | 979 | 388 | 372 | 533 |
| Damage mitigated per minute | 551 | 721 | 512 | 311 | 216 | 862 | 579 | 185 | 209 | 320 |
| Damage to towers | 14,995 | 3,123 | 1,221 | 5,112 | 0 | 1,662 | 0 | 753 | 812 | 250 |
| Vision score | 20 | 42 | 33 | 39 | 116 | 25 | 26 | 29 | 25 | 86 |
| Wards placed | 6 | 7 | 10 | 14 | 69 | 6 | 12 | 11 | 11 | 56 |
| Wards killed | 4 | 10 | 8 | 12 | 14 | 8 | 4 | 6 | 4 | 6 |
| Control wards | 3 | 7 | 3 | 4 | 23 | 1 | 7 | 5 | 2 | 8 |
| Gold at 15 | 5,828 | 5,704 | 5,544 | 6,263 | 3,711 | 5,579 | 5,325 | 5,343 | 4,741 | 3,332 |
| Gold diff at 10 | +156 | +286 | +80 | +926 | +252 | -156 | -286 | -80 | -926 | -252 |
| Gold diff at 15 | +249 | +379 | +201 | +1,522 | +379 | -249 | -379 | -201 | -1,522 | -379 |
| XP diff at 10 | -33 | -135 | +23 | +199 | +734 | +33 | +135 | -23 | -199 | -734 |
| XP diff at 15 | -941 | +656 | -5 | +921 | -77 | +941 | -656 | +5 | -921 | +77 |
| CS diff at 10 | +1 | -18 | -19 | +10 | +2 | -1 | +18 | +19 | -10 | -2 |
| CS diff at 15 | -12 | -2 | -23 | +15 | +3 | +12 | +2 | +23 | -15 | -3 |
| Gold diff at 20 | +780 | +1,228 | +538 | +2,136 | +767 | -780 | -1,228 | -538 | -2,136 | -767 |
| XP diff at 20 | -422 | +1,639 | +905 | +1,133 | +625 | +422 | -1,639 | -905 | -1,133 | -625 |
| CS diff at 20 | -11 | +3 | -15 | +9 | +8 | +11 | -3 | +15 | -9 | -8 |
| Gold diff at 25 | +1,148 | +1,630 | +497 | +1,490 | +822 | -1,148 | -1,630 | -497 | -1,490 | -822 |
| XP diff at 25 | +827 | +3,025 | +1,182 | +1,990 | -215 | -827 | -3,025 | -1,182 | -1,990 | +215 |
| CS diff at 25 | +4 | +24 | -22 | +2 | +11 | -4 | -24 | +22 | -2 | -11 |
| Gold spent | 12,125 | 10,158 | 12,225 | 12,300 | 6,225 | 9,325 | 8,625 | 9,625 | 11,350 | 5,200 |
| Multikills | 1× double | — | — | — | — | — | — | — | — | — |
Game ID LOLTMNT04_103377
Methodology →