LEC · Patch 15.08 · Spring
Apr 28, 2025, 04:10 PM · 35.1 min · Game 2Scouting line
Team Heretics won: +8.7k team gold, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Carlsen
8/0/2
JNX
3/2/1
Sheo
3/1/7
Boukada
0/3/3
Kamiloo
2/2/12
RKR
0/4/4
Flakked
2/1/9
Keduii
1/2/4
Stend
0/1/14
Loopy
1/4/3
Draft
Team Heretics
Blue sideFirst pick
AatroxCarlsen
Xin ZhaoSheo
AzirKamiloo
AsheFlakked
BraumStend
SK Gaming
Red side
GnarJNX
PantheonBoukada
ViktorRKR
Miss FortuneKeduii
RakanLoopy
Objectives
- -58
- Gold at 15
- +58
- 4
- Dragons
- 1
- 5
- Void grubs
- 1
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 4
- 2
- Plates
- 4
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Heretics leads; below, SK Gaming.
Biggest lead: Team Heretics +8,747, SK Gaming +240. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | SK Gaming +38 |
| 15 min | SK Gaming +58 |
| 20 min | Team Heretics +237 |
| 25 min | SK Gaming +240 |
| End (35 min) | Team Heretics +8,747 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Kaenic RookernSheo, in 0.9% of the champion's games
Plated SteelcapsLoopy, in 3% of the champion's games
Executioner's CallingJNX, in 5.1% of the champion's games
ElectrocuteCarlsen, in 7.9% of the champion's games
Armored AdvanceSheo, in 7.9% of the champion's games
CarlsenAatrox
JNXGnar
SheoXin Zhao
BoukadaPantheon
KamilooAzir
RKRViktor
FlakkedAshe
KeduiiMiss Fortune
StendBraum
LoopyRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Team Heretics
VictoryRed side
SK Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 8/0/2 | 3/1/7 | 2/2/12 | 2/1/9 | 0/1/14 | 3/2/1 | 0/3/3 | 0/4/4 | 1/2/4 | 1/4/3 |
| Kill participation | 66.7% | 66.7% | 93.3% | 73.3% | 93.3% | 80% | 60% | 80% | 100% | 80% |
| CS | 303 | 243 | 317 | 311 | 41 | 339 | 198 | 240 | 327 | 40 |
| CS per minute | 8.6 | 6.9 | 9.0 | 8.9 | 1.2 | 9.6 | 5.6 | 6.8 | 9.3 | 1.1 |
| Gold | 14,960 | 13,511 | 15,121 | 13,648 | 8,560 | 15,383 | 9,867 | 10,270 | 13,728 | 7,805 |
| Gold share | 22.7% | 20.5% | 23% | 20.7% | 13% | 27% | 17.3% | 18% | 24.1% | 13.7% |
| Earned gold per minute | 296 | 254 | 300 | 258 | 113 | 308 | 151 | 162 | 260 | 92 |
| Damage to champions | 15,275 | 9,901 | 27,689 | 17,638 | 4,517 | 15,357 | 10,506 | 22,316 | 15,029 | 4,187 |
| Damage share | 20.4% | 13.2% | 36.9% | 23.5% | 6% | 22.8% | 15.6% | 33.1% | 22.3% | 6.2% |
| Damage per minute | 435 | 282 | 788 | 502 | 129 | 437 | 299 | 635 | 428 | 119 |
| Damage taken per minute | 593 | 1,222 | 508 | 229 | 523 | 530 | 1,001 | 525 | 330 | 558 |
| Damage mitigated per minute | 682 | 1,191 | 534 | 208 | 784 | 623 | 705 | 441 | 393 | 655 |
| Damage to towers | 3,389 | 4,046 | 5,877 | 5,335 | 2,464 | 11,798 | 0 | 646 | 2,629 | 653 |
| Vision score | 35 | 45 | 47 | 64 | 142 | 41 | 42 | 25 | 45 | 135 |
| Wards placed | 11 | 10 | 19 | 19 | 64 | 15 | 11 | 7 | 14 | 67 |
| Wards killed | 7 | 11 | 14 | 17 | 19 | 7 | 7 | 9 | 16 | 20 |
| Control wards | 7 | 8 | 7 | 7 | 19 | 2 | 10 | 4 | 4 | 22 |
| Gold at 15 | 4,795 | 4,883 | 5,174 | 4,945 | 3,373 | 5,404 | 4,478 | 4,701 | 4,973 | 3,672 |
| Gold diff at 10 | -446 | +324 | +207 | +116 | -239 | +446 | -324 | -207 | -116 | +239 |
| Gold diff at 15 | -609 | +405 | +473 | -28 | -299 | +609 | -405 | -473 | +28 | +299 |
| XP diff at 10 | -1 | +312 | +1 | -3 | +469 | +1 | -312 | -1 | +3 | -469 |
| XP diff at 15 | -70 | +223 | +134 | -419 | +486 | +70 | -223 | -134 | +419 | -486 |
| CS diff at 10 | -13 | +7 | -16 | +5 | +2 | +13 | -7 | +16 | -5 | -2 |
| CS diff at 15 | -20 | +10 | -12 | -2 | -1 | +20 | -10 | +12 | +2 | +1 |
| Gold diff at 20 | -926 | +810 | +684 | -179 | -152 | +926 | -810 | -684 | +179 | +152 |
| XP diff at 20 | -649 | +80 | +61 | -812 | +220 | +649 | -80 | -61 | +812 | -220 |
| CS diff at 20 | -20 | +10 | -12 | +1 | +1 | +20 | -10 | +12 | -1 | -1 |
| Gold diff at 25 | -2,246 | +1,054 | +1,252 | -76 | -224 | +2,246 | -1,054 | -1,252 | +76 | +224 |
| XP diff at 25 | -1,951 | +690 | -284 | -1,100 | -828 | +1,951 | -690 | +284 | +1,100 | +828 |
| CS diff at 25 | -41 | +22 | +15 | -7 | -1 | +41 | -22 | -15 | +7 | +1 |
| Gold spent | 13,605 | 13,050 | 14,975 | 11,925 | 7,775 | 13,533 | 9,750 | 9,725 | 12,550 | 7,675 |
| Multikills | 2× double, 1× triple | — | — | — | — | 1× double | — | — | — | — |
Game ID LOLTMNT04_106945
Methodology →