NLC · Patch 15.08 · Spring
PlayoffsApr 23, 2025, 04:07 PM · 33.8 minScouting line
DMG Esports won: +13.4k team gold, Top, Jungle and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Konan
2/4/5
Buchi
3/2/7
Renewal
1/4/2
Dandom
3/3/12
D1verse
0/5/3
Bisgaard
10/0/7
Rhythm
4/2/0
Faetski
6/1/11
NoDu
1/8/3
Calmsky
1/2/20
Draft
Rich Gang
Blue sideFirst pick
K'SanteKonan
WukongRenewal
AzirD1verse
CorkiRhythm
RellNoDu
DMG Esports
Red side
GnarBuchi
ViDandom
TaliyahBisgaard
JinxFaetski
AlistarCalmsky
Objectives
- -2,153
- Gold at 15
- +2,153
- 1
- Dragons
- 3
- 1
- Void grubs
- 5
- 0
- Heralds
- 1
- 0
- Barons
- 2
- 3
- Towers
- 9
- 5
- Plates
- 5
- 0
- Inhibitors
- 2



- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Rich Gang leads; below, DMG Esports.
Biggest lead: Rich Gang +0, DMG Esports +13,394. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | DMG Esports +826 |
| 15 min | DMG Esports +2,153 |
| 20 min | DMG Esports +3,164 |
| 25 min | DMG Esports +5,245 |
| End (34 min) | DMG Esports +13,394 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Crimson LucidityCalmsky, in 5.7% of the champion's games
Mejai's SoulstealerBisgaard, in 5.9% of the champion's games
KonanK'Sante
BuchiGnar
RenewalWukong
DandomVi
D1verseAzir
BisgaardTaliyah
RhythmCorki
FaetskiJinx
NoDuRell
CalmskyAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Rich Gang
DefeatRed side
DMG Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/5 | 1/4/2 | 0/5/3 | 4/2/0 | 1/8/3 | 3/2/7 | 3/3/12 | 10/0/7 | 6/1/11 | 1/2/20 |
| Kill participation | 87.5% | 37.5% | 37.5% | 50% | 50% | 43.5% | 65.2% | 73.9% | 73.9% | 91.3% |
| CS | 207 | 185 | 342 | 299 | 30 | 314 | 226 | 238 | 358 | 28 |
| CS per minute | 6.1 | 5.5 | 10.1 | 8.9 | 0.9 | 9.3 | 6.7 | 7.1 | 10.6 | 0.8 |
| Gold | 10,330 | 9,877 | 13,574 | 13,348 | 7,104 | 14,305 | 12,832 | 14,295 | 16,873 | 9,322 |
| Gold share | 19% | 18.2% | 25% | 24.6% | 13.1% | 21.2% | 19% | 21.1% | 25% | 13.8% |
| Earned gold per minute | 175 | 162 | 272 | 265 | 80 | 293 | 250 | 293 | 369 | 146 |
| Damage to champions | 9,441 | 6,524 | 17,808 | 21,062 | 4,284 | 19,123 | 13,197 | 27,523 | 26,477 | 4,928 |
| Damage share | 16% | 11% | 30.1% | 35.6% | 7.2% | 21% | 14.5% | 30.2% | 29% | 5.4% |
| Damage per minute | 280 | 193 | 528 | 624 | 127 | 567 | 391 | 815 | 785 | 146 |
| Damage taken per minute | 1,035 | 848 | 563 | 459 | 657 | 742 | 895 | 324 | 435 | 452 |
| Damage mitigated per minute | 1,714 | 729 | 417 | 310 | 896 | 596 | 1,391 | 140 | 267 | 554 |
| Damage to towers | 0 | 2,074 | 5,242 | 3,107 | 91 | 11,123 | 1,983 | 2,729 | 12,023 | 1,982 |
| Vision score | 29 | 41 | 29 | 34 | 93 | 50 | 50 | 38 | 25 | 119 |
| Wards placed | 7 | 6 | 12 | 15 | 49 | 18 | 9 | 10 | 12 | 61 |
| Wards killed | 6 | 11 | 6 | 7 | 9 | 8 | 9 | 10 | 5 | 12 |
| Control wards | 2 | 5 | 3 | 3 | 11 | 6 | 6 | 3 | 1 | 17 |
| Gold at 15 | 5,122 | 4,387 | 5,456 | 4,980 | 3,042 | 5,598 | 5,042 | 5,357 | 5,433 | 3,710 |
| Gold diff at 10 | -377 | -232 | -338 | +67 | +54 | +377 | +232 | +338 | -67 | -54 |
| Gold diff at 15 | -476 | -655 | +99 | -453 | -668 | +476 | +655 | -99 | +453 | +668 |
| XP diff at 10 | -245 | -383 | +116 | -47 | +16 | +245 | +383 | -116 | +47 | -16 |
| XP diff at 15 | +494 | -620 | +852 | -390 | -389 | -494 | +620 | -852 | +390 | +389 |
| CS diff at 10 | -14 | -12 | -3 | -2 | +9 | +14 | +12 | +3 | +2 | -9 |
| CS diff at 15 | -15 | -17 | +6 | -14 | +6 | +15 | +17 | -6 | +14 | -6 |
| Gold diff at 20 | -1,192 | -773 | +194 | -379 | -1,014 | +1,192 | +773 | -194 | +379 | +1,014 |
| XP diff at 20 | +710 | -612 | +1,406 | -300 | -1,388 | -710 | +612 | -1,406 | +300 | +1,388 |
| CS diff at 20 | -29 | -12 | +18 | -27 | +3 | +29 | +12 | -18 | +27 | -3 |
| Gold diff at 25 | -1,839 | -1,175 | -800 | -701 | -730 | +1,839 | +1,175 | +800 | +701 | +730 |
| XP diff at 25 | -755 | -1,398 | +2,209 | -767 | -1,363 | +755 | +1,398 | -2,209 | +767 | +1,363 |
| CS diff at 25 | -62 | -20 | +47 | -46 | +3 | +62 | +20 | -47 | +46 | -3 |
| Gold spent | 10,450 | 8,858 | 13,175 | 12,908 | 6,405 | 12,433 | 11,550 | 13,375 | 14,775 | 8,325 |
| Multikills | 1× double | — | — | 1× double | — | — | 1× double | 2× double, 1× triple | 1× double | — |
Game ID LOLTMNT04_107293
Methodology →