EM · Patch 15.11 · Spring
Jun 11, 2025, 05:05 PM · 26.5 min · Game 3Scouting line
Misa Esports won: +12.7k team gold, Top and Jungle won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Mihile
10/4/10
welcom
2/8/4
Typhoon
7/1/19
Savero
2/6/4
Callme
10/3/14
Fade
6/6/1
Neon
5/2/16
Vespa
2/8/4
Batuuu
1/2/23
FGG
0/5/8
Draft
Misa Esports
Blue sideFirst pick
JayceMihile
IvernTyphoon
TristanaCallme
EzrealNeon
AlistarBatuuu
eSuba
Red side
Rumblewelcom
MaokaiSavero
YasuoFade
SivirVespa
BraumFGG
Objectives
- +244
- Gold at 15
- -244
- 2
- Dragons
- 2
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 9
- Towers
- 4
- 3
- Plates
- 3
- 1
- Inhibitors
- 0


- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Misa Esports leads; below, eSuba.
Biggest lead: Misa Esports +12,679, eSuba +1,265. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | eSuba +1,265 |
| 15 min | Misa Esports +244 |
| 20 min | Misa Esports +4,877 |
| 25 min | Misa Esports +6,697 |
| End (27 min) | Misa Esports +12,679 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Armored AdvanceSavero, in 2.9% of the champion's games
Hextech Rocketbeltwelcom, in 3.6% of the champion's games
Randuin's OmenSavero, in 6.1% of the champion's games
Glacial AugmentBatuuu, in 14% of the champion's games
MihileJayce
welcomRumble
TyphoonIvern
SaveroMaokai
CallmeTristana
FadeYasuo
NeonEzreal
VespaSivir
BatuuuAlistar
FGGBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Misa Esports
VictoryRed side
eSuba
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 10/4/10 | 7/1/19 | 10/3/14 | 5/2/16 | 1/2/23 | 2/8/4 | 2/6/4 | 6/6/1 | 2/8/4 | 0/5/8 |
| Kill participation | 60.6% | 78.8% | 72.7% | 63.6% | 72.7% | 50% | 50% | 58.3% | 50% | 66.7% |
| CS | 244 | 144 | 199 | 248 | 36 | 207 | 133 | 252 | 221 | 19 |
| CS per minute | 9.2 | 5.4 | 7.5 | 9.4 | 1.4 | 7.8 | 5.0 | 9.5 | 8.4 | 0.7 |
| Gold | 14,201 | 11,274 | 14,176 | 12,520 | 7,987 | 9,966 | 9,318 | 11,688 | 10,098 | 6,409 |
| Gold share | 23.6% | 18.7% | 23.6% | 20.8% | 13.3% | 21% | 19.6% | 24.6% | 21.3% | 13.5% |
| Earned gold per minute | 404 | 293 | 403 | 341 | 169 | 244 | 219 | 309 | 249 | 109 |
| Damage to champions | 25,664 | 8,381 | 28,537 | 26,428 | 7,804 | 18,555 | 13,721 | 18,950 | 21,281 | 4,169 |
| Damage share | 26.5% | 8.7% | 29.5% | 27.3% | 8.1% | 24.2% | 17.9% | 24.7% | 27.8% | 5.4% |
| Damage per minute | 970 | 317 | 1,079 | 999 | 295 | 702 | 519 | 716 | 805 | 158 |
| Damage taken per minute | 752 | 496 | 863 | 693 | 691 | 905 | 1,432 | 931 | 818 | 774 |
| Damage mitigated per minute | 661 | 312 | 517 | 385 | 899 | 737 | 1,264 | 1,066 | 467 | 841 |
| Damage to towers | 10,202 | 1,139 | 13,048 | 4,067 | 1,335 | 2,121 | 4,543 | 3,099 | 1,469 | 104 |
| Vision score | 24 | 34 | 27 | 8 | 76 | 22 | 17 | 32 | 15 | 77 |
| Wards placed | 10 | 5 | 12 | 5 | 42 | 9 | 4 | 13 | 9 | 36 |
| Wards killed | 5 | 4 | 4 | 3 | 7 | 5 | 4 | 5 | 3 | 11 |
| Control wards | 1 | 5 | 3 | 1 | 10 | 3 | 2 | 6 | 0 | 13 |
| Gold at 15 | 6,347 | 6,236 | 5,269 | 5,642 | 3,733 | 5,547 | 4,866 | 7,109 | 5,668 | 3,793 |
| Gold diff at 10 | -135 | +62 | -864 | +34 | -362 | +135 | -62 | +864 | -34 | +362 |
| Gold diff at 15 | +800 | +1,370 | -1,840 | -26 | -60 | -800 | -1,370 | +1,840 | +26 | +60 |
| XP diff at 10 | -519 | +31 | -441 | +988 | -171 | +519 | -31 | +441 | -988 | +171 |
| XP diff at 15 | +113 | -62 | -1,492 | +725 | +222 | -113 | +62 | +1,492 | -725 | -222 |
| CS diff at 10 | +2 | +3 | -1 | +20 | +10 | -2 | -3 | +1 | -20 | -10 |
| CS diff at 15 | +13 | -5 | -31 | +11 | +13 | -13 | +5 | +31 | -11 | -13 |
| Gold diff at 20 | +1,887 | +1,750 | -264 | +650 | +854 | -1,887 | -1,750 | +264 | -650 | -854 |
| XP diff at 20 | +815 | +797 | -1,056 | +2,792 | +1,962 | -815 | -797 | +1,056 | -2,792 | -1,962 |
| CS diff at 20 | +21 | -15 | -47 | +10 | +13 | -21 | +15 | +47 | -10 | -13 |
| Gold diff at 25 | +2,555 | +1,104 | +803 | +1,548 | +687 | -2,555 | -1,104 | -803 | -1,548 | -687 |
| XP diff at 25 | +2,501 | +3,740 | +942 | +4,442 | +2,308 | -2,501 | -3,740 | -942 | -4,442 | -2,308 |
| CS diff at 25 | +35 | +7 | -46 | +21 | +13 | -35 | -7 | +46 | -21 | -13 |
| Gold spent | 12,775 | 9,875 | 14,025 | 10,658 | 6,200 | 10,075 | 9,350 | 11,850 | 10,000 | 6,175 |
| Multikills | 2× double | 1× double | 3× double, 1× triple | 1× double | — | — | — | 2× double, 1× triple | — | — |
Game ID LOLTMNT04_117544
Methodology →