TCL · Patch 15.17 · Summer
PlayoffsSep 02, 2025, 04:46 PM · 34.6 min · Game 3Scouting line
Misa Esports won: +12.7k team gold, Jungle won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zest
4/4/1
Mihile
5/1/8
Peach
1/6/2
Closer
5/0/10
Kofte
0/4/4
Callme
2/1/12
Scorth
1/4/3
ToongE
7/4/5
monkaS
0/2/4
Batuuu
1/0/15
Draft
Bushido Wildcats
Blue sideFirst pick
JayceZest
ViPeach
ViktorKofte
LucianScorth
BraummonkaS
Misa Esports
Red side
K'SanteMihile
SejuaniCloser
YoneCallme
CorkiToongE
BardBatuuu
Objectives
- +590
- Gold at 15
- -590
- 1
- Dragons
- 4
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 2
- 0
- Towers
- 11
- 4
- Plates
- 1
- 0
- Inhibitors
- 3




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bushido Wildcats leads; below, Misa Esports.
Biggest lead: Bushido Wildcats +1,383, Misa Esports +12,703. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Bushido Wildcats +1,383 |
| 15 min | Bushido Wildcats +590 |
| 20 min | Bushido Wildcats +108 |
| 25 min | Misa Esports +3,546 |
| End (35 min) | Misa Esports +12,703 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Spirit VisageCloser, in 1.1% of the champion's games
B. F. SwordZest, in 2% of the champion's games
Grasp of the UndyingKofte, in 8.9% of the champion's games
Armored AdvanceCloser, in 9.1% of the champion's games
ZestJayce
MihileK'Sante
PeachVi
CloserSejuani
KofteViktor
CallmeYone
ScorthLucian
ToongECorki
monkaSBraum
BatuuuBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Bushido Wildcats
DefeatRed side
Misa Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/4/1 | 1/6/2 | 0/4/4 | 1/4/3 | 0/2/4 | 5/1/8 | 5/0/10 | 2/1/12 | 7/4/5 | 1/0/15 |
| Kill participation | 83.3% | 50% | 66.7% | 66.7% | 66.7% | 65% | 75% | 70% | 60% | 80% |
| CS | 333 | 208 | 291 | 348 | 29 | 335 | 208 | 292 | 319 | 34 |
| CS per minute | 9.6 | 6.0 | 8.4 | 10.1 | 0.8 | 9.7 | 6.0 | 8.5 | 9.2 | 1.0 |
| Gold | 15,142 | 10,364 | 11,737 | 13,375 | 6,938 | 16,451 | 13,225 | 14,308 | 16,907 | 9,368 |
| Gold share | 26.3% | 18% | 20.4% | 23.2% | 12.1% | 23.4% | 18.8% | 20.4% | 24.1% | 13.3% |
| Earned gold per minute | 308 | 170 | 209 | 257 | 70 | 346 | 252 | 284 | 359 | 141 |
| Damage to champions | 30,354 | 6,251 | 31,243 | 21,970 | 6,094 | 17,043 | 14,037 | 19,976 | 28,072 | 11,626 |
| Damage share | 31.6% | 6.5% | 32.6% | 22.9% | 6.4% | 18.8% | 15.5% | 22% | 30.9% | 12.8% |
| Damage per minute | 879 | 181 | 904 | 636 | 176 | 493 | 406 | 578 | 813 | 336 |
| Damage taken per minute | 618 | 1,080 | 721 | 592 | 510 | 1,080 | 1,411 | 880 | 597 | 348 |
| Damage mitigated per minute | 616 | 1,191 | 737 | 490 | 520 | 2,069 | 1,651 | 898 | 402 | 189 |
| Damage to towers | 1,574 | 0 | 907 | 53 | 198 | 2,169 | 1,371 | 6,174 | 7,641 | 1,350 |
| Vision score | 37 | 62 | 16 | 16 | 102 | 42 | 46 | 31 | 30 | 147 |
| Wards placed | 13 | 10 | 12 | 10 | 43 | 12 | 11 | 7 | 13 | 72 |
| Wards killed | 9 | 18 | 1 | 4 | 12 | 7 | 8 | 5 | 7 | 19 |
| Control wards | 2 | 6 | 1 | 1 | 13 | 5 | 9 | 3 | 3 | 20 |
| Gold at 15 | 5,990 | 4,850 | 5,292 | 5,198 | 3,267 | 5,272 | 5,092 | 5,018 | 5,298 | 3,327 |
| Gold diff at 10 | +694 | +50 | +83 | +547 | +9 | -694 | -50 | -83 | -547 | -9 |
| Gold diff at 15 | +718 | -242 | +274 | -100 | -60 | -718 | +242 | -274 | +100 | +60 |
| XP diff at 10 | +514 | -134 | -66 | -133 | -116 | -514 | +134 | +66 | +133 | +116 |
| XP diff at 15 | -361 | -409 | +273 | -296 | +166 | +361 | +409 | -273 | +296 | -166 |
| CS diff at 10 | +11 | -5 | -1 | +8 | +1 | -11 | +5 | +1 | -8 | -1 |
| CS diff at 15 | +8 | +1 | +10 | +8 | +1 | -8 | -1 | -10 | -8 | -1 |
| Gold diff at 20 | +457 | +194 | -96 | -239 | -208 | -457 | -194 | +96 | +239 | +208 |
| XP diff at 20 | -675 | +252 | -178 | -652 | +96 | +675 | -252 | +178 | +652 | -96 |
| CS diff at 20 | +13 | +7 | 0 | +6 | -3 | -13 | -7 | 0 | -6 | +3 |
| Gold diff at 25 | -235 | -978 | -1,413 | -390 | -530 | +235 | +978 | +1,413 | +390 | +530 |
| XP diff at 25 | -2,492 | -1,335 | -2,139 | -1,160 | -1,301 | +2,492 | +1,335 | +2,139 | +1,160 | +1,301 |
| CS diff at 25 | 0 | -6 | -14 | +13 | -5 | 0 | +6 | +14 | -13 | +5 |
| Gold spent | 14,950 | 10,200 | 12,585 | 12,225 | 7,075 | 15,575 | 11,575 | 12,075 | 14,258 | 8,400 |
| Multikills | — | — | — | — | — | 1× double | 1× double | — | 2× double | — |
Game ID LOLTMNT04_129121
Methodology →