LFL2 · Patch 15.17 · Summer
PlayoffsSep 13, 2025, 12:04 PM · 34.5 min · Game 3Scouting line
IziDream won: +11.1k team gold, Top, Jungle and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
PatkicaA
5/3/9
Dionelux
4/7/4
Mafro
6/3/11
Frost
3/6/8
Sayn
8/3/8
Kuroneel
8/4/8
Xay
7/3/9
Avarice
4/3/11
Lekcyc
0/7/15
Abagnale
0/6/15
Draft
IziDream
Blue sideFirst pick
RumblePatkicaA
Xin ZhaoMafro
RyzeSayn
VarusXay
RellLekcyc
Project Conquerors
Red side
GwenDionelux
KaynFrost
Aurelion SolKuroneel
JhinAvarice
ThreshAbagnale
Objectives
- +3,116
- Gold at 15
- -3,116
- 5
- Dragons
- 0
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 2
- Barons
- 0
- 1
- Elder dragons
- 0
- 10
- Towers
- 2
- 9
- Plates
- 0
- 2
- Inhibitors
- 0
- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line IziDream leads; below, Project Conquerors.
Biggest lead: IziDream +11,052, Project Conquerors +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | IziDream +2,269 |
| 15 min | IziDream +3,116 |
| 20 min | IziDream +5,498 |
| 25 min | IziDream +1,180 |
| End (35 min) | IziDream +11,052 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
MorellonomiconSayn, in 0.2% of the champion's games
Crimson LucidityXay, in 4.9% of the champion's games
Mejai's SoulstealerKuroneel, in 5.8% of the champion's games
Crimson LuciditySayn, in 9.8% of the champion's games
Phase RushPatkicaA, in 10% of the champion's games
PatkicaARumble
DioneluxGwen
MafroXin Zhao
FrostKayn
SaynRyze
KuroneelAurelion Sol
XayVarus
AvariceJhin
LekcycRell
AbagnaleThresh
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
IziDream
VictoryRed side
Project Conquerors
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/3/9 | 6/3/11 | 8/3/8 | 7/3/9 | 0/7/15 | 4/7/4 | 3/6/8 | 8/4/8 | 4/3/11 | 0/6/15 |
| Kill participation | 53.8% | 65.4% | 61.5% | 61.5% | 57.7% | 42.1% | 57.9% | 84.2% | 78.9% | 78.9% |
| CS | 221 | 204 | 332 | 254 | 38 | 241 | 181 | 210 | 277 | 30 |
| CS per minute | 6.4 | 5.9 | 9.6 | 7.4 | 1.1 | 7.0 | 5.3 | 6.1 | 8.0 | 0.9 |
| Gold | 13,936 | 14,297 | 18,183 | 15,635 | 9,219 | 12,181 | 11,124 | 14,195 | 14,690 | 8,028 |
| Gold share | 19.6% | 20.1% | 25.5% | 21.9% | 12.9% | 20.2% | 18.5% | 23.6% | 24.4% | 13.3% |
| Earned gold per minute | 274 | 284 | 397 | 323 | 137 | 223 | 192 | 281 | 296 | 103 |
| Damage to champions | 31,113 | 24,850 | 36,152 | 34,140 | 4,175 | 21,321 | 17,220 | 32,050 | 27,022 | 7,316 |
| Damage share | 23.9% | 19.1% | 27.7% | 26.2% | 3.2% | 20.3% | 16.4% | 30.5% | 25.8% | 7% |
| Damage per minute | 903 | 721 | 1,049 | 991 | 121 | 619 | 500 | 930 | 784 | 212 |
| Damage taken per minute | 719 | 1,648 | 1,012 | 496 | 685 | 1,002 | 1,582 | 868 | 584 | 707 |
| Damage mitigated per minute | 709 | 1,012 | 465 | 209 | 742 | 687 | 1,330 | 345 | 261 | 443 |
| Damage to towers | 2,177 | 1,935 | 9,059 | 8,879 | 471 | 4,269 | 0 | 419 | 0 | 0 |
| Vision score | 20 | 41 | 28 | 28 | 117 | 37 | 26 | 22 | 17 | 101 |
| Wards placed | 6 | 9 | 13 | 16 | 66 | 15 | 4 | 10 | 8 | 51 |
| Wards killed | 3 | 5 | 5 | 4 | 12 | 9 | 6 | 6 | 4 | 12 |
| Control wards | 3 | 7 | 3 | 6 | 16 | 5 | 1 | 0 | 1 | 11 |
| Gold at 15 | 5,355 | 5,294 | 5,480 | 6,867 | 3,608 | 4,887 | 4,836 | 5,557 | 4,759 | 3,449 |
| Gold diff at 10 | +789 | +121 | +347 | +809 | +203 | -789 | -121 | -347 | -809 | -203 |
| Gold diff at 15 | +468 | +458 | -77 | +2,108 | +159 | -468 | -458 | +77 | -2,108 | -159 |
| XP diff at 10 | +357 | +28 | +219 | +64 | -174 | -357 | -28 | -219 | -64 | +174 |
| XP diff at 15 | -144 | +240 | +43 | +742 | -102 | +144 | -240 | -43 | -742 | +102 |
| CS diff at 10 | +28 | 0 | +15 | -2 | -9 | -28 | 0 | -15 | +2 | +9 |
| CS diff at 15 | +25 | +4 | +33 | +7 | -3 | -25 | -4 | -33 | -7 | +3 |
| Gold diff at 20 | +990 | +1,308 | +961 | +2,012 | +227 | -990 | -1,308 | -961 | -2,012 | -227 |
| XP diff at 20 | -596 | +1,177 | +1,722 | +1,305 | +87 | +596 | -1,177 | -1,722 | -1,305 | -87 |
| CS diff at 20 | -4 | +9 | +68 | +3 | +2 | +4 | -9 | -68 | -3 | -2 |
| Gold diff at 25 | -26 | +652 | -752 | +1,726 | -420 | +26 | -652 | +752 | -1,726 | +420 |
| XP diff at 25 | -1,910 | +401 | +1,774 | +233 | -1,300 | +1,910 | -401 | -1,774 | -233 | +1,300 |
| CS diff at 25 | -16 | +15 | +69 | -2 | +3 | +16 | -15 | -69 | +2 | -3 |
| Gold spent | 12,375 | 11,775 | 15,065 | 15,750 | 8,200 | 12,275 | 10,875 | 14,850 | 14,575 | 7,625 |
| Multikills | 1× double | 1× double | 1× double | 1× double | — | 1× double | — | — | — | — |
Game ID LOLTMNT04_130501
Methodology →