LFL2 · Patch 15.17
Sep 24, 2025, 06:37 PM · 24.9 min · Game 4Scouting line
Skillcamp won: +15.5k team gold, Jungle, Bot and Support won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Drali
2/6/1
Eyliph
4/2/8
Kiki
3/6/3
Joinze
16/2/9
Warner
2/5/1
Furuy
3/2/6
Mauki
3/7/2
Mihai
6/1/14
Lyrokun
1/7/2
Shredder
2/4/13
Draft
Kaeru Gyuangu
Blue sideFirst pick
YorickDrali
SejuaniKiki
AzirWarner
AsheMauki
BraumLyrokun
Skillcamp
Red side
Cho'GathEyliph
KindredJoinze
LeBlancFuruy
Miss FortuneMihai
PykeShredder
Objectives
- -4,473
- Gold at 15
- +4,473
- 0
- Dragons
- 4
- 2
- Void grubs
- 1
- 0
- Heralds
- 1
- 0
- Barons
- 0
- 1
- Towers
- 9
- 3
- Plates
- 6
- 0
- Inhibitors
- 2




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Kaeru Gyuangu leads; below, Skillcamp.
Biggest lead: Kaeru Gyuangu +0, Skillcamp +15,517. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Skillcamp +1,417 |
| 15 min | Skillcamp +4,473 |
| 20 min | Skillcamp +10,728 |
| End (25 min) | Skillcamp +15,517 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Berserker's GreavesMauki, in 0.1% of the champion's games
Sorcerer's ShoesFuruy, in 0.9% of the champion's games
Horizon FocusFuruy, in 1.8% of the champion's games
Wit's EndJoinze, in 3.6% of the champion's games
Yun Tal WildarrowsMauki, in 9.9% of the champion's games
DraliYorick
EyliphCho'Gath
KikiSejuani
JoinzeKindred
WarnerAzir
FuruyLeBlanc
MaukiAshe
MihaiMiss Fortune
LyrokunBraum
ShredderPyke
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Kaeru Gyuangu
DefeatRed side
Skillcamp
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/6/1 | 3/6/3 | 2/5/1 | 3/7/2 | 1/7/2 | 4/2/8 | 16/2/9 | 3/2/6 | 6/1/14 | 2/4/13 |
| Kill participation | 27.3% | 54.5% | 27.3% | 45.5% | 27.3% | 38.7% | 80.6% | 29% | 64.5% | 48.4% |
| CS | 158 | 133 | 210 | 180 | 37 | 173 | 194 | 187 | 242 | 29 |
| CS per minute | 6.4 | 5.4 | 8.5 | 7.2 | 1.5 | 7.0 | 7.8 | 7.5 | 9.7 | 1.2 |
| Gold | 7,855 | 7,988 | 9,419 | 9,387 | 5,743 | 10,447 | 15,336 | 9,023 | 13,629 | 7,474 |
| Gold share | 19.4% | 19.8% | 23.3% | 23.2% | 14.2% | 18.7% | 27.4% | 16.1% | 24.4% | 13.4% |
| Earned gold per minute | 183 | 188 | 246 | 244 | 98 | 287 | 484 | 230 | 415 | 167 |
| Damage to champions | 22,709 | 7,613 | 16,818 | 11,334 | 4,441 | 20,598 | 33,419 | 17,949 | 23,276 | 7,294 |
| Damage share | 36.1% | 12.1% | 26.7% | 18% | 7.1% | 20.1% | 32.6% | 17.5% | 22.7% | 7.1% |
| Damage per minute | 914 | 306 | 677 | 456 | 179 | 829 | 1,345 | 722 | 937 | 294 |
| Damage taken per minute | 1,337 | 1,441 | 849 | 616 | 742 | 1,323 | 1,100 | 626 | 411 | 435 |
| Damage mitigated per minute | 747 | 1,394 | 497 | 377 | 773 | 1,105 | 695 | 270 | 408 | 278 |
| Damage to towers | 4,322 | 0 | 638 | 1,047 | 359 | 7,754 | 5,108 | 3,049 | 10,014 | 599 |
| Vision score | 13 | 31 | 19 | 19 | 43 | 11 | 17 | 13 | 26 | 78 |
| Wards placed | 8 | 8 | 10 | 8 | 26 | 8 | 5 | 7 | 11 | 28 |
| Wards killed | 1 | 7 | 5 | 5 | 4 | 0 | 2 | 2 | 6 | 13 |
| Control wards | 0 | 6 | 3 | 0 | 5 | 1 | 3 | 2 | 3 | 4 |
| Gold at 15 | 5,408 | 5,040 | 5,155 | 5,146 | 3,819 | 5,522 | 7,451 | 5,015 | 6,738 | 4,315 |
| Gold diff at 10 | +35 | -730 | -175 | -475 | -72 | -35 | +730 | +175 | +475 | +72 |
| Gold diff at 15 | -114 | -2,411 | +140 | -1,592 | -496 | +114 | +2,411 | -140 | +1,592 | +496 |
| XP diff at 10 | -887 | -825 | -520 | -296 | +566 | +887 | +825 | +520 | +296 | -566 |
| XP diff at 15 | -918 | -1,741 | +45 | -1,038 | -194 | +918 | +1,741 | -45 | +1,038 | +194 |
| CS diff at 10 | -15 | -9 | -22 | -8 | +9 | +15 | +9 | +22 | +8 | -9 |
| CS diff at 15 | -11 | -24 | -2 | -19 | +11 | +11 | +24 | +2 | +19 | -11 |
| Gold diff at 20 | -1,014 | -5,198 | -815 | -2,588 | -1,113 | +1,014 | +5,198 | +815 | +2,588 | +1,113 |
| XP diff at 20 | -2,346 | -5,178 | -594 | -2,335 | -18 | +2,346 | +5,178 | +594 | +2,335 | +18 |
| CS diff at 20 | -15 | -48 | +1 | -41 | +13 | +15 | +48 | -1 | +41 | -13 |
| Gold diff at 25 | -2,592 | -7,348 | +396 | -4,242 | -1,731 | +2,592 | +7,348 | -396 | +4,242 | +1,731 |
| XP diff at 25 | -4,128 | -6,897 | -296 | -5,578 | -969 | +4,128 | +6,897 | +296 | +5,578 | +969 |
| CS diff at 25 | -15 | -61 | +23 | -62 | +8 | +15 | +61 | -23 | +62 | -8 |
| Gold spent | 7,983 | 7,250 | 9,525 | 8,550 | 5,375 | 9,425 | 13,508 | 8,700 | 11,125 | 6,825 |
| Multikills | 1× double | — | — | — | — | 1× double | 4× double | — | — | — |
Game ID LOLTMNT04_130676
Methodology →