NLC · Patch 16.02 · Winter
Jan 29, 2026, 06:25 PM · 23.6 minScouting line
Bulldog Esports won: +19.4k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
MrTucker
0/8/1
Leks
7/1/3
tyb
0/5/1
Noodle
2/0/14
Ian
1/1/1
Loki
3/0/9
Sebrej
1/7/0
Syzyfek
11/2/6
Wasey
1/4/1
Kasing
2/0/14
Draft
Ruddy Corporation
Blue sideFirst pick
OrnnMrTucker
Wukongtyb
RyzeIan
JinxSebrej
BraumWasey
Bulldog Esports
Red side
RumbleLeks
Jarvan IVNoodle
TaliyahLoki
YunaraSyzyfek
BardKasing
Objectives
- -9,436
- Gold at 15
- +9,436
- 0
- Dragons
- 1
- 2
- Void grubs
- 1
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 0
- Towers
- 11
- 1
- Plates
- 45
- 0
- Inhibitors
- 3
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ruddy Corporation leads; below, Bulldog Esports.
Biggest lead: Ruddy Corporation +0, Bulldog Esports +19,377. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Bulldog Esports +5,422 |
| 15 min | Bulldog Esports +9,436 |
| 20 min | Bulldog Esports +15,129 |
| End (24 min) | Bulldog Esports +19,377 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
No off-meta choices in this game: everyone followed the season's most common builds.
MrTuckerOrnn
LeksRumble
tybWukong
NoodleJarvan IV
IanRyze
LokiTaliyah
SebrejJinx
SyzyfekYunara
WaseyBraum
KasingBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ruddy Corporation
DefeatRed side
Bulldog Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/8/1 | 0/5/1 | 1/1/1 | 1/7/0 | 1/4/1 | 7/1/3 | 2/0/14 | 3/0/9 | 11/2/6 | 2/0/14 |
| Kill participation | 33.3% | 33.3% | 66.7% | 33.3% | 66.7% | 40% | 64% | 48% | 68% | 64% |
| CS | 109 | 141 | 196 | 177 | 39 | 207 | 163 | 248 | 216 | 20 |
| CS per minute | 4.6 | 6.0 | 8.3 | 7.5 | 1.7 | 8.8 | 6.9 | 10.5 | 9.1 | 0.8 |
| Gold | 5,399 | 6,678 | 7,816 | 8,491 | 5,986 | 10,342 | 9,857 | 11,258 | 14,421 | 7,869 |
| Gold share | 15.7% | 19.4% | 22.7% | 24.7% | 17.4% | 19.2% | 18.3% | 20.9% | 26.8% | 14.6% |
| Earned gold per minute | 95 | 149 | 197 | 225 | 119 | 304 | 283 | 343 | 477 | 199 |
| Damage to champions | 5,839 | 4,018 | 11,120 | 6,648 | 7,574 | 18,048 | 9,200 | 15,191 | 31,506 | 10,341 |
| Damage share | 16.6% | 11.4% | 31.6% | 18.9% | 21.5% | 21.4% | 10.9% | 18% | 37.4% | 12.3% |
| Damage per minute | 247 | 170 | 471 | 281 | 321 | 764 | 390 | 643 | 1,334 | 438 |
| Damage taken per minute | 1,040 | 928 | 742 | 554 | 813 | 551 | 744 | 434 | 804 | 506 |
| Damage mitigated per minute | 1,090 | 650 | 753 | 280 | 842 | 498 | 839 | 196 | 359 | 323 |
| Damage to towers | 0 | 0 | 0 | 841 | 0 | 3,484 | 8,052 | 7,947 | 10,029 | 2,878 |
| Vision score | 20 | 27 | 24 | 16 | 59 | 23 | 34 | 32 | 27 | 80 |
| Wards placed | 7 | 5 | 7 | 10 | 31 | 10 | 9 | 12 | 11 | 35 |
| Wards killed | 1 | 2 | 5 | 3 | 5 | 0 | 4 | 1 | 5 | 9 |
| Control wards | 1 | 2 | 3 | 1 | 7 | 2 | 4 | 4 | 2 | 7 |
| Gold at 15 | 3,613 | 4,718 | 5,243 | 4,001 | 4,156 | 6,005 | 5,705 | 7,029 | 7,665 | 4,763 |
| Gold diff at 10 | -1,558 | -369 | -940 | -1,902 | -653 | +1,558 | +369 | +940 | +1,902 | +653 |
| Gold diff at 15 | -2,392 | -987 | -1,786 | -3,664 | -607 | +2,392 | +987 | +1,786 | +3,664 | +607 |
| XP diff at 10 | -1,272 | -340 | -239 | -1,100 | -203 | +1,272 | +340 | +239 | +1,100 | +203 |
| XP diff at 15 | -2,485 | -851 | -666 | -2,491 | -82 | +2,485 | +851 | +666 | +2,491 | +82 |
| CS diff at 10 | -35 | -6 | -17 | -29 | +15 | +35 | +6 | +17 | +29 | -15 |
| CS diff at 15 | -56 | -6 | -33 | -57 | +18 | +56 | +6 | +33 | +57 | -18 |
| Gold diff at 20 | -3,554 | -2,196 | -2,571 | -5,389 | -1,419 | +3,554 | +2,196 | +2,571 | +5,389 | +1,419 |
| XP diff at 20 | -3,826 | -2,191 | -1,003 | -2,944 | -606 | +3,826 | +2,191 | +1,003 | +2,944 | +606 |
| CS diff at 20 | -76 | -23 | -38 | -66 | +19 | +76 | +23 | +38 | +66 | -19 |
| Gold spent | 5,385 | 6,283 | 6,925 | 8,645 | 5,345 | 8,600 | 8,400 | 9,750 | 12,700 | 6,875 |
| Multikills | — | — | — | — | — | 1× double | — | — | 1× double, 1× triple | — |
Game ID LOLTMNT04_152058
Methodology →