EBL · Patch 16.02 · Winter
Jan 29, 2026, 06:50 PM · 32.7 min · Game 2Scouting line
Partizan Sangal won: +12.6k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Phaxi
2/6/11
Chan
10/6/6
Monster
2/9/8
Ferret
6/5/5
Robi
2/5/11
Ruby
12/2/6
M0NK
11/9/5
Shy Carry
5/3/8
Mood
5/5/14
Erdote
1/6/18
Draft
SPIKE Syndicate
Blue sideFirst pick
GnarPhaxi
AmbessaMonster
TaliyahRobi
Kai'SaM0NK
PoppyMood
Partizan Sangal
Red side
KennenChan
QiyanaFerret
LeBlancRuby
YunaraShy Carry
AlistarErdote
Objectives
- -7,927
- Gold at 15
- +7,927
- 2
- Dragons
- 2
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 1
- Barons
- 1
- 2
- Towers
- 11
- 17
- Plates
- 45
- 0
- Inhibitors
- 3
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line SPIKE Syndicate leads; below, Partizan Sangal.
Biggest lead: SPIKE Syndicate +0, Partizan Sangal +14,213. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Partizan Sangal +2,755 |
| 15 min | Partizan Sangal +7,927 |
| 20 min | Partizan Sangal +14,213 |
| 25 min | Partizan Sangal +8,732 |
| End (33 min) | Partizan Sangal +12,585 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Press the AttackM0NK, in 0.5% of the champion's games
Zeke's ConvergenceMood, in 4.4% of the champion's games
Endless HungerMonster, in 7.9% of the champion's games
PhaxiGnar
ChanKennen
MonsterAmbessa
FerretQiyana
RobiTaliyah
RubyLeBlanc
M0NKKai'Sa
Shy CarryYunara
MoodPoppy
ErdoteAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
SPIKE Syndicate
DefeatRed side
Partizan Sangal
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/6/11 | 2/9/8 | 2/5/11 | 11/9/5 | 5/5/14 | 10/6/6 | 6/5/5 | 12/2/6 | 5/3/8 | 1/6/18 |
| Kill participation | 59.1% | 45.5% | 59.1% | 72.7% | 86.4% | 47.1% | 32.4% | 52.9% | 38.2% | 55.9% |
| CS | 206 | 182 | 251 | 257 | 35 | 249 | 264 | 266 | 327 | 27 |
| CS per minute | 6.3 | 5.6 | 7.7 | 7.9 | 1.1 | 7.6 | 8.1 | 8.1 | 10.0 | 0.8 |
| Gold | 10,978 | 10,755 | 12,306 | 16,116 | 11,876 | 14,997 | 15,975 | 14,979 | 18,696 | 9,969 |
| Gold share | 17.7% | 17.3% | 19.8% | 26% | 19.1% | 20.1% | 21.4% | 20.1% | 25.1% | 13.4% |
| Earned gold per minute | 205 | 199 | 246 | 363 | 233 | 328 | 358 | 328 | 442 | 174 |
| Damage to champions | 14,051 | 13,314 | 23,380 | 29,030 | 11,710 | 29,102 | 24,419 | 30,146 | 24,728 | 7,610 |
| Damage share | 15.4% | 14.6% | 25.6% | 31.7% | 12.8% | 25.1% | 21% | 26% | 21.3% | 6.6% |
| Damage per minute | 430 | 408 | 716 | 889 | 359 | 891 | 748 | 923 | 757 | 233 |
| Damage taken per minute | 1,009 | 1,093 | 725 | 710 | 822 | 821 | 925 | 651 | 667 | 839 |
| Damage mitigated per minute | 650 | 601 | 266 | 275 | 1,083 | 627 | 579 | 364 | 354 | 1,052 |
| Damage to towers | 2,563 | 1,038 | 1,901 | 5,140 | 478 | 11,445 | 2,117 | 6,638 | 14,026 | 914 |
| Vision score | 29 | 23 | 21 | 25 | 110 | 33 | 57 | 38 | 37 | 136 |
| Wards placed | 13 | 2 | 13 | 12 | 51 | 15 | 5 | 5 | 12 | 69 |
| Wards killed | 2 | 5 | 1 | 5 | 10 | 2 | 13 | 8 | 9 | 10 |
| Control wards | 2 | 0 | 1 | 2 | 8 | 11 | 1 | 3 | 2 | 11 |
| Gold at 15 | 4,357 | 5,162 | 4,300 | 6,375 | 3,708 | 7,353 | 6,255 | 6,896 | 6,925 | 4,400 |
| Gold diff at 10 | -1,536 | -615 | -1,404 | +1,041 | -241 | +1,536 | +615 | +1,404 | -1,041 | +241 |
| Gold diff at 15 | -2,996 | -1,093 | -2,596 | -550 | -692 | +2,996 | +1,093 | +2,596 | +550 | +692 |
| XP diff at 10 | -1,569 | -573 | -1,544 | +779 | -127 | +1,569 | +573 | +1,544 | -779 | +127 |
| XP diff at 15 | -3,313 | -1,418 | -1,764 | -669 | -577 | +3,313 | +1,418 | +1,764 | +669 | +577 |
| CS diff at 10 | -46 | -10 | -40 | +19 | 0 | +46 | +10 | +40 | -19 | 0 |
| CS diff at 15 | -58 | -24 | -34 | +5 | +2 | +58 | +24 | +34 | -5 | -2 |
| Gold diff at 20 | -4,408 | -3,156 | -3,751 | -2,180 | -718 | +4,408 | +3,156 | +3,751 | +2,180 | +718 |
| XP diff at 20 | -3,593 | -2,751 | -1,829 | -1,824 | -1,047 | +3,593 | +2,751 | +1,829 | +1,824 | +1,047 |
| CS diff at 20 | -62 | -47 | -28 | -18 | +5 | +62 | +47 | +28 | +18 | -5 |
| Gold diff at 25 | -2,968 | -3,595 | -1,843 | -1,728 | +1,402 | +2,968 | +3,595 | +1,843 | +1,728 | -1,402 |
| XP diff at 25 | -1,098 | -1,908 | +558 | -1,058 | +2,920 | +1,098 | +1,908 | -558 | +1,058 | -2,920 |
| CS diff at 25 | -43 | -67 | -8 | -40 | +7 | +43 | +67 | +8 | +40 | -7 |
| Gold spent | 10,633 | 10,475 | 11,775 | 15,125 | 11,720 | 14,875 | 14,575 | 13,425 | 16,050 | 9,280 |
| Multikills | — | — | — | 1× double, 1× triple | 1× double | 2× double, 1× triple | — | 1× double | — | — |
Game ID LOLTMNT04_152059
Methodology →