EBL · Patch 16.07 · Spring
Apr 17, 2026, 05:53 PM · 33.9 min · Game 3Scouting line
Magaza Esports won: +14.4k team gold, Top, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Danilo
3/8/1
Archfiend
4/3/10
Sikterr
3/2/6
Metroflox
3/3/13
CROmpir
5/5/4
FSZ
7/3/8
Blankk
3/7/6
Crem
11/2/8
Yuki
1/6/10
justcan
3/4/17
Draft
Croatian Flair
Blue sideFirst pick
VayneDanilo
SkarnerSikterr
AhriCROmpir
SivirBlankk
KarmaYuki
Magaza Esports
Red side
ZaahenArchfiend
SejuaniMetroflox
SylasFSZ
CorkiCrem
Namijustcan
Objectives
- -1,555
- Gold at 15
- +1,555
- 3
- Dragons
- 2
- 0
- Void grubs
- 1
- 1
- Heralds
- 0
- 0
- Barons
- 2
- 3
- Towers
- 10
- 18
- Plates
- 44
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Croatian Flair leads; below, Magaza Esports.
Biggest lead: Croatian Flair +564, Magaza Esports +14,443. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Croatian Flair +564 |
| 15 min | Magaza Esports +1,555 |
| 20 min | Magaza Esports +283 |
| 25 min | Magaza Esports +3,896 |
| End (34 min) | Magaza Esports +14,443 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Fleet FootworkArchfiend, in 0.4% of the champion's games
Cosmic DriveFSZ, in 3.6% of the champion's games
Lord Dominik's RegardsDanilo, in 5.5% of the champion's games
ElectrocuteFSZ, in 12% of the champion's games
DaniloVayne
ArchfiendZaahen
SikterrSkarner
MetrofloxSejuani
CROmpirAhri
FSZSylas
BlankkSivir
CremCorki
YukiKarma
justcanNami
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Croatian Flair
DefeatRed side
Magaza Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/8/1 | 3/2/6 | 5/5/4 | 3/7/6 | 1/6/10 | 4/3/10 | 3/3/13 | 7/3/8 | 11/2/8 | 3/4/17 |
| Kill participation | 26.7% | 60% | 60% | 60% | 73.3% | 50% | 57.1% | 53.6% | 67.9% | 71.4% |
| CS | 244 | 222 | 301 | 262 | 36 | 270 | 200 | 259 | 351 | 19 |
| CS per minute | 7.2 | 6.6 | 8.9 | 7.7 | 1.1 | 8.0 | 5.9 | 7.7 | 10.4 | 0.6 |
| Gold | 11,382 | 12,157 | 13,213 | 13,571 | 8,783 | 14,058 | 13,681 | 14,610 | 20,695 | 10,505 |
| Gold share | 19.3% | 20.6% | 22.4% | 23% | 14.9% | 19.1% | 18.6% | 19.9% | 28.1% | 14.3% |
| Earned gold per minute | 206 | 229 | 260 | 270 | 129 | 285 | 274 | 301 | 481 | 180 |
| Damage to champions | 28,377 | 17,321 | 20,180 | 28,876 | 8,664 | 19,383 | 16,279 | 20,917 | 37,218 | 9,987 |
| Damage share | 27.4% | 16.7% | 19.5% | 27.9% | 8.4% | 18.7% | 15.7% | 20.2% | 35.9% | 9.6% |
| Damage per minute | 838 | 512 | 596 | 853 | 256 | 573 | 481 | 618 | 1,099 | 295 |
| Damage taken per minute | 792 | 1,102 | 648 | 722 | 633 | 976 | 1,050 | 882 | 698 | 499 |
| Damage mitigated per minute | 446 | 1,631 | 342 | 405 | 392 | 803 | 1,189 | 781 | 447 | 225 |
| Damage to towers | 6,524 | 4,064 | 5,777 | 1,734 | 56 | 7,797 | 3,579 | 8,319 | 16,938 | 1,910 |
| Vision score | 40 | 49 | 40 | 21 | 112 | 45 | 43 | 26 | 31 | 121 |
| Wards placed | 14 | 9 | 9 | 8 | 43 | 15 | 8 | 6 | 10 | 57 |
| Wards killed | 5 | 8 | 10 | 5 | 13 | 6 | 5 | 5 | 9 | 9 |
| Control wards | 0 | 6 | 1 | 0 | 7 | 3 | 8 | 1 | 1 | 9 |
| Gold at 15 | 5,348 | 5,582 | 6,091 | 5,685 | 4,067 | 5,627 | 5,450 | 6,113 | 6,636 | 4,502 |
| Gold diff at 10 | -301 | +540 | +1,107 | -348 | -434 | +301 | -540 | -1,107 | +348 | +434 |
| Gold diff at 15 | -279 | +132 | -22 | -951 | -435 | +279 | -132 | +22 | +951 | +435 |
| XP diff at 10 | -64 | +511 | +251 | -479 | +265 | +64 | -511 | -251 | +479 | -265 |
| XP diff at 15 | -801 | +61 | -497 | -751 | +297 | +801 | -61 | +497 | +751 | -297 |
| CS diff at 10 | -7 | +4 | +5 | -16 | +7 | +7 | -4 | -5 | +16 | -7 |
| CS diff at 15 | -13 | +10 | +1 | -24 | +11 | +13 | -10 | -1 | +24 | -11 |
| Gold diff at 20 | -382 | +883 | +483 | -1,392 | +125 | +382 | -883 | -483 | +1,392 | -125 |
| XP diff at 20 | -599 | +1,470 | +1,019 | -1,157 | +402 | +599 | -1,470 | -1,019 | +1,157 | -402 |
| CS diff at 20 | -11 | +19 | +30 | -60 | +10 | +11 | -19 | -30 | +60 | -10 |
| Gold diff at 25 | -408 | +298 | -264 | -3,464 | -58 | +408 | -298 | +264 | +3,464 | +58 |
| XP diff at 25 | -1,516 | +492 | -935 | -2,379 | -1,999 | +1,516 | -492 | +935 | +2,379 | +1,999 |
| CS diff at 25 | 0 | +24 | +25 | -72 | +17 | 0 | -24 | -25 | +72 | -17 |
| Gold spent | 11,000 | 11,650 | 12,275 | 12,700 | 8,285 | 11,625 | 10,500 | 14,725 | 14,908 | 7,865 |
| Multikills | — | — | 1× double, 1× triple | — | — | — | — | 1× double | 1× double | 1× double |
Game ID LOLTMNT04_155961
Methodology →