LEC · Patch 16.09 · Spring
May 04, 2026, 06:54 PM · 33.6 min · Game 2Scouting line
Movistar KOI won: +7.3k team gold, Top and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Myrwn
3/2/10
Rooster
3/6/1
Elyoya
3/1/7
Sheo
2/2/4
Jojopyun
6/1/6
nuc
1/4/4
Supa
5/3/3
Paduck
4/3/3
Alvaro
0/3/12
Trymbi
0/2/8
Draft
Movistar KOI
Blue side
ShyvanaMyrwn
Xin ZhaoElyoya
SylasJojopyun
AsheSupa
SeraphineAlvaro
Shifters
Red sideFirst pick
GnarRooster
Dr. MundoSheo
Viktornuc
EzrealPaduck
KarmaTrymbi
Objectives
- -2,781
- Gold at 15
- +2,781
- 3
- Dragons
- 2
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 8
- Towers
- 2
- 15
- Plates
- 12
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Movistar KOI leads; below, Shifters.
Biggest lead: Movistar KOI +7,275, Shifters +2,781. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Shifters +1,868 |
| 15 min | Shifters +2,781 |
| 20 min | Shifters +220 |
| 25 min | Movistar KOI +739 |
| End (34 min) | Movistar KOI +7,275 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Serpent's FangPaduck, in 3% of the champion's games
Cosmic DriveMyrwn, in 4.9% of the champion's games
Mejai's SoulstealerJojopyun, in 7.5% of the champion's games
Liandry's TormentMyrwn, in 9.9% of the champion's games
MyrwnShyvana
RoosterGnar
ElyoyaXin Zhao
SheoDr. Mundo
JojopyunSylas
nucViktor
SupaAshe
PaduckEzreal
AlvaroSeraphine
TrymbiKarma
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Movistar KOI
VictoryRed side
Shifters
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/10 | 3/1/7 | 6/1/6 | 5/3/3 | 0/3/12 | 3/6/1 | 2/2/4 | 1/4/4 | 4/3/3 | 0/2/8 |
| Kill participation | 76.5% | 58.8% | 70.6% | 47.1% | 70.6% | 40% | 60% | 50% | 70% | 80% |
| CS | 259 | 261 | 301 | 315 | 33 | 277 | 240 | 273 | 358 | 30 |
| CS per minute | 7.7 | 7.8 | 8.9 | 9.4 | 1.0 | 8.2 | 7.1 | 8.1 | 10.6 | 0.9 |
| Gold | 12,823 | 13,643 | 15,161 | 15,904 | 8,846 | 11,904 | 11,875 | 10,556 | 16,245 | 8,522 |
| Gold share | 19.3% | 20.6% | 22.8% | 24% | 13.3% | 20.1% | 20.1% | 17.9% | 27.5% | 14.4% |
| Earned gold per minute | 251 | 275 | 320 | 342 | 132 | 223 | 222 | 183 | 352 | 123 |
| Damage to champions | 26,442 | 23,767 | 25,825 | 22,078 | 10,416 | 22,087 | 21,909 | 26,398 | 33,515 | 8,059 |
| Damage share | 24.4% | 21.9% | 23.8% | 20.3% | 9.6% | 19.7% | 19.6% | 23.6% | 29.9% | 7.2% |
| Damage per minute | 786 | 707 | 768 | 656 | 310 | 657 | 651 | 785 | 996 | 240 |
| Damage taken per minute | 997 | 1,159 | 1,083 | 522 | 576 | 916 | 1,434 | 671 | 628 | 473 |
| Damage mitigated per minute | 1,550 | 927 | 1,137 | 329 | 309 | 1,098 | 1,264 | 801 | 383 | 260 |
| Damage to towers | 10,189 | 2,419 | 14,660 | 11,192 | 2,520 | 1,779 | 323 | 1,170 | 10,504 | 863 |
| Vision score | 46 | 68 | 46 | 32 | 130 | 40 | 79 | 37 | 38 | 126 |
| Wards placed | 12 | 17 | 10 | 8 | 63 | 14 | 13 | 14 | 14 | 57 |
| Wards killed | 8 | 14 | 8 | 8 | 16 | 8 | 20 | 5 | 8 | 14 |
| Control wards | 3 | 12 | 3 | 3 | 10 | 3 | 9 | 4 | 3 | 7 |
| Gold at 15 | 5,547 | 5,142 | 5,543 | 5,345 | 3,682 | 5,300 | 5,451 | 5,071 | 8,159 | 4,059 |
| Gold diff at 10 | +437 | -398 | +436 | -2,030 | -313 | -437 | +398 | -436 | +2,030 | +313 |
| Gold diff at 15 | +247 | -309 | +472 | -2,814 | -377 | -247 | +309 | -472 | +2,814 | +377 |
| XP diff at 10 | +445 | -607 | +358 | -597 | -367 | -445 | +607 | -358 | +597 | +367 |
| XP diff at 15 | +11 | -174 | +386 | -867 | -635 | -11 | +174 | -386 | +867 | +635 |
| CS diff at 10 | +3 | -9 | +9 | -11 | -1 | -3 | +9 | -9 | +11 | +1 |
| CS diff at 15 | -2 | -3 | +15 | -25 | -1 | +2 | +3 | -15 | +25 | +1 |
| Gold diff at 20 | +1,297 | -587 | +1,749 | -2,210 | -469 | -1,297 | +587 | -1,749 | +2,210 | +469 |
| XP diff at 20 | +2,146 | -63 | +874 | -164 | +248 | -2,146 | +63 | -874 | +164 | -248 |
| CS diff at 20 | +13 | -5 | +6 | -26 | -2 | -13 | +5 | -6 | +26 | +2 |
| Gold diff at 25 | +939 | +91 | +2,479 | -2,520 | -250 | -939 | -91 | -2,479 | +2,520 | +250 |
| XP diff at 25 | +1,215 | +716 | +1,420 | -438 | +671 | -1,215 | -716 | -1,420 | +438 | -671 |
| CS diff at 25 | -8 | +15 | +15 | -39 | +2 | +8 | -15 | -15 | +39 | -2 |
| Gold spent | 11,675 | 11,650 | 13,725 | 12,500 | 7,070 | 11,508 | 11,725 | 10,400 | 16,193 | 8,370 |
| Multikills | — | — | — | 1× double | — | — | — | — | 2× double | — |
Game ID LOLTMNT04_159302
Methodology →