AL · Patch 16.09 · Spring
PlayoffsMay 13, 2026, 04:59 PM · 28.7 min · Game 2Scouting line
FN Esports won: +4.3k team gold, Top won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Random
7/2/12
Maged
1/5/2
MAXI
5/6/10
moe
1/8/10
Sayn
7/3/8
Akashi
6/4/4
Xicor
5/2/7
Slayder
4/5/5
Însane
2/1/19
CoBiT
2/4/9
Draft
FN Esports
Blue sideFirst pick
K'SanteRandom
ZaahenMAXI
SyndraSayn
Kog'MawXicor
KarmaÎnsane
Dragons Esports
Red side
JayceMaged
Xin Zhaomoe
MelAkashi
EzrealSlayder
SeraphineCoBiT
Objectives
- -1,573
- Gold at 15
- +1,573
- 1
- Dragons
- 3
- 3
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 5
- 33
- Plates
- 31
- 1
- Inhibitors
- 0
First blood
First dragon
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FN Esports leads; below, Dragons Esports.
Biggest lead: FN Esports +4,266, Dragons Esports +1,573. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | FN Esports +144 |
| 15 min | Dragons Esports +1,573 |
| 20 min | FN Esports +383 |
| 25 min | FN Esports +1,090 |
| End (29 min) | FN Esports +4,266 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
BloodthirsterXicor, in 0.7% of the champion's games
Force of NatureRandom, in 3.9% of the champion's games
Dusk and Dawnmoe, in 5.7% of the champion's games
Zeke's ConvergenceRandom, in 7.5% of the champion's games
CryptbloomAkashi, in 9% of the champion's games
RandomK'Sante
MagedJayce
MAXIZaahen
moeXin Zhao
SaynSyndra
AkashiMel
XicorKog'Maw
SlayderEzreal
ÎnsaneKarma
CoBiTSeraphine
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
FN Esports
VictoryRed side
Dragons Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/2/12 | 5/6/10 | 7/3/8 | 5/2/7 | 2/1/19 | 1/5/2 | 1/8/10 | 6/4/4 | 4/5/5 | 2/4/9 |
| Kill participation | 73.1% | 57.7% | 57.7% | 46.2% | 80.8% | 21.4% | 78.6% | 71.4% | 64.3% | 78.6% |
| CS | 215 | 177 | 272 | 244 | 25 | 258 | 192 | 253 | 249 | 31 |
| CS per minute | 7.5 | 6.2 | 9.5 | 8.5 | 0.9 | 9.0 | 6.7 | 8.8 | 8.7 | 1.1 |
| Gold | 12,917 | 11,619 | 13,605 | 13,538 | 8,756 | 10,812 | 10,647 | 13,503 | 12,755 | 8,452 |
| Gold share | 21.4% | 19.2% | 22.5% | 22.4% | 14.5% | 19.2% | 19% | 24% | 22.7% | 15% |
| Earned gold per minute | 318 | 273 | 342 | 340 | 173 | 245 | 239 | 339 | 312 | 163 |
| Damage to champions | 23,591 | 19,454 | 24,397 | 24,488 | 10,345 | 15,038 | 19,629 | 20,608 | 23,595 | 8,445 |
| Damage share | 23.1% | 19% | 23.9% | 23.9% | 10.1% | 17.2% | 22.5% | 23.6% | 27% | 9.7% |
| Damage per minute | 822 | 678 | 850 | 853 | 360 | 524 | 684 | 718 | 822 | 294 |
| Damage taken per minute | 1,114 | 1,302 | 625 | 639 | 410 | 714 | 1,545 | 603 | 703 | 739 |
| Damage mitigated per minute | 2,256 | 1,039 | 317 | 600 | 203 | 697 | 1,024 | 346 | 415 | 381 |
| Damage to towers | 11,416 | 2,056 | 10,537 | 10,424 | 1,462 | 6,605 | 0 | 11,564 | 7,631 | 1,839 |
| Vision score | 36 | 47 | 27 | 23 | 96 | 30 | 37 | 35 | 17 | 91 |
| Wards placed | 16 | 7 | 11 | 11 | 42 | 11 | 7 | 16 | 8 | 43 |
| Wards killed | 2 | 11 | 6 | 5 | 11 | 3 | 8 | 5 | 5 | 8 |
| Control wards | 4 | 3 | 2 | 3 | 6 | 0 | 6 | 7 | 2 | 4 |
| Gold at 15 | 5,771 | 5,672 | 5,851 | 5,535 | 3,716 | 4,989 | 5,767 | 5,776 | 7,066 | 4,520 |
| Gold diff at 10 | +319 | +377 | +492 | -800 | -244 | -319 | -377 | -492 | +800 | +244 |
| Gold diff at 15 | +782 | -95 | +75 | -1,531 | -804 | -782 | +95 | -75 | +1,531 | +804 |
| XP diff at 10 | +504 | +704 | +262 | +6 | -891 | -504 | -704 | -262 | -6 | +891 |
| XP diff at 15 | +2,185 | -318 | +703 | -738 | -1,288 | -2,185 | +318 | -703 | +738 | +1,288 |
| CS diff at 10 | 0 | +5 | +2 | -9 | 0 | 0 | -5 | -2 | +9 | 0 |
| CS diff at 15 | +16 | -13 | +16 | -28 | -1 | -16 | +13 | -16 | +28 | +1 |
| Gold diff at 20 | +2,277 | -579 | +249 | -1,168 | -396 | -2,277 | +579 | -249 | +1,168 | +396 |
| XP diff at 20 | +3,707 | -1,294 | +293 | +50 | -542 | -3,707 | +1,294 | -293 | -50 | +542 |
| CS diff at 20 | +8 | -24 | +11 | -14 | 0 | -8 | +24 | -11 | +14 | 0 |
| Gold diff at 25 | +2,581 | +387 | -1,308 | -456 | -114 | -2,581 | -387 | +1,308 | +456 | +114 |
| XP diff at 25 | +4,522 | -768 | +107 | +1,360 | -451 | -4,522 | +768 | -107 | -1,360 | +451 |
| CS diff at 25 | -5 | -30 | -6 | -13 | -5 | +5 | +30 | +6 | +13 | +5 |
| Gold spent | 10,900 | 11,408 | 11,350 | 12,325 | 7,275 | 9,350 | 10,200 | 12,875 | 12,683 | 7,725 |
| Multikills | 1× double, 1× triple | — | 1× double | — | — | — | — | — | — | — |
Game ID LOLTMNT04_162712
Methodology →