ROL · Patch 16.09 · Spring
May 14, 2026, 06:08 PM · 32.6 minScouting line
Once Upon A Team won: +11.0k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Smart
1/4/3
Owpi
1/4/12
Hatred
2/8/12
Dismas
12/3/13
Dolis
5/5/6
rym
3/3/15
Jamie
7/4/7
Space
12/3/5
Sïgma
1/7/12
Colomblbl
0/3/22
Draft
ZennIT
Blue sideFirst pick
K'SanteSmart
Jarvan IVHatred
RyzeDolis
AsheJamie
SeraphineSïgma
Once Upon A Team
Red side
GnarOwpi
PantheonDismas
Annierym
MelSpace
NautilusColomblbl
Objectives
- -2,289
- Gold at 15
- +2,289
- 0
- Dragons
- 4
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 9
- 18
- Plates
- 39
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line ZennIT leads; below, Once Upon A Team.
Biggest lead: ZennIT +0, Once Upon A Team +10,965. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Once Upon A Team +1,777 |
| 15 min | Once Upon A Team +2,289 |
| 20 min | Once Upon A Team +4,587 |
| 25 min | Once Upon A Team +4,911 |
| End (33 min) | Once Upon A Team +10,965 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Kaenic RookernHatred, in 1.2% of the champion's games
Stormraider's SurgeDolis, in 2.2% of the champion's games
Bloodletter's Curserym, in 5.9% of the champion's games
Sterak's GageDismas, in 7.1% of the champion's games
Mejai's SoulstealerSpace, in 9% of the champion's games
Mikael's BlessingColomblbl, in 9.1% of the champion's games
SmartK'Sante
OwpiGnar
HatredJarvan IV
DismasPantheon
DolisRyze
rymAnnie
JamieAshe
SpaceMel
SïgmaSeraphine
ColomblblNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
ZennIT
DefeatRed side
Once Upon A Team
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/3 | 2/8/12 | 5/5/6 | 7/4/7 | 1/7/12 | 1/4/12 | 12/3/13 | 3/3/15 | 12/3/5 | 0/3/22 |
| Kill participation | 25% | 87.5% | 68.8% | 87.5% | 81.3% | 46.4% | 89.3% | 64.3% | 60.7% | 78.6% |
| CS | 208 | 188 | 231 | 285 | 26 | 257 | 229 | 243 | 299 | 29 |
| CS per minute | 6.4 | 5.8 | 7.1 | 8.7 | 0.8 | 7.9 | 7.0 | 7.5 | 9.2 | 0.9 |
| Gold | 9,645 | 11,234 | 12,239 | 16,099 | 8,172 | 13,021 | 15,558 | 12,609 | 18,021 | 9,145 |
| Gold share | 16.8% | 19.6% | 21.3% | 28.1% | 14.2% | 19% | 22.8% | 18.4% | 26.4% | 13.4% |
| Earned gold per minute | 165 | 214 | 244 | 363 | 120 | 268 | 346 | 256 | 422 | 150 |
| Damage to champions | 12,294 | 13,515 | 20,801 | 20,805 | 12,185 | 26,596 | 33,154 | 21,815 | 29,102 | 6,578 |
| Damage share | 15.4% | 17% | 26.1% | 26.1% | 15.3% | 22.7% | 28.3% | 18.6% | 24.8% | 5.6% |
| Damage per minute | 377 | 414 | 638 | 638 | 374 | 815 | 1,016 | 669 | 892 | 202 |
| Damage taken per minute | 1,074 | 1,093 | 716 | 591 | 548 | 940 | 1,152 | 454 | 502 | 526 |
| Damage mitigated per minute | 1,992 | 1,377 | 523 | 321 | 235 | 1,030 | 1,177 | 359 | 383 | 789 |
| Damage to towers | 3,290 | 517 | 4,828 | 6,290 | 0 | 13,452 | 2,698 | 8,022 | 10,341 | 860 |
| Vision score | 30 | 26 | 42 | 38 | 91 | 24 | 32 | 40 | 23 | 124 |
| Wards placed | 8 | 7 | 19 | 6 | 42 | 12 | 3 | 7 | 9 | 45 |
| Wards killed | 4 | 5 | 2 | 6 | 11 | 1 | 8 | 10 | 7 | 16 |
| Control wards | 2 | 6 | 10 | 3 | 6 | 2 | 1 | 4 | 0 | 5 |
| Gold at 15 | 4,648 | 5,349 | 5,242 | 7,727 | 3,849 | 5,899 | 6,233 | 5,459 | 7,689 | 3,824 |
| Gold diff at 10 | -177 | -452 | -422 | -536 | -190 | +177 | +452 | +422 | +536 | +190 |
| Gold diff at 15 | -1,251 | -884 | -217 | +38 | +25 | +1,251 | +884 | +217 | -38 | -25 |
| XP diff at 10 | -37 | -50 | -346 | -708 | +135 | +37 | +50 | +346 | +708 | -135 |
| XP diff at 15 | -759 | -539 | -320 | -641 | +529 | +759 | +539 | +320 | +641 | -529 |
| CS diff at 10 | -9 | +5 | -5 | -12 | -3 | +9 | -5 | +5 | +12 | +3 |
| CS diff at 15 | -17 | -4 | -17 | -20 | 0 | +17 | +4 | +17 | +20 | 0 |
| Gold diff at 20 | -768 | -2,666 | +556 | -1,239 | -470 | +768 | +2,666 | -556 | +1,239 | +470 |
| XP diff at 20 | +308 | -2,078 | -1,456 | -425 | -427 | -308 | +2,078 | +1,456 | +425 | +427 |
| CS diff at 20 | +4 | -23 | -22 | -21 | +2 | -4 | +23 | +22 | +21 | -2 |
| Gold diff at 25 | -1,912 | -2,224 | +790 | -992 | -573 | +1,912 | +2,224 | -790 | +992 | +573 |
| XP diff at 25 | -962 | -2,406 | +134 | -821 | -903 | +962 | +2,406 | -134 | +821 | +903 |
| CS diff at 25 | -20 | -24 | -6 | -19 | 0 | +20 | +24 | +6 | +19 | 0 |
| Gold spent | 9,455 | 10,900 | 11,925 | 15,725 | 7,145 | 11,983 | 14,125 | 11,000 | 17,400 | 7,870 |
| Multikills | — | — | — | — | — | — | 3× double, 1× triple | — | 3× double, 1× triple | — |
Game ID LOLTMNT04_163086
Methodology →