ROL · Patch 16.09 · Spring
May 14, 2026, 05:44 PM · 26.8 min · Game 2Scouting line
The Bandits won: +15.2k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Sprotte
0/1/1
Bisk
5/0/1
Ferrari
0/7/2
Chrislai
2/0/8
Boye
1/1/0
bbmuffin
3/0/8
BunnyBeast
1/4/1
CaviaVampier
6/2/5
Dovendyr
0/3/2
AwerpiS
0/0/11
Draft
Myth Esports
Blue sideFirst pick
SionSprotte
Jarvan IVFerrari
AuroraBoye
JhinBunnyBeast
BardDovendyr
The Bandits
Red side
GwenBisk
Xin ZhaoChrislai
Ahribbmuffin
YunaraCaviaVampier
LuluAwerpiS
Objectives
- -2,214
- Gold at 15
- +2,214
- 0
- Dragons
- 4
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 11
- 13
- Plates
- 45
- 0
- Inhibitors
- 3
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Myth Esports leads; below, The Bandits.
Biggest lead: Myth Esports +0, The Bandits +15,207. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | The Bandits +983 |
| 15 min | The Bandits +2,214 |
| 20 min | The Bandits +3,906 |
| 25 min | The Bandits +11,570 |
| End (27 min) | The Bandits +15,207 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Executioner's CallingBunnyBeast, in 2.7% of the champion's games
Mejai's SoulstealerBisk, in 2.7% of the champion's games
Force of NatureSprotte, in 3.8% of the champion's games
Dusk and DawnChrislai, in 5.7% of the champion's games
RedemptionDovendyr, in 6.3% of the champion's games
Sorcerer's ShoesBisk, in 7.8% of the champion's games
SprotteSion
BiskGwen
FerrariJarvan IV
ChrislaiXin Zhao
BoyeAurora
bbmuffinAhri
BunnyBeastJhin
CaviaVampierYunara
DovendyrBard
AwerpiSLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Myth Esports
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| SprotteSprotte | 0 / 1 / 1(1) | 217 8.1/m | |
| FerrariFerrari | 0 / 7 / 2(0.29) | 149 5.6/m | |
| BoyeBoye | 1 / 1 / 0(1) | 240 9.0/m | |
| BunnyBeastBunnyBeast | 1 / 4 / 1(0.5) | 258 9.6/m | |
| DovendyrDovendyr | 0 / 3 / 2(0.67) | 27 1.0/m |
Red side
The Bandits
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| BiskBisk | 5 / 0 / 1(6) | 275 10.3/m | |
| 2 / 0 / 8(10) | 187 7.0/m | ||
| bbmuffinbbmuffinFB | 3 / 0 / 8(11) | 243 9.1/m | |
| CaviaVampierCaviaVampier | 6 / 2 / 5(5.5) | 232 8.7/m | |
| AwerpiSAwerpiS | 0 / 0 / 11(11) | 32 1.2/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/1/1 | 0/7/2 | 1/1/0 | 1/4/1 | 0/3/2 | 5/0/1 | 2/0/8 | 3/0/8 | 6/2/5 | 0/0/11 |
| Kill participation | 50% | 100% | 50% | 100% | 100% | 37.5% | 62.5% | 68.8% | 68.8% | 68.8% |
| CS | 217 | 149 | 240 | 258 | 27 | 275 | 187 | 243 | 232 | 32 |
| CS per minute | 8.1 | 5.6 | 9.0 | 9.6 | 1.0 | 10.3 | 7.0 | 9.1 | 8.7 | 1.2 |
| Gold | 8,079 | 7,648 | 9,257 | 11,041 | 5,989 | 13,745 | 10,537 | 11,339 | 14,105 | 7,495 |
| Gold share | 19.2% | 18.2% | 22% | 26.3% | 14.3% | 24% | 18.4% | 19.8% | 24.7% | 13.1% |
| Earned gold per minute | 169 | 153 | 213 | 279 | 91 | 380 | 260 | 290 | 394 | 147 |
| Damage to champions | 12,969 | 3,898 | 10,735 | 11,082 | 6,404 | 23,983 | 9,658 | 20,264 | 23,393 | 4,285 |
| Damage share | 28.8% | 8.6% | 23.8% | 24.6% | 14.2% | 29.4% | 11.8% | 24.8% | 28.7% | 5.3% |
| Damage per minute | 484 | 145 | 401 | 414 | 239 | 895 | 360 | 756 | 873 | 160 |
| Damage taken per minute | 1,023 | 1,027 | 497 | 569 | 534 | 935 | 781 | 388 | 672 | 230 |
| Damage mitigated per minute | 2,136 | 1,134 | 253 | 352 | 354 | 832 | 524 | 205 | 422 | 140 |
| Damage to towers | 1,109 | 720 | 5,487 | 4,031 | 282 | 23,135 | 4,959 | 9,550 | 12,093 | 522 |
| Vision score | 15 | 24 | 18 | 30 | 78 | 27 | 28 | 27 | 26 | 60 |
| Wards placed | 6 | 5 | 8 | 9 | 27 | 11 | 5 | 10 | 7 | 26 |
| Wards killed | 0 | 5 | 0 | 3 | 7 | 0 | 3 | 3 | 5 | 8 |
| Control wards | 2 | 5 | 3 | 3 | 4 | 0 | 5 | 0 | 0 | 5 |
| Gold at 15 | 4,504 | 4,571 | 5,134 | 5,634 | 3,278 | 4,872 | 5,104 | 5,841 | 6,106 | 3,412 |
| Gold diff at 10 | -441 | -269 | -369 | +122 | -26 | +441 | +269 | +369 | -122 | +26 |
| Gold diff at 15 | -368 | -533 | -707 | -472 | -134 | +368 | +533 | +707 | +472 | +134 |
| XP diff at 10 | -407 | -340 | -210 | +227 | +411 | +407 | +340 | +210 | -227 | -411 |
| XP diff at 15 | -236 | -722 | +95 | -32 | +234 | +236 | +722 | -95 | +32 | -234 |
| CS diff at 10 | -25 | -4 | +5 | +7 | 0 | +25 | +4 | -5 | -7 | 0 |
| CS diff at 15 | -21 | -8 | +13 | +3 | -6 | +21 | +8 | -13 | -3 | +6 |
| Gold diff at 20 | -1,498 | -1,035 | -542 | -692 | -139 | +1,498 | +1,035 | +542 | +692 | +139 |
| XP diff at 20 | -674 | -1,290 | -187 | -15 | +347 | +674 | +1,290 | +187 | +15 | -347 |
| CS diff at 20 | -37 | -23 | -1 | +6 | -3 | +37 | +23 | +1 | -6 | +3 |
| Gold diff at 25 | -4,278 | -2,289 | -1,510 | -2,514 | -979 | +4,278 | +2,289 | +1,510 | +2,514 | +979 |
| XP diff at 25 | -3,702 | -2,968 | -1,007 | -823 | -660 | +3,702 | +2,968 | +1,007 | +823 | +660 |
| CS diff at 25 | -46 | -33 | +4 | +16 | -5 | +46 | +33 | -4 | -16 | +5 |
| Gold spent | 8,100 | 6,975 | 8,975 | 10,875 | 5,830 | 11,550 | 9,325 | 9,950 | 11,950 | 6,100 |
| Multikills | — | — | — | — | — | 2× double | — | — | 1× double, 1× triple | — |
Game ID LOLTMNT04_164079
Methodology →