AL · Patch 16.09 · Spring
PlayoffsMay 20, 2026, 05:14 PM · 29.1 min · Game 2Scouting line
FN Esports won: +14.7k team gold, Jungle, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
handm
6/6/4
Random
7/5/8
shibi
2/6/8
MAXI
7/4/11
Improver
4/6/4
Sayn
12/0/12
choego
1/6/4
Xicor
5/2/12
sas
0/8/11
Însane
1/3/22
Draft
BAAM Esports
Blue sideFirst pick
Sionhandm
Olafshibi
GalioImprover
Lucianchoego
Miliosas
FN Esports
Red side
VayneRandom
WukongMAXI
AhriSayn
AsheXicor
LuluÎnsane
Objectives
- -4,123
- Gold at 15
- +4,123
- 2
- Dragons
- 2
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 10
- 20
- Plates
- 43
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line BAAM Esports leads; below, FN Esports.
Biggest lead: BAAM Esports +0, FN Esports +14,650. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | FN Esports +2,972 |
| 15 min | FN Esports +4,123 |
| 20 min | FN Esports +4,237 |
| 25 min | FN Esports +9,445 |
| End (29 min) | FN Esports +14,650 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Deathfire TouchSayn, in 1.7% of the champion's games
Liandry's TormentSayn, in 8.6% of the champion's games
handmSion
RandomVayne
shibiOlaf
MAXIWukong
ImproverGalio
SaynAhri
choegoLucian
XicorAshe
sasMilio
ÎnsaneLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
BAAM Esports
DefeatRed side
FN Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/6/4 | 2/6/8 | 4/6/4 | 1/6/4 | 0/8/11 | 7/5/8 | 7/4/11 | 12/0/12 | 5/2/12 | 1/3/22 |
| Kill participation | 76.9% | 76.9% | 61.5% | 38.5% | 84.6% | 46.9% | 56.3% | 75% | 53.1% | 71.9% |
| CS | 192 | 193 | 231 | 251 | 20 | 213 | 193 | 310 | 258 | 13 |
| CS per minute | 6.6 | 6.6 | 7.9 | 8.6 | 0.7 | 7.3 | 6.6 | 10.7 | 8.9 | 0.4 |
| Gold | 11,533 | 10,610 | 11,123 | 10,849 | 7,205 | 13,404 | 12,280 | 16,812 | 14,910 | 8,564 |
| Gold share | 22.5% | 20.7% | 21.7% | 21.1% | 14% | 20.3% | 18.6% | 25.5% | 22.6% | 13% |
| Earned gold per minute | 264 | 233 | 250 | 241 | 116 | 329 | 290 | 446 | 381 | 162 |
| Damage to champions | 19,611 | 16,808 | 18,064 | 17,535 | 4,500 | 31,838 | 16,145 | 44,921 | 29,072 | 8,477 |
| Damage share | 25.6% | 22% | 23.6% | 22.9% | 5.9% | 24.4% | 12.4% | 34.4% | 22.3% | 6.5% |
| Damage per minute | 674 | 578 | 621 | 603 | 155 | 1,094 | 555 | 1,544 | 999 | 291 |
| Damage taken per minute | 1,493 | 992 | 1,179 | 757 | 705 | 939 | 979 | 685 | 740 | 545 |
| Damage mitigated per minute | 3,172 | 1,084 | 1,629 | 598 | 355 | 511 | 927 | 450 | 461 | 307 |
| Damage to towers | 4,092 | 7,052 | 2,811 | 4,183 | 1,007 | 7,974 | 7,791 | 10,573 | 12,812 | 175 |
| Vision score | 22 | 24 | 30 | 23 | 91 | 29 | 30 | 33 | 49 | 89 |
| Wards placed | 6 | 2 | 7 | 10 | 44 | 11 | 5 | 8 | 16 | 39 |
| Wards killed | 3 | 8 | 5 | 7 | 5 | 5 | 5 | 6 | 10 | 6 |
| Control wards | 1 | 0 | 3 | 0 | 7 | 1 | 2 | 4 | 6 | 9 |
| Gold at 15 | 5,635 | 5,147 | 5,407 | 4,942 | 3,336 | 5,720 | 5,563 | 6,359 | 6,896 | 4,052 |
| Gold diff at 10 | -659 | -170 | -802 | -784 | -557 | +659 | +170 | +802 | +784 | +557 |
| Gold diff at 15 | -85 | -416 | -952 | -1,954 | -716 | +85 | +416 | +952 | +1,954 | +716 |
| XP diff at 10 | -29 | -20 | -326 | -296 | -187 | +29 | +20 | +326 | +296 | +187 |
| XP diff at 15 | +512 | -154 | -285 | -794 | +188 | -512 | +154 | +285 | +794 | -188 |
| CS diff at 10 | +2 | -4 | -10 | -3 | +6 | -2 | +4 | +10 | +3 | -6 |
| CS diff at 15 | +5 | -10 | -20 | -7 | +9 | -5 | +10 | +20 | +7 | -9 |
| Gold diff at 20 | +1,559 | -832 | -2,385 | -2,056 | -523 | -1,559 | +832 | +2,385 | +2,056 | +523 |
| XP diff at 20 | +3,075 | -1,334 | -1,667 | -866 | -169 | -3,075 | +1,334 | +1,667 | +866 | +169 |
| CS diff at 20 | +19 | -23 | -40 | -14 | +7 | -19 | +23 | +40 | +14 | -7 |
| Gold diff at 25 | +405 | -1,567 | -3,969 | -3,303 | -1,011 | -405 | +1,567 | +3,969 | +3,303 | +1,011 |
| XP diff at 25 | -275 | -1,384 | -3,701 | -2,143 | -2,071 | +275 | +1,384 | +3,701 | +2,143 | +2,071 |
| CS diff at 25 | -9 | -9 | -60 | -3 | +7 | +9 | +9 | +60 | +3 | -7 |
| Gold spent | 11,325 | 10,025 | 11,075 | 10,600 | 7,005 | 10,925 | 10,308 | 15,700 | 13,150 | 7,305 |
| Multikills | — | — | — | — | — | 1× double | 1× double, 1× triple | 1× double, 1× triple, 1× quadra | — | — |
Game ID LOLTMNT04_164458
Methodology →