AL · Patch 16.11 · Summer
Jun 02, 2026, 04:08 PM · 30.9 minScouting line
JSK Esports won: +8.5k team gold, Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
MegaJ
4/9/2
Tayron
10/2/8
Fr0m 0 2 Her0
2/2/8
Dean
3/4/13
Kaine
3/5/4
Juggernaut
6/0/15
BipolarXD
3/4/4
Skream
6/3/6
Sundax
1/6/6
Lokmays
1/4/19
Draft
NextGeneration Esports
Blue sideFirst pick
KennenMegaJ
Xin ZhaoFr0m 0 2 Her0
AhriKaine
VarusBipolarXD
NautilusSundax
JSK Esports
Red side
AatroxTayron
SkarnerDean
SeraphineJuggernaut
AsheSkream
BraumLokmays
Objectives
- +1,743
- Gold at 15
- -1,743
- 1
- Dragons
- 3
- 2
- Void grubs
- 1
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 4
- Towers
- 9
- 22
- Plates
- 35
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line NextGeneration Esports leads; below, JSK Esports.
Biggest lead: NextGeneration Esports +1,743, JSK Esports +8,516. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | NextGeneration Esports +650 |
| 15 min | NextGeneration Esports +1,743 |
| 20 min | NextGeneration Esports +989 |
| 25 min | JSK Esports +1,549 |
| End (31 min) | JSK Esports +8,516 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Arcane CometTayron, in 0.2% of the champion's games
Liandry's TormentJuggernaut, in 0.4% of the champion's games
Crimson LucidityJuggernaut, in 0.5% of the champion's games
Mejai's SoulstealerJuggernaut, in 0.5% of the champion's games
Hail of BladesBipolarXD, in 1.8% of the champion's games
First StrikeMegaJ, in 3.8% of the champion's games
Arcane CometJuggernaut, in 5.8% of the champion's games
Rylai's Crystal ScepterJuggernaut, in 5.8% of the champion's games
Mikael's BlessingSundax, in 9.1% of the champion's games
AftershockDean, in 12% of the champion's games
MegaJKennen
TayronAatrox
Fr0m 0 2 Her0Xin Zhao
DeanSkarner
KaineAhri
JuggernautSeraphine
BipolarXDVarus
SkreamAshe
SundaxNautilus
LokmaysBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
NextGeneration Esports
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 4 / 9 / 2(0.67) | 247 8.0/m | ||
| Fr0m 0 2 Her0Fr0m 0 2 Her0 | 2 / 2 / 8(5) | 205 6.6/m | |
| KaineKaine | 3 / 5 / 4(1.4) | 265 8.6/m | |
| BipolarXDBipolarXD | 3 / 4 / 4(1.75) | 271 8.8/m | |
| SundaxSundax | 1 / 6 / 6(1.17) | 32 1.0/m |
Red side
JSK Esports
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| TayronTayronFB | 10 / 2 / 8(9) | 245 7.9/m | |
| 3 / 4 / 13(4) | 225 7.3/m | ||
| 6 / 0 / 15(21) | 270 8.7/m | ||
| 6 / 3 / 6(4) | 294 9.5/m | ||
| 1 / 4 / 19(5) | 31 1.0/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/9/2 | 2/2/8 | 3/5/4 | 3/4/4 | 1/6/6 | 10/2/8 | 3/4/13 | 6/0/15 | 6/3/6 | 1/4/19 |
| Kill participation | 46.2% | 76.9% | 53.8% | 53.8% | 53.8% | 69.2% | 61.5% | 80.8% | 46.2% | 76.9% |
| CS | 247 | 205 | 265 | 271 | 32 | 245 | 225 | 270 | 294 | 31 |
| CS per minute | 8.0 | 6.6 | 8.6 | 8.8 | 1.0 | 7.9 | 7.3 | 8.7 | 9.5 | 1.0 |
| Gold | 12,609 | 11,139 | 11,655 | 13,644 | 7,569 | 15,293 | 12,371 | 13,650 | 15,100 | 8,718 |
| Gold share | 22.3% | 19.7% | 20.6% | 24.1% | 13.4% | 23.5% | 19% | 21% | 23.2% | 13.4% |
| Earned gold per minute | 276 | 229 | 245 | 310 | 113 | 363 | 269 | 310 | 357 | 151 |
| Damage to champions | 23,849 | 13,685 | 22,407 | 21,610 | 4,209 | 25,009 | 12,983 | 27,023 | 17,350 | 5,272 |
| Damage share | 27.8% | 16% | 26.1% | 25.2% | 4.9% | 28.5% | 14.8% | 30.8% | 19.8% | 6% |
| Damage per minute | 771 | 442 | 724 | 699 | 136 | 808 | 420 | 874 | 561 | 170 |
| Damage taken per minute | 825 | 767 | 759 | 427 | 747 | 1,115 | 1,105 | 519 | 394 | 644 |
| Damage mitigated per minute | 768 | 882 | 388 | 222 | 939 | 1,238 | 1,924 | 359 | 224 | 752 |
| Damage to towers | 8,624 | 0 | 3,865 | 3,735 | 138 | 16,705 | 3,294 | 4,109 | 8,514 | 1,084 |
| Vision score | 25 | 39 | 45 | 22 | 92 | 27 | 36 | 14 | 41 | 102 |
| Wards placed | 8 | 8 | 14 | 8 | 39 | 6 | 4 | 5 | 11 | 44 |
| Wards killed | 4 | 1 | 8 | 6 | 7 | 4 | 8 | 4 | 12 | 6 |
| Control wards | 0 | 3 | 3 | 1 | 18 | 3 | 2 | 0 | 4 | 14 |
| Gold at 15 | 6,075 | 5,992 | 5,690 | 6,494 | 3,905 | 5,712 | 5,381 | 5,952 | 5,925 | 3,443 |
| Gold diff at 10 | -549 | +630 | -65 | +566 | +68 | +549 | -630 | +65 | -566 | -68 |
| Gold diff at 15 | +363 | +611 | -262 | +569 | +462 | -363 | -611 | +262 | -569 | -462 |
| XP diff at 10 | -1,034 | +938 | -808 | +28 | +307 | +1,034 | -938 | +808 | -28 | -307 |
| XP diff at 15 | -434 | +747 | -883 | +421 | +98 | +434 | -747 | +883 | -421 | -98 |
| CS diff at 10 | -18 | +24 | -1 | -16 | -1 | +18 | -24 | +1 | +16 | +1 |
| CS diff at 15 | -1 | +11 | -6 | -14 | +2 | +1 | -11 | +6 | +14 | -2 |
| Gold diff at 20 | +595 | +4 | -973 | +919 | +444 | -595 | -4 | +973 | -919 | -444 |
| XP diff at 20 | -228 | -178 | -1,031 | +526 | -423 | +228 | +178 | +1,031 | -526 | +423 |
| CS diff at 20 | +10 | +5 | 0 | -12 | -1 | -10 | -5 | 0 | +12 | +1 |
| Gold diff at 25 | -151 | -611 | -1,334 | +307 | +240 | +151 | +611 | +1,334 | -307 | -240 |
| XP diff at 25 | -1,260 | -1,748 | -2,357 | +250 | -911 | +1,260 | +1,748 | +2,357 | -250 | +911 |
| CS diff at 25 | +10 | -17 | -19 | -5 | 0 | -10 | +17 | +19 | +5 | 0 |
| Gold spent | 12,750 | 11,075 | 11,785 | 13,525 | 7,380 | 12,850 | 10,900 | 11,950 | 12,400 | 7,105 |
| Multikills | — | — | 1× double | — | — | 1× double, 1× triple, 1× quadra | — | 1× double | 1× double | — |
Game ID LOLTMNT04_167096
Methodology →