NLC · Patch 16.11 · Spring
PlayoffsJun 01, 2026, 06:57 PM · 29.9 min · Game 2Scouting line
Verdant won: +11.9k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
bobista
7/2/6
Virtuso
3/6/4
NoName
3/3/17
Hankat
1/4/8
Furuy
7/0/3
Scuffed
2/6/1
Mishi
11/3/13
Kakarot
6/8/4
Guggu
2/4/20
uden
0/6/6
Draft
Verdant
Blue sideFirst pick
Gangplankbobista
SkarnerNoName
AkaliFuruy
EzrealMishi
KarmaGuggu
Deer Gaming
Red side
AatroxVirtuso
PantheonHankat
AniviaScuffed
ZeriKakarot
Nautilusuden
Objectives
- +6,029
- Gold at 15
- -6,029
- 3
- Dragons
- 1
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 11
- Towers
- 2
- 45
- Plates
- 15
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Verdant leads; below, Deer Gaming.
Biggest lead: Verdant +12,175, Deer Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Verdant +1,225 |
| 15 min | Verdant +6,029 |
| 20 min | Verdant +7,276 |
| 25 min | Verdant +12,175 |
| End (30 min) | Verdant +11,936 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
StridebreakerVirtuso, in 0.1% of the champion's games
Knight's VowGuggu, in 2.4% of the champion's games
Press the AttackMishi, in 3.1% of the champion's games
Boots of Swiftnessuden, in 4.5% of the champion's games
bobistaGangplank
VirtusoAatrox
NoNameSkarner
HankatPantheon
FuruyAkali
ScuffedAnivia
MishiEzreal
KakarotZeri
GugguKarma
udenNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Verdant
VictoryRed side
Deer Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/2/6 | 3/3/17 | 7/0/3 | 11/3/13 | 2/4/20 | 3/6/4 | 1/4/8 | 2/6/1 | 6/8/4 | 0/6/6 |
| Kill participation | 43.3% | 66.7% | 33.3% | 80% | 73.3% | 58.3% | 75% | 25% | 83.3% | 50% |
| CS | 268 | 194 | 284 | 288 | 23 | 266 | 169 | 243 | 266 | 25 |
| CS per minute | 9.0 | 6.5 | 9.5 | 9.6 | 0.8 | 8.9 | 5.7 | 8.1 | 8.9 | 0.8 |
| Gold | 15,628 | 11,966 | 13,217 | 17,778 | 9,495 | 12,136 | 9,976 | 10,436 | 16,673 | 6,927 |
| Gold share | 23% | 17.6% | 19.4% | 26.1% | 13.9% | 21.6% | 17.8% | 18.6% | 29.7% | 12.3% |
| Earned gold per minute | 391 | 269 | 310 | 463 | 186 | 274 | 202 | 217 | 426 | 100 |
| Damage to champions | 40,057 | 25,685 | 20,866 | 51,993 | 11,595 | 22,681 | 14,914 | 16,217 | 24,859 | 7,921 |
| Damage share | 26.7% | 17.1% | 13.9% | 34.6% | 7.7% | 26.2% | 17.2% | 18.7% | 28.7% | 9.1% |
| Damage per minute | 1,340 | 859 | 698 | 1,739 | 388 | 759 | 499 | 542 | 831 | 265 |
| Damage taken per minute | 740 | 1,426 | 714 | 662 | 562 | 1,694 | 996 | 1,248 | 744 | 1,010 |
| Damage mitigated per minute | 609 | 2,717 | 469 | 435 | 428 | 1,393 | 671 | 619 | 398 | 1,126 |
| Damage to towers | 10,160 | 2,151 | 8,810 | 10,533 | 904 | 7,498 | 147 | 4,264 | 2,463 | 0 |
| Vision score | 26 | 47 | 29 | 25 | 83 | 20 | 43 | 33 | 16 | 78 |
| Wards placed | 12 | 7 | 7 | 11 | 34 | 7 | 6 | 10 | 10 | 37 |
| Wards killed | 0 | 7 | 2 | 5 | 6 | 2 | 7 | 6 | 1 | 5 |
| Control wards | 3 | 7 | 3 | 3 | 13 | 0 | 4 | 0 | 2 | 10 |
| Gold at 15 | 6,688 | 5,692 | 5,480 | 8,090 | 4,396 | 5,304 | 4,699 | 5,009 | 5,864 | 3,441 |
| Gold diff at 10 | +555 | +505 | -222 | -57 | +444 | -555 | -505 | +222 | +57 | -444 |
| Gold diff at 15 | +1,384 | +993 | +471 | +2,226 | +955 | -1,384 | -993 | -471 | -2,226 | -955 |
| XP diff at 10 | +323 | +866 | +363 | -369 | -530 | -323 | -866 | -363 | +369 | +530 |
| XP diff at 15 | +2,044 | +756 | +1,333 | +821 | -84 | -2,044 | -756 | -1,333 | -821 | +84 |
| CS diff at 10 | -15 | +35 | +12 | -2 | -10 | +15 | -35 | -12 | +2 | +10 |
| CS diff at 15 | +5 | +23 | +27 | +25 | -4 | -5 | -23 | -27 | -25 | +4 |
| Gold diff at 20 | +1,494 | +927 | +1,316 | +1,963 | +1,576 | -1,494 | -927 | -1,316 | -1,963 | -1,576 |
| XP diff at 20 | +1,077 | +692 | +1,869 | +1,152 | +554 | -1,077 | -692 | -1,869 | -1,152 | -554 |
| CS diff at 20 | +9 | +21 | +22 | +44 | -5 | -9 | -21 | -22 | -44 | +5 |
| Gold diff at 25 | +3,064 | +1,811 | +2,339 | +2,785 | +2,176 | -3,064 | -1,811 | -2,339 | -2,785 | -2,176 |
| XP diff at 25 | +1,929 | +1,852 | +2,231 | +2,665 | +995 | -1,929 | -1,852 | -2,231 | -2,665 | -995 |
| CS diff at 25 | +11 | +25 | +37 | +55 | -3 | -11 | -25 | -37 | -55 | +3 |
| Gold spent | 13,825 | 10,425 | 12,375 | 16,008 | 8,605 | 12,050 | 8,900 | 10,000 | 16,200 | 6,690 |
| Multikills | 1× double | — | 2× double | 2× double | — | — | — | — | — | — |
Game ID LOLTMNT04_168045
Methodology →