TCL · Patch 16.11 · Spring
PlayoffsJun 05, 2026, 04:46 PM · 36.9 min · Game 3Scouting line
Misa Esports won: +10.7k team gold, Mid, Bot and Support won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Ragner
1/1/5
Aytekn
2/0/6
113
4/4/3
Stalken
5/2/3
Kofte
3/0/8
FireAscept
2/4/3
Ruep
7/2/2
Nawa
1/4/3
Carry
0/3/8
Beplush
0/5/5
Draft
Misa Esports
Blue sideFirst pick
RumbleRagner
Qiyana113
CassiopeiaKofte
CaitlynRuep
NeekoCarry
PCIFIC Esports
Red side
GalioAytekn
PantheonStalken
TaliyahFireAscept
JhinNawa
AlistarBeplush
Objectives
- +3,468
- Gold at 15
- -3,468
- 1
- Dragons
- 0
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 4
- 43
- Plates
- 22
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Misa Esports leads; below, PCIFIC Esports.
Biggest lead: Misa Esports +10,726, PCIFIC Esports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Misa Esports +1,702 |
| 15 min | Misa Esports +3,468 |
| 20 min | Misa Esports +4,710 |
| 25 min | Misa Esports +6,489 |
| End (37 min) | Misa Esports +10,726 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Abyssal MaskCarry, in 6.5% of the champion's games
Deathfire TouchFireAscept, in 14% of the champion's games
RagnerRumble
AyteknGalio
113Qiyana
StalkenPantheon
KofteCassiopeia
FireAsceptTaliyah
RuepCaitlyn
NawaJhin
CarryNeeko
BeplushAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Misa Esports
VictoryRed side
PCIFIC Esports
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 0 / 6(8) | 291 7.9/m | ||
| StalkenStalken | 5 / 2 / 3(4) | 273 7.4/m | |
| FireAsceptFireAsceptFB | 2 / 4 / 3(1.25) | 326 8.8/m | |
| 1 / 4 / 3(1) | 324 8.8/m | ||
| BeplushBeplush | 0 / 5 / 5(1) | 27 0.7/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/1/5 | 4/4/3 | 3/0/8 | 7/2/2 | 0/3/8 | 2/0/6 | 5/2/3 | 2/4/3 | 1/4/3 | 0/5/5 |
| Kill participation | 40% | 46.7% | 73.3% | 60% | 53.3% | 80% | 80% | 50% | 40% | 50% |
| CS | 306 | 311 | 340 | 384 | 33 | 291 | 273 | 326 | 324 | 27 |
| CS per minute | 8.3 | 8.4 | 9.2 | 10.4 | 0.9 | 7.9 | 7.4 | 8.8 | 8.8 | 0.7 |
| Gold | 13,200 | 17,070 | 15,599 | 19,365 | 10,145 | 13,547 | 14,709 | 13,740 | 14,340 | 8,317 |
| Gold share | 17.5% | 22.6% | 20.7% | 25.7% | 13.5% | 21% | 22.8% | 21.3% | 22.2% | 12.9% |
| Earned gold per minute | 228 | 333 | 293 | 395 | 145 | 238 | 269 | 243 | 259 | 96 |
| Damage to champions | 16,011 | 15,524 | 17,461 | 29,516 | 9,742 | 11,360 | 13,038 | 16,876 | 8,469 | 3,237 |
| Damage share | 18.1% | 17.6% | 19.8% | 33.4% | 11% | 21.4% | 24.6% | 31.9% | 16% | 6.1% |
| Damage per minute | 434 | 421 | 474 | 801 | 264 | 308 | 354 | 458 | 230 | 88 |
| Damage taken per minute | 410 | 712 | 463 | 356 | 374 | 710 | 899 | 516 | 475 | 643 |
| Damage mitigated per minute | 704 | 424 | 245 | 247 | 218 | 1,089 | 735 | 300 | 252 | 765 |
| Damage to towers | 900 | 6,515 | 5,384 | 22,978 | 3,141 | 6,893 | 30 | 10,371 | 1,647 | 94 |
| Vision score | 52 | 70 | 51 | 48 | 154 | 46 | 44 | 54 | 30 | 152 |
| Wards placed | 18 | 8 | 19 | 16 | 61 | 11 | 15 | 21 | 11 | 85 |
| Wards killed | 8 | 20 | 10 | 10 | 20 | 10 | 4 | 5 | 8 | 15 |
| Control wards | 6 | 6 | 6 | 9 | 20 | 7 | 5 | 8 | 2 | 30 |
| Gold at 15 | 5,011 | 6,399 | 6,577 | 6,993 | 3,868 | 5,287 | 6,350 | 5,238 | 4,900 | 3,605 |
| Gold diff at 10 | -204 | +214 | +807 | +708 | +177 | +204 | -214 | -807 | -708 | -177 |
| Gold diff at 15 | -276 | +49 | +1,339 | +2,093 | +263 | +276 | -49 | -1,339 | -2,093 | -263 |
| XP diff at 10 | -289 | +358 | +445 | +482 | +494 | +289 | -358 | -445 | -482 | -494 |
| XP diff at 15 | -441 | +207 | +483 | +2,250 | +91 | +441 | -207 | -483 | -2,250 | -91 |
| CS diff at 10 | -7 | +2 | +26 | +9 | +1 | +7 | -2 | -26 | -9 | -1 |
| CS diff at 15 | 0 | +8 | +34 | +39 | +3 | 0 | -8 | -34 | -39 | -3 |
| Gold diff at 20 | -522 | +1,064 | +670 | +2,867 | +631 | +522 | -1,064 | -670 | -2,867 | -631 |
| XP diff at 20 | -629 | +510 | -617 | +2,081 | +853 | +629 | -510 | +617 | -2,081 | -853 |
| CS diff at 20 | +3 | +25 | +16 | +46 | -1 | -3 | -25 | -16 | -46 | +1 |
| Gold diff at 25 | -254 | +1,173 | +1,620 | +2,922 | +1,028 | +254 | -1,173 | -1,620 | -2,922 | -1,028 |
| XP diff at 25 | -379 | +410 | +2,869 | +2,328 | +751 | +379 | -410 | -2,869 | -2,328 | -751 |
| CS diff at 25 | -9 | +6 | +31 | +43 | +3 | +9 | -6 | -31 | -43 | -3 |
| Gold spent | 12,700 | 14,050 | 14,250 | 15,850 | 8,670 | 13,525 | 14,775 | 13,675 | 14,500 | 7,480 |
| Multikills | — | — | 1× double | 2× double | — | — | — | — | — | — |
Game ID LOLTMNT04_168121
Methodology →