EM · Patch 16.11 · Spring
Jun 10, 2026, 06:58 PM · 45.2 min · Game 3Scouting line
Forsaken closed it: went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Aytekn
7/5/9
iBo
3/7/9
Stalken
8/2/16
Bwipo
2/8/9
FireAscept
2/6/20
Decay
8/4/8
Nawa
11/2/14
Scorth
8/3/7
Beplush
5/6/14
Lucker
0/11/7
Draft
PCIFIC Esports
Blue sideFirst pick
RumbleAytekn
ViStalken
AhriFireAscept
Kai'SaNawa
NeekoBeplush
Forsaken
Red side
YorickiBo
NocturneBwipo
SylasDecay
EzrealScorth
RakanLucker
Objectives
- +1,469
- Gold at 15
- -1,469
- 4
- Dragons
- 3
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 1
- Barons
- 2
- 0
- Elder dragons
- 1
- 6
- Towers
- 11
- 31
- Plates
- 45
- 0
- Inhibitors
- 3
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line PCIFIC Esports leads; below, Forsaken.
Biggest lead: PCIFIC Esports +1,469, Forsaken +1,282. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | PCIFIC Esports +268 |
| 15 min | PCIFIC Esports +1,469 |
| 20 min | PCIFIC Esports +267 |
| 25 min | Forsaken +1,282 |
| End (45 min) | PCIFIC Esports +534 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Void StaffAytekn, in 2.9% of the champion's games
Lord Dominik's RegardsNawa, in 6.2% of the champion's games
Death's DanceStalken, in 6.3% of the champion's games
Sterak's GageStalken, in 8.3% of the champion's games
Rabadon's DeathcapAytekn, in 8.8% of the champion's games
Infinity EdgeNawa, in 9.4% of the champion's games
Void StaffFireAscept, in 9.8% of the champion's games
AyteknRumble
iBoYorick
StalkenVi
BwipoNocturne
FireAsceptAhri
DecaySylas
NawaKai'Sa
ScorthEzreal
BeplushNeeko
LuckerRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
PCIFIC Esports
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 7 / 5 / 9(3.2) | 396 8.8/m | ||
| StalkenStalken | 8 / 2 / 16(12) | 306 6.8/m | |
| FireAsceptFireAscept | 2 / 6 / 20(3.67) | 416 9.2/m | |
| 11 / 2 / 14(12.5) | 436 9.6/m | ||
| BeplushBeplush | 5 / 6 / 14(3.17) | 54 1.2/m |
Red side
Forsaken
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/5/9 | 8/2/16 | 2/6/20 | 11/2/14 | 5/6/14 | 3/7/9 | 2/8/9 | 8/4/8 | 8/3/7 | 0/11/7 |
| Kill participation | 48.5% | 72.7% | 66.7% | 75.8% | 57.6% | 57.1% | 52.4% | 76.2% | 71.4% | 33.3% |
| CS | 396 | 306 | 416 | 436 | 54 | 400 | 298 | 397 | 480 | 43 |
| CS per minute | 8.8 | 6.8 | 9.2 | 9.6 | 1.2 | 8.8 | 6.6 | 8.8 | 10.6 | 1.0 |
| Gold | 18,629 | 20,052 | 18,059 | 25,780 | 12,569 | 19,867 | 16,775 | 20,219 | 26,721 | 10,973 |
| Gold share | 19.6% | 21.1% | 19% | 27.1% | 13.2% | 21% | 17.7% | 21.4% | 28.3% | 11.6% |
| Earned gold per minute | 284 | 315 | 271 | 442 | 149 | 311 | 242 | 319 | 462 | 114 |
| Damage to champions | 53,943 | 29,602 | 41,174 | 50,505 | 16,485 | 36,999 | 20,095 | 35,658 | 51,928 | 6,926 |
| Damage share | 28.1% | 15.4% | 21.5% | 26.3% | 8.6% | 24.4% | 13.3% | 23.5% | 34.3% | 4.6% |
| Damage per minute | 1,193 | 655 | 911 | 1,117 | 365 | 818 | 444 | 789 | 1,148 | 153 |
| Damage taken per minute | 890 | 1,124 | 824 | 650 | 728 | 1,288 | 1,376 | 1,126 | 710 | 747 |
| Damage mitigated per minute | 1,186 | 1,956 | 529 | 624 | 573 | 1,370 | 1,070 | 1,166 | 557 | 1,042 |
| Damage to towers | 2,625 | 1,020 | 5,950 | 8,439 | 5,048 | 13,871 | 1,976 | 8,275 | 12,238 | 1,248 |
| Vision score | 28 | 91 | 49 | 61 | 201 | 80 | 64 | 46 | 39 | 203 |
| Wards placed | 12 | 15 | 12 | 15 | 91 | 22 | 13 | 10 | 14 | 96 |
| Wards killed | 1 | 18 | 10 | 17 | 22 | 13 | 7 | 9 | 9 | 26 |
| Control wards | 7 | 11 | 8 | 5 | 31 | 3 | 14 | 5 | 3 | 21 |
| Gold at 15 | 5,515 | 5,902 | 5,652 | 6,576 | 3,915 | 5,686 | 5,499 | 5,146 | 6,318 | 3,442 |
| Gold diff at 10 | +45 | +262 | +79 | -192 | +74 | -45 | -262 | -79 | +192 | -74 |
| Gold diff at 15 | -171 | +403 | +506 | +258 | +473 | +171 | -403 | -506 | -258 | -473 |
| XP diff at 10 | -91 | +544 | +615 | -476 | -303 | +91 | -544 | -615 | +476 | +303 |
| XP diff at 15 | +3 | +364 | +1,314 | -411 | +435 | -3 | -364 | -1,314 | +411 | -435 |
| CS diff at 10 | -12 | +6 | +1 | -7 | +1 | +12 | -6 | -1 | +7 | -1 |
| CS diff at 15 | -17 | +7 | +7 | -15 | +2 | +17 | -7 | -7 | +15 | -2 |
| Gold diff at 20 | +328 | +281 | -806 | +71 | +393 | -328 | -281 | +806 | -71 | -393 |
| XP diff at 20 | +919 | +106 | +498 | -884 | +1,300 | -919 | -106 | -498 | +884 | -1,300 |
| CS diff at 20 | -24 | +8 | 0 | -1 | -1 | +24 | -8 | 0 | +1 | +1 |
| Gold diff at 25 | +281 | -434 | -1,446 | -704 | +1,021 | -281 | +434 | +1,446 | +704 | -1,021 |
| XP diff at 25 | +1,828 | -905 | +430 | -2,016 | +3,156 | -1,828 | +905 | -430 | +2,016 | -3,156 |
| CS diff at 25 | -17 | -5 | +2 | -28 | 0 | +17 | +5 | -2 | +28 | 0 |
| Gold spent | 18,275 | 19,025 | 17,250 | 35,000 | 11,535 | 17,758 | 15,175 | 20,025 | 24,958 | 10,345 |
| Multikills | 1× double, 1× triple | 1× double, 1× triple | — | 2× double | — | — | — | 1× double | 2× double | — |
Game ID LOLTMNT04_171030
Methodology →