EM · Patch 16.11 · Spring
Jun 14, 2026, 04:24 PM · 30.9 min · Game 3Scouting line
Solary won: +9.2k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kryze
5/3/4
Kozi
2/4/4
Zicssi
3/2/8
bluerzor
1/1/8
Jool
4/1/6
ESCIK
2/2/8
Aetinoth
2/5/5
ANDARIEL
4/5/4
Piero
0/2/9
iLEVI
4/2/8
Draft
Solary
Blue sideFirst pick
GnarKryze
Jarvan IVZicssi
Twisted FateJool
YunaraAetinoth
LuluPiero
UCAM Esports
Red side
JaxKozi
Skarnerbluerzor
TaliyahESCIK
AsheANDARIEL
SeraphineiLEVI
Objectives
- +1,595
- Gold at 15
- -1,595
- 2
- Dragons
- 2
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 11
- Towers
- 4
- 45
- Plates
- 26
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Solary leads; below, UCAM Esports.
Biggest lead: Solary +9,176, UCAM Esports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Solary +306 |
| 15 min | Solary +1,595 |
| 20 min | Solary +1,126 |
| 25 min | Solary +1,744 |
| End (31 min) | Solary +9,176 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Imperial MandateJool, in 2.7% of the champion's games
RedemptioniLEVI, in 8.7% of the champion's games
Deathfire TouchESCIK, in 14% of the champion's games
KryzeGnar
KoziJax
ZicssiJarvan IV
bluerzorSkarner
JoolTwisted Fate
ESCIKTaliyah
AetinothYunara
ANDARIELAshe
PieroLulu
iLEVISeraphine
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Solary
VictoryRed side
UCAM Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/3/4 | 3/2/8 | 4/1/6 | 2/5/5 | 0/2/9 | 2/4/4 | 1/1/8 | 2/2/8 | 4/5/4 | 4/2/8 |
| Kill participation | 64.3% | 78.6% | 71.4% | 50% | 64.3% | 46.2% | 69.2% | 76.9% | 61.5% | 92.3% |
| CS | 235 | 232 | 305 | 310 | 34 | 226 | 191 | 251 | 266 | 39 |
| CS per minute | 7.6 | 7.5 | 9.9 | 10.0 | 1.1 | 7.3 | 6.2 | 8.1 | 8.6 | 1.3 |
| Gold | 12,653 | 13,054 | 16,723 | 15,055 | 7,933 | 10,898 | 10,529 | 11,129 | 14,731 | 8,955 |
| Gold share | 19.3% | 20% | 25.6% | 23% | 12.1% | 19.4% | 18.7% | 19.8% | 26.2% | 15.9% |
| Earned gold per minute | 279 | 292 | 410 | 356 | 126 | 222 | 210 | 229 | 346 | 159 |
| Damage to champions | 28,006 | 13,266 | 18,348 | 16,249 | 4,987 | 21,340 | 10,412 | 20,063 | 13,026 | 8,084 |
| Damage share | 34.6% | 16.4% | 22.7% | 20.1% | 6.2% | 29.3% | 14.3% | 27.5% | 17.9% | 11.1% |
| Damage per minute | 907 | 430 | 594 | 526 | 162 | 691 | 337 | 650 | 422 | 262 |
| Damage taken per minute | 882 | 720 | 594 | 534 | 337 | 1,093 | 875 | 468 | 531 | 448 |
| Damage mitigated per minute | 1,124 | 1,216 | 329 | 337 | 166 | 1,210 | 1,527 | 329 | 348 | 300 |
| Damage to towers | 9,315 | 6,167 | 25,341 | 6,224 | 2,260 | 8,618 | 1,378 | 4,651 | 6,024 | 1,476 |
| Vision score | 30 | 62 | 36 | 35 | 115 | 32 | 48 | 23 | 45 | 87 |
| Wards placed | 11 | 8 | 13 | 12 | 61 | 12 | 13 | 14 | 13 | 52 |
| Wards killed | 5 | 14 | 3 | 15 | 10 | 4 | 9 | 2 | 9 | 6 |
| Control wards | 1 | 5 | 3 | 1 | 23 | 1 | 11 | 4 | 5 | 19 |
| Gold at 15 | 5,862 | 5,825 | 6,934 | 6,377 | 3,788 | 5,442 | 5,327 | 5,294 | 6,119 | 5,009 |
| Gold diff at 10 | +695 | +117 | +512 | -120 | -898 | -695 | -117 | -512 | +120 | +898 |
| Gold diff at 15 | +420 | +498 | +1,640 | +258 | -1,221 | -420 | -498 | -1,640 | -258 | +1,221 |
| XP diff at 10 | +600 | +324 | +370 | -306 | -359 | -600 | -324 | -370 | +306 | +359 |
| XP diff at 15 | +955 | -700 | +813 | -24 | -560 | -955 | +700 | -813 | +24 | +560 |
| CS diff at 10 | +15 | +4 | +9 | -4 | -9 | -15 | -4 | -9 | +4 | +9 |
| CS diff at 15 | +13 | -7 | +15 | +9 | -3 | -13 | +7 | -15 | -9 | +3 |
| Gold diff at 20 | -354 | +38 | +3,011 | -162 | -1,407 | +354 | -38 | -3,011 | +162 | +1,407 |
| XP diff at 20 | -331 | -602 | +1,519 | +383 | -1,831 | +331 | +602 | -1,519 | -383 | +1,831 |
| CS diff at 20 | +4 | -6 | +41 | +16 | -5 | -4 | +6 | -41 | -16 | +5 |
| Gold diff at 25 | +103 | +153 | +3,775 | -652 | -1,635 | -103 | -153 | -3,775 | +652 | +1,635 |
| XP diff at 25 | -1,752 | -819 | +2,755 | +342 | -2,759 | +1,752 | +819 | -2,755 | -342 | +2,759 |
| CS diff at 25 | -2 | +7 | +50 | +32 | -4 | +2 | -7 | -50 | -32 | +4 |
| Gold spent | 10,308 | 11,125 | 13,975 | 15,025 | 6,700 | 10,008 | 10,275 | 11,200 | 14,775 | 8,795 |
| Multikills | — | 1× double | — | — | — | — | — | — | — | 1× double |
Game ID LOLTMNT04_171698
Methodology →