EM · Patch 16.11 · Spring
Jun 13, 2026, 05:03 PM · 31.8 min · Game 3Scouting line
Team Heretics Academy won: +14.5k team gold, Top, Jungle and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
JNX
1/5/2
Papiteero
5/3/7
Xagog
2/8/8
Lurox
9/1/8
PowerOfEvil
6/3/4
Mercy9
2/6/11
Keduii
2/8/3
Lure
8/1/11
seaz
1/4/6
Batuuu
4/1/10
Draft
Eintracht Spandau
Blue side
K'SanteJNX
SkarnerXagog
AhriPowerOfEvil
YunaraKeduii
Luluseaz
Team Heretics Academy
Red sideFirst pick
VarusPapiteero
PantheonLurox
SylasMercy9
Miss FortuneLure
PykeBatuuu
Objectives
- -4,161
- Gold at 15
- +4,161
- 0
- Dragons
- 4
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 3
- Towers
- 10
- 16
- Plates
- 42
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Eintracht Spandau leads; below, Team Heretics Academy.
Biggest lead: Eintracht Spandau +0, Team Heretics Academy +14,495. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team Heretics Academy +3,731 |
| 15 min | Team Heretics Academy +4,161 |
| 20 min | Team Heretics Academy +5,591 |
| 25 min | Team Heretics Academy +6,429 |
| End (32 min) | Team Heretics Academy +14,495 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Phantom DancerLure, in 1.6% of the champion's games
Force of NatureJNX, in 3.9% of the champion's games
Zeke's ConvergenceJNX, in 7.5% of the champion's games
Liandry's TormentPowerOfEvil, in 8.6% of the champion's games
Plated SteelcapsPapiteero, in 8.6% of the champion's games
JNXK'Sante
PapiteeroVarus
XagogSkarner
LuroxPantheon
PowerOfEvilAhri
Mercy9Sylas
KeduiiYunara
LureMiss Fortune
seazLulu
BatuuuPyke
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Eintracht Spandau
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 1 / 5 / 2(0.6) | 275 8.7/m | ||
| 2 / 8 / 8(1.25) | 162 5.1/m | ||
| 6 / 3 / 4(3.33) | 231 7.3/m | ||
| 2 / 8 / 3(0.63) | 291 9.2/m | ||
| 1 / 4 / 6(1.75) | 33 1.0/m |
Red side
Team Heretics Academy
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/5/2 | 2/8/8 | 6/3/4 | 2/8/3 | 1/4/6 | 5/3/7 | 9/1/8 | 2/6/11 | 8/1/11 | 4/1/10 |
| Kill participation | 25% | 83.3% | 83.3% | 41.7% | 58.3% | 42.9% | 60.7% | 46.4% | 67.9% | 50% |
| CS | 275 | 162 | 231 | 291 | 33 | 248 | 219 | 249 | 353 | 34 |
| CS per minute | 8.7 | 5.1 | 7.3 | 9.2 | 1.0 | 7.8 | 6.9 | 7.8 | 11.1 | 1.1 |
| Gold | 11,758 | 10,268 | 12,049 | 13,312 | 7,882 | 12,678 | 14,705 | 12,444 | 19,744 | 10,193 |
| Gold share | 21.3% | 18.6% | 21.8% | 24.1% | 14.3% | 18.2% | 21.1% | 17.8% | 28.3% | 14.6% |
| Earned gold per minute | 239 | 192 | 248 | 288 | 117 | 268 | 332 | 261 | 490 | 190 |
| Damage to champions | 10,796 | 12,489 | 20,992 | 12,793 | 5,613 | 22,273 | 22,577 | 21,451 | 33,572 | 9,028 |
| Damage share | 17.2% | 19.9% | 33.5% | 20.4% | 9% | 20.5% | 20.7% | 19.7% | 30.8% | 8.3% |
| Damage per minute | 340 | 393 | 661 | 403 | 177 | 701 | 711 | 675 | 1,057 | 284 |
| Damage taken per minute | 876 | 1,169 | 691 | 766 | 433 | 469 | 987 | 1,124 | 250 | 233 |
| Damage mitigated per minute | 1,803 | 1,626 | 421 | 457 | 189 | 611 | 1,230 | 1,179 | 614 | 209 |
| Damage to towers | 7,075 | 163 | 2,205 | 6,311 | 0 | 8,291 | 1,573 | 8,245 | 19,044 | 409 |
| Vision score | 29 | 56 | 31 | 47 | 120 | 33 | 32 | 30 | 30 | 151 |
| Wards placed | 9 | 10 | 12 | 15 | 54 | 14 | 8 | 5 | 11 | 68 |
| Wards killed | 6 | 10 | 6 | 10 | 11 | 3 | 3 | 7 | 7 | 17 |
| Control wards | 0 | 10 | 4 | 5 | 24 | 4 | 9 | 2 | 4 | 31 |
| Gold at 15 | 5,328 | 5,328 | 5,770 | 4,230 | 3,727 | 5,578 | 5,856 | 5,108 | 7,733 | 4,269 |
| Gold diff at 10 | -347 | -739 | -262 | -1,948 | -435 | +347 | +739 | +262 | +1,948 | +435 |
| Gold diff at 15 | -250 | -528 | +662 | -3,503 | -542 | +250 | +528 | -662 | +3,503 | +542 |
| XP diff at 10 | +299 | -1,171 | -139 | -1,651 | +784 | -299 | +1,171 | +139 | +1,651 | -784 |
| XP diff at 15 | +242 | -1,674 | +744 | -2,455 | +780 | -242 | +1,674 | -744 | +2,455 | -780 |
| CS diff at 10 | -5 | -29 | -19 | -28 | +4 | +5 | +29 | +19 | +28 | -4 |
| CS diff at 15 | -14 | -38 | -10 | -42 | +1 | +14 | +38 | +10 | +42 | -1 |
| Gold diff at 20 | -760 | -1,597 | +758 | -3,008 | -984 | +760 | +1,597 | -758 | +3,008 | +984 |
| XP diff at 20 | -279 | -2,485 | +1,145 | -2,204 | +289 | +279 | +2,485 | -1,145 | +2,204 | -289 |
| CS diff at 20 | -18 | -42 | +4 | -35 | 0 | +18 | +42 | -4 | +35 | 0 |
| Gold diff at 25 | -633 | -2,304 | +1,466 | -3,835 | -1,123 | +633 | +2,304 | -1,466 | +3,835 | +1,123 |
| XP diff at 25 | -223 | -2,612 | +1,011 | -2,861 | +316 | +223 | +2,612 | -1,011 | +2,861 | -316 |
| CS diff at 25 | -14 | -45 | +1 | -27 | +1 | +14 | +45 | -1 | +27 | -1 |
| Gold spent | 11,100 | 10,050 | 11,930 | 12,875 | 7,445 | 11,400 | 12,525 | 10,400 | 18,000 | 8,855 |
| Multikills | — | — | — | — | — | — | 2× double | — | 2× double | — |
Game ID LOLTMNT04_172656
Methodology →