NLC · Patch 16.15 · Summer
Aug 03, 2026, 04:07 PM · 26.1 minScouting line
Verdant won: +13.6k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
bobista
9/1/10
NuQ
4/9/1
Mafro
7/1/13
Joki37
3/7/4
Sayn
9/2/11
Ronaldo
3/5/3
Mishi
4/2/9
Nikiyas
0/4/4
Guggu
3/4/23
Kasing
0/7/5
Draft
Verdant
Blue sideFirst pick
Gangplankbobista
NocturneMafro
RyzeSayn
ViktorMishi
ShenGuggu
Bulldog Esports
Red side
ZeriNuQ
PantheonJoki37
SylasRonaldo
ZiggsNikiyas
RellKasing
Objectives
- +6,568
- Gold at 15
- -6,568
- 1
- Dragons
- 2
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 2
- 40
- Plates
- 15
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Verdant leads; below, Bulldog Esports.
Biggest lead: Verdant +13,623, Bulldog Esports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Verdant +2,371 |
| 15 min | Verdant +6,568 |
| 20 min | Verdant +7,865 |
| 25 min | Verdant +10,377 |
| End (26 min) | Verdant +13,623 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Gluttonous GreavesNuQ, in 1.1% of the champion's games
Voltaic Cycloswordbobista, in 4.3% of the champion's games
Phantom DancerNuQ, in 6.1% of the champion's games
Death's DanceMafro, in 6.6% of the champion's games
Mejai's SoulstealerMishi, in 7.5% of the champion's games
bobistaGangplank
NuQZeri
MafroNocturne
Joki37Pantheon
SaynRyze
RonaldoSylas
MishiViktor
NikiyasZiggs
GugguShen
KasingRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Verdant
VictoryRed side
Bulldog Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 9/1/10 | 7/1/13 | 9/2/11 | 4/2/9 | 3/4/23 | 4/9/1 | 3/7/4 | 3/5/3 | 0/4/4 | 0/7/5 |
| Kill participation | 59.4% | 62.5% | 62.5% | 40.6% | 81.3% | 50% | 70% | 60% | 40% | 50% |
| CS | 247 | 184 | 262 | 232 | 15 | 205 | 111 | 219 | 214 | 31 |
| CS per minute | 9.5 | 7.1 | 10.0 | 8.9 | 0.6 | 7.9 | 4.3 | 8.4 | 8.2 | 1.2 |
| Gold | 14,981 | 12,323 | 13,444 | 12,401 | 8,535 | 12,767 | 8,339 | 10,725 | 9,746 | 6,484 |
| Gold share | 24.3% | 20% | 21.8% | 20.1% | 13.8% | 26.6% | 17.4% | 22.3% | 20.3% | 13.5% |
| Earned gold per minute | 441 | 339 | 382 | 342 | 194 | 357 | 187 | 278 | 241 | 116 |
| Damage to champions | 22,808 | 20,603 | 22,087 | 16,947 | 6,928 | 17,162 | 12,861 | 13,944 | 10,724 | 3,376 |
| Damage share | 25.5% | 23.1% | 24.7% | 19% | 7.8% | 29.6% | 22.1% | 24% | 18.5% | 5.8% |
| Damage per minute | 874 | 790 | 847 | 650 | 266 | 658 | 493 | 535 | 411 | 129 |
| Damage taken per minute | 683 | 1,078 | 683 | 366 | 567 | 731 | 1,149 | 995 | 651 | 550 |
| Damage mitigated per minute | 522 | 775 | 430 | 358 | 682 | 300 | 778 | 705 | 307 | 785 |
| Damage to towers | 11,007 | 4,680 | 12,454 | 7,440 | 923 | 11,922 | 0 | 3,805 | 682 | 0 |
| Vision score | 23 | 20 | 27 | 31 | 105 | 29 | 26 | 18 | 16 | 109 |
| Wards placed | 13 | 5 | 9 | 10 | 49 | 8 | 5 | 7 | 7 | 40 |
| Wards killed | 1 | 4 | 7 | 5 | 10 | 5 | 4 | 3 | 2 | 17 |
| Control wards | 3 | 2 | 3 | 3 | 22 | 1 | 4 | 2 | 0 | 21 |
| Gold at 15 | 7,470 | 6,255 | 6,826 | 6,187 | 3,904 | 5,778 | 4,752 | 4,814 | 5,244 | 3,486 |
| Gold diff at 10 | +273 | +456 | +761 | +554 | +327 | -273 | -456 | -761 | -554 | -327 |
| Gold diff at 15 | +1,692 | +1,503 | +2,012 | +943 | +418 | -1,692 | -1,503 | -2,012 | -943 | -418 |
| XP diff at 10 | +508 | +932 | +438 | +390 | +78 | -508 | -932 | -438 | -390 | -78 |
| XP diff at 15 | +3,055 | +2,835 | +788 | +1,205 | +230 | -3,055 | -2,835 | -788 | -1,205 | -230 |
| CS diff at 10 | +8 | +18 | +9 | +11 | -7 | -8 | -18 | -9 | -11 | +7 |
| CS diff at 15 | +28 | +51 | +13 | +18 | -11 | -28 | -51 | -13 | -18 | +11 |
| Gold diff at 20 | +1,236 | +3,061 | +1,419 | +1,303 | +846 | -1,236 | -3,061 | -1,419 | -1,303 | -846 |
| XP diff at 20 | +3,855 | +3,342 | +1,271 | +1,445 | +463 | -3,855 | -3,342 | -1,271 | -1,445 | -463 |
| CS diff at 20 | +28 | +71 | +21 | +17 | -15 | -28 | -71 | -21 | -17 | +15 |
| Gold diff at 25 | +1,526 | +3,656 | +1,959 | +1,689 | +1,547 | -1,526 | -3,656 | -1,959 | -1,689 | -1,547 |
| XP diff at 25 | +4,884 | +3,514 | +4,220 | +2,255 | +1,349 | -4,884 | -3,514 | -4,220 | -2,255 | -1,349 |
| CS diff at 25 | +36 | +73 | +34 | +11 | -16 | -36 | -73 | -34 | -11 | +16 |
| Gold spent | 14,325 | 11,725 | 11,375 | 10,725 | 7,760 | 11,575 | 7,750 | 10,850 | 9,250 | 6,200 |
| Multikills | — | 1× double | — | — | — | — | — | 1× double | — | — |
Game ID LOLTMNT04_181166
Methodology →