ROL · Patch 16.15 · Summer
Aug 06, 2026, 05:56 PM · 32 min · Game 2Scouting line
Senshi eSports won: +6.7k team gold, Top and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
PatkicaA
5/5/7
Shourdy
6/5/9
Lotuss
5/6/9
Markus
5/2/13
zhìì
0/3/12
Ag0nyPain
6/2/15
Fede
6/5/6
Ace
8/3/7
Panj
1/8/16
Strongside
2/5/14
Draft
Myth Esports
Blue sideFirst pick
Dr. MundoPatkicaA
NaafiriLotuss
Oriannazhìì
SivirFede
LeonaPanj
Senshi eSports
Red side
K'SanteShourdy
Lee SinMarkus
AhriAg0nyPain
VayneAce
RellStrongside
Objectives
- -247
- Gold at 15
- +247
- 1
- Dragons
- 4
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 2
- Towers
- 8
- 16
- Plates
- 37
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Myth Esports leads; below, Senshi eSports.
Biggest lead: Myth Esports +388, Senshi eSports +6,743. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Myth Esports +388 |
| 15 min | Senshi eSports +247 |
| 20 min | Senshi eSports +586 |
| 25 min | Senshi eSports +4,849 |
| End (32 min) | Senshi eSports +6,743 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Swiftmarchzhìì, in 3.1% of the champion's games
PatkicaADr. Mundo
ShourdyK'Sante
LotussNaafiri
MarkusLee Sin
zhììOrianna
Ag0nyPainAhri
FedeSivir
AceVayne
PanjLeona
StrongsideRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Myth Esports
DefeatRed side
Senshi eSports
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 6 / 5 / 9(3) | 269 8.4/m | ||
| MarkusMarkus | 5 / 2 / 13(9) | 235 7.3/m | |
| Ag0nyPainAg0nyPain | 6 / 2 / 15(10.5) | 305 9.5/m | |
| 8 / 3 / 7(5) | 311 9.7/m | ||
| StrongsideStrongside | 2 / 5 / 14(3.2) | 26 0.8/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/5/7 | 5/6/9 | 0/3/12 | 6/5/6 | 1/8/16 | 6/5/9 | 5/2/13 | 6/2/15 | 8/3/7 | 2/5/14 |
| Kill participation | 70.6% | 82.4% | 70.6% | 70.6% | 100% | 55.6% | 66.7% | 77.8% | 55.6% | 59.3% |
| CS | 262 | 216 | 279 | 311 | 35 | 269 | 235 | 305 | 311 | 26 |
| CS per minute | 8.2 | 6.7 | 8.7 | 9.7 | 1.1 | 8.4 | 7.3 | 9.5 | 9.7 | 0.8 |
| Gold | 13,366 | 12,808 | 11,034 | 15,618 | 8,437 | 14,133 | 13,955 | 14,666 | 16,590 | 8,662 |
| Gold share | 21.8% | 20.9% | 18% | 25.5% | 13.8% | 20.8% | 20.5% | 21.6% | 24.4% | 12.7% |
| Earned gold per minute | 286 | 269 | 214 | 357 | 133 | 310 | 305 | 327 | 387 | 140 |
| Damage to champions | 27,611 | 19,322 | 15,851 | 30,775 | 4,734 | 34,685 | 16,842 | 23,433 | 47,155 | 4,159 |
| Damage share | 28.1% | 19.7% | 16.1% | 31.3% | 4.8% | 27.5% | 13.3% | 18.6% | 37.3% | 3.3% |
| Damage per minute | 862 | 603 | 495 | 961 | 148 | 1,083 | 526 | 732 | 1,473 | 130 |
| Damage taken per minute | 2,431 | 731 | 341 | 440 | 649 | 1,063 | 1,197 | 529 | 649 | 549 |
| Damage mitigated per minute | 1,868 | 464 | 258 | 261 | 733 | 2,221 | 1,692 | 373 | 456 | 817 |
| Damage to towers | 8,881 | 140 | 3,739 | 2,723 | 0 | 13,049 | 9,047 | 5,624 | 9,522 | 0 |
| Vision score | 19 | 35 | 22 | 37 | 120 | 45 | 29 | 35 | 19 | 113 |
| Wards placed | 7 | 2 | 11 | 13 | 51 | 14 | 12 | 9 | 11 | 46 |
| Wards killed | 1 | 9 | 6 | 5 | 14 | 1 | 5 | 10 | 4 | 14 |
| Control wards | 1 | 2 | 2 | 5 | 23 | 1 | 9 | 5 | 1 | 19 |
| Gold at 15 | 5,156 | 6,005 | 5,133 | 6,882 | 3,910 | 6,849 | 5,609 | 6,024 | 5,566 | 3,285 |
| Gold diff at 10 | -764 | +486 | -681 | +844 | +503 | +764 | -486 | +681 | -844 | -503 |
| Gold diff at 15 | -1,693 | +396 | -891 | +1,316 | +625 | +1,693 | -396 | +891 | -1,316 | -625 |
| XP diff at 10 | -825 | +184 | -500 | +282 | +190 | +825 | -184 | +500 | -282 | -190 |
| XP diff at 15 | -2,134 | -129 | -589 | -21 | +241 | +2,134 | +129 | +589 | +21 | -241 |
| CS diff at 10 | -16 | +8 | -18 | +16 | -1 | +16 | -8 | +18 | -16 | +1 |
| CS diff at 15 | -23 | +12 | -15 | +11 | +4 | +23 | -12 | +15 | -11 | -4 |
| Gold diff at 20 | -2,206 | +394 | -1,042 | +1,483 | +785 | +2,206 | -394 | +1,042 | -1,483 | -785 |
| XP diff at 20 | -2,329 | -164 | -832 | -494 | +1,053 | +2,329 | +164 | +832 | +494 | -1,053 |
| CS diff at 20 | -17 | +8 | -22 | +21 | +9 | +17 | -8 | +22 | -21 | -9 |
| Gold diff at 25 | -2,502 | -465 | -2,048 | -249 | +415 | +2,502 | +465 | +2,048 | +249 | -415 |
| XP diff at 25 | -3,453 | -2,250 | -2,289 | -2,152 | +578 | +3,453 | +2,250 | +2,289 | +2,152 | -578 |
| CS diff at 25 | -18 | -7 | -26 | +8 | +8 | +18 | +7 | +26 | -8 | -8 |
| Gold spent | 12,325 | 11,250 | 11,000 | 14,645 | 7,895 | 14,475 | 12,575 | 13,225 | 14,025 | 7,390 |
| Multikills | — | 1× double | — | — | — | — | 1× double | — | 2× double | — |
Game ID LOLTMNT04_181462
Methodology →