PRM · Patch 16.15 · Summer
Aug 06, 2026, 06:42 PM · 34.1 min · Game 2Scouting line
Berlin International Gaming won: +9.6k team gold, Top and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Leks
0/7/5
Irrelevant
5/5/12
jokaa
1/8/12
Habubu
6/4/14
c0st0m
4/6/7
Reeker
9/1/15
Hazel
10/5/6
Patrik
9/3/10
Infoneral
2/5/13
Kaiser
2/4/23
Draft
ROSSMANN Centaurs
Blue sideFirst pick
K'SanteLeks
Wukongjokaa
Syndrac0st0m
JhinHazel
NautilusInfoneral
Berlin International Gaming
Red side
RumbleIrrelevant
ViHabubu
AhriReeker
CaitlynPatrik
BardKaiser
Objectives
- -546
- Gold at 15
- +546
- 2
- Dragons
- 3
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 2
- Towers
- 9
- 14
- Plates
- 39
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line ROSSMANN Centaurs leads; below, Berlin International Gaming.
Biggest lead: ROSSMANN Centaurs +700, Berlin International Gaming +9,611. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | ROSSMANN Centaurs +700 |
| 15 min | Berlin International Gaming +546 |
| 20 min | Berlin International Gaming +5,627 |
| 25 min | Berlin International Gaming +4,689 |
| End (34 min) | Berlin International Gaming +9,611 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Protoplasm HarnessKaiser, in 4.9% of the champion's games
Deathfire TouchHazel, in 7.3% of the champion's games
LeksK'Sante
IrrelevantRumble
jokaaWukong
HabubuVi
c0st0mSyndra
ReekerAhri
HazelJhin
PatrikCaitlyn
InfoneralNautilus
KaiserBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
ROSSMANN Centaurs
DefeatRed side
Berlin International Gaming
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 5 / 5 / 12(3.4) | 266 7.8/m | ||
| HabubuHabubu | 6 / 4 / 14(5) | 208 6.1/m | |
| 9 / 1 / 15(24) | 290 8.5/m | ||
| 9 / 3 / 10(6.33) | 314 9.2/m | ||
| 2 / 4 / 23(6.25) | 26 0.8/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/7/5 | 1/8/12 | 4/6/7 | 10/5/6 | 2/5/13 | 5/5/12 | 6/4/14 | 9/1/15 | 9/3/10 | 2/4/23 |
| Kill participation | 29.4% | 76.5% | 64.7% | 94.1% | 88.2% | 54.8% | 64.5% | 77.4% | 61.3% | 80.6% |
| CS | 220 | 224 | 310 | 333 | 41 | 266 | 208 | 290 | 314 | 26 |
| CS per minute | 6.5 | 6.6 | 9.1 | 9.8 | 1.2 | 7.8 | 6.1 | 8.5 | 9.2 | 0.8 |
| Gold | 9,399 | 11,757 | 14,112 | 19,777 | 9,610 | 14,105 | 14,034 | 17,024 | 18,268 | 10,835 |
| Gold share | 14.5% | 18.2% | 21.8% | 30.6% | 14.9% | 19% | 18.9% | 22.9% | 24.6% | 14.6% |
| Earned gold per minute | 146 | 215 | 284 | 450 | 152 | 284 | 282 | 369 | 406 | 188 |
| Damage to champions | 8,410 | 17,212 | 27,986 | 37,703 | 8,939 | 40,026 | 12,559 | 34,987 | 30,200 | 12,836 |
| Damage share | 8.4% | 17.2% | 27.9% | 37.6% | 8.9% | 30.6% | 9.6% | 26.8% | 23.1% | 9.8% |
| Damage per minute | 247 | 505 | 822 | 1,107 | 263 | 1,176 | 369 | 1,028 | 887 | 377 |
| Damage taken per minute | 1,214 | 1,076 | 631 | 681 | 780 | 835 | 1,126 | 645 | 495 | 654 |
| Damage mitigated per minute | 1,905 | 1,190 | 279 | 444 | 1,112 | 876 | 1,377 | 435 | 320 | 552 |
| Damage to towers | 1,187 | 1,212 | 2,342 | 8,945 | 214 | 7,639 | 2,953 | 17,026 | 7,409 | 722 |
| Vision score | 39 | 62 | 48 | 31 | 129 | 48 | 50 | 51 | 39 | 157 |
| Wards placed | 14 | 9 | 18 | 13 | 50 | 18 | 12 | 17 | 16 | 67 |
| Wards killed | 4 | 15 | 8 | 7 | 20 | 5 | 5 | 10 | 12 | 18 |
| Control wards | 7 | 6 | 7 | 4 | 12 | 4 | 9 | 6 | 6 | 17 |
| Gold at 15 | 4,397 | 5,088 | 6,058 | 6,214 | 3,730 | 5,279 | 4,713 | 6,029 | 6,074 | 3,938 |
| Gold diff at 10 | -459 | +255 | +240 | +575 | +89 | +459 | -255 | -240 | -575 | -89 |
| Gold diff at 15 | -882 | +375 | +29 | +140 | -208 | +882 | -375 | -29 | -140 | +208 |
| XP diff at 10 | -624 | +615 | +565 | +672 | -503 | +624 | -615 | -565 | -672 | +503 |
| XP diff at 15 | -1,483 | +415 | +332 | +574 | -1,066 | +1,483 | -415 | -332 | -574 | +1,066 |
| CS diff at 10 | -11 | +17 | +19 | +9 | +5 | +11 | -17 | -19 | -9 | -5 |
| CS diff at 15 | -14 | +19 | +16 | +5 | +9 | +14 | -19 | -16 | -5 | -9 |
| Gold diff at 20 | -2,948 | -205 | -1,287 | -962 | -225 | +2,948 | +205 | +1,287 | +962 | +225 |
| XP diff at 20 | -4,028 | -544 | +590 | +240 | -1,392 | +4,028 | +544 | -590 | -240 | +1,392 |
| CS diff at 20 | -48 | +22 | +15 | -3 | +14 | +48 | -22 | -15 | +3 | -14 |
| Gold diff at 25 | -2,674 | -118 | -996 | -427 | -474 | +2,674 | +118 | +996 | +427 | +474 |
| XP diff at 25 | -3,293 | -602 | +931 | -64 | -378 | +3,293 | +602 | -931 | +64 | +378 |
| CS diff at 25 | -31 | +18 | +16 | 0 | +12 | +31 | -18 | -16 | 0 | -12 |
| Gold spent | 9,025 | 10,758 | 13,325 | 18,350 | 7,865 | 12,400 | 12,250 | 14,200 | 17,000 | 9,485 |
| Multikills | — | — | — | 2× double | 1× double | — | 2× double | 2× double | 1× double, 1× triple | — |
Game ID LOLTMNT04_182443
Methodology →