AL · Patch 16.15 · Summer
Aug 11, 2026, 04:49 PM · 29.3 min · Game 2Scouting line
Pyramid IV Esports won: +12.6k team gold, Top and Jungle won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
CPM
4/3/8
StarScreen
8/1/8
Santa
4/3/12
moe
3/3/8
Deceiving
5/7/9
Akashi
5/4/6
Antonio
3/4/9
Jalleba
6/4/5
Biskoo
1/5/10
Pyke 0n the bike
0/5/13
Draft
3BL Esports
Blue sideFirst pick
ShenCPM
SkarnerSanta
IreliaDeceiving
SyndraAntonio
RellBiskoo
Pyramid IV Esports
Red side
GnarStarScreen
Zedmoe
RenektonAkashi
SylasJalleba
BraumPyke 0n the bike
Objectives
- -2,362
- Gold at 15
- +2,362
- 1
- Dragons
- 3
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 0
- Barons
- 2
- 0
- Towers
- 9
- 9
- Plates
- 36
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line 3BL Esports leads; below, Pyramid IV Esports.
Biggest lead: 3BL Esports +0, Pyramid IV Esports +12,584. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Pyramid IV Esports +1,082 |
| 15 min | Pyramid IV Esports +2,362 |
| 20 min | Pyramid IV Esports +2,638 |
| 25 min | Pyramid IV Esports +7,185 |
| End (29 min) | Pyramid IV Esports +12,584 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Navori FlickerbladeCPM, in 0.3% of the champion's games
Armored AdvanceAkashi, in 0.6% of the champion's games
Armored AdvanceDeceiving, in 8.7% of the champion's games
CPMShen
StarScreenGnar
SantaSkarner
moeZed
DeceivingIrelia
AkashiRenekton
AntonioSyndra
JallebaSylas
BiskooRell
Pyke 0n the bikeBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
3BL Esports
DefeatRed side
Pyramid IV Esports
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 8 / 1 / 8(16) | 283 9.7/m | ||
| moemoe | 3 / 3 / 8(3.67) | 249 8.5/m | |
| 5 / 4 / 6(2.75) | 235 8.0/m | ||
| 6 / 4 / 5(2.75) | 219 7.5/m | ||
| Pyke 0n the bikePyke 0n the bike | 0 / 5 / 13(2.6) | 28 1.0/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/3/8 | 4/3/12 | 5/7/9 | 3/4/9 | 1/5/10 | 8/1/8 | 3/3/8 | 5/4/6 | 6/4/5 | 0/5/13 |
| Kill participation | 70.6% | 94.1% | 82.4% | 70.6% | 64.7% | 72.7% | 50% | 50% | 50% | 59.1% |
| CS | 198 | 183 | 237 | 259 | 19 | 283 | 249 | 235 | 219 | 28 |
| CS per minute | 6.8 | 6.3 | 8.1 | 8.8 | 0.6 | 9.7 | 8.5 | 8.0 | 7.5 | 1.0 |
| Gold | 9,661 | 10,793 | 10,777 | 12,782 | 6,780 | 15,585 | 14,896 | 12,206 | 12,658 | 8,032 |
| Gold share | 19% | 21.2% | 21.2% | 25.2% | 13.3% | 24.6% | 23.5% | 19.3% | 20% | 12.7% |
| Earned gold per minute | 198 | 237 | 236 | 305 | 100 | 401 | 377 | 285 | 301 | 143 |
| Damage to champions | 13,107 | 17,377 | 23,294 | 24,842 | 4,321 | 37,488 | 21,727 | 21,024 | 19,440 | 4,762 |
| Damage share | 15.8% | 21% | 28.1% | 30% | 5.2% | 35.9% | 20.8% | 20.1% | 18.6% | 4.6% |
| Damage per minute | 448 | 594 | 796 | 849 | 148 | 1,281 | 742 | 718 | 664 | 163 |
| Damage taken per minute | 804 | 976 | 1,013 | 547 | 624 | 893 | 834 | 769 | 925 | 653 |
| Damage mitigated per minute | 1,125 | 1,708 | 1,081 | 246 | 680 | 1,160 | 492 | 961 | 784 | 577 |
| Damage to towers | 2,047 | 0 | 3,274 | 1,568 | 0 | 13,140 | 11,248 | 5,961 | 4,124 | 452 |
| Vision score | 23 | 45 | 11 | 20 | 120 | 33 | 50 | 30 | 22 | 144 |
| Wards placed | 10 | 4 | 8 | 11 | 56 | 13 | 6 | 12 | 11 | 54 |
| Wards killed | 2 | 9 | 2 | 3 | 11 | 5 | 11 | 7 | 2 | 17 |
| Control wards | 0 | 3 | 0 | 1 | 19 | 4 | 4 | 2 | 3 | 11 |
| Gold at 15 | 4,441 | 5,485 | 5,753 | 5,724 | 3,573 | 6,685 | 6,274 | 5,409 | 5,292 | 3,678 |
| Gold diff at 10 | -950 | -205 | -620 | +740 | -47 | +950 | +205 | +620 | -740 | +47 |
| Gold diff at 15 | -2,244 | -789 | +344 | +432 | -105 | +2,244 | +789 | -344 | -432 | +105 |
| XP diff at 10 | -484 | -1,113 | -585 | +131 | +50 | +484 | +1,113 | +585 | -131 | -50 |
| XP diff at 15 | -1,250 | -1,277 | +385 | -55 | -125 | +1,250 | +1,277 | -385 | +55 | +125 |
| CS diff at 10 | -37 | -20 | -1 | +13 | -1 | +37 | +20 | +1 | -13 | +1 |
| CS diff at 15 | -55 | -26 | +7 | +7 | -10 | +55 | +26 | -7 | -7 | +10 |
| Gold diff at 20 | -3,913 | -366 | +349 | +1,512 | -220 | +3,913 | +366 | -349 | -1,512 | +220 |
| XP diff at 20 | -1,661 | -937 | +460 | +1,122 | +174 | +1,661 | +937 | -460 | -1,122 | -174 |
| CS diff at 20 | -80 | -31 | -2 | +18 | -11 | +80 | +31 | +2 | -18 | +11 |
| Gold diff at 25 | -4,844 | -2,140 | +23 | +330 | -554 | +4,844 | +2,140 | -23 | -330 | +554 |
| XP diff at 25 | -2,828 | -3,155 | +370 | -112 | +9 | +2,828 | +3,155 | -370 | +112 | -9 |
| CS diff at 25 | -88 | -43 | +11 | +14 | -11 | +88 | +43 | -11 | -14 | +11 |
| Gold spent | 9,250 | 10,075 | 9,950 | 12,475 | 6,370 | 14,283 | 13,200 | 10,225 | 11,375 | 7,760 |
| Multikills | 1× double, 1× triple | 1× double | — | — | — | 1× double, 1× triple | — | 1× double | 2× double | — |
Game ID LOLTMNT04_182683
Methodology →