AL · Patch 16.15 · Summer
Aug 11, 2026, 06:59 PM · 29.3 min · Game 2Scouting line
BAAM Esports won: +12.4k team gold, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
handm
1/4/8
Tayron
2/6/4
ShizuOo
12/2/13
Dean
6/6/7
Koussay
6/3/13
Juggernaut
4/7/8
choego
9/4/10
Lelouch
3/6/8
Seneca
3/6/8
IHEBIC
4/6/10
Draft
BAAM Esports
Blue sideFirst pick
Renektonhandm
SkarnerShizuOo
CassiopeiaKoussay
Jhinchoego
CamilleSeneca
GnG Amazigh
Red side
VayneTayron
Lee SinDean
LeBlancJuggernaut
SyndraLelouch
ShenIHEBIC
Objectives
- -813
- Gold at 15
- +813
- 4
- Dragons
- 0
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 11
- Towers
- 2
- 45
- Plates
- 14
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line BAAM Esports leads; below, GnG Amazigh.
Biggest lead: BAAM Esports +12,377, GnG Amazigh +923. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | GnG Amazigh +923 |
| 15 min | GnG Amazigh +813 |
| 20 min | BAAM Esports +4,148 |
| 25 min | BAAM Esports +5,512 |
| End (29 min) | BAAM Esports +12,377 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Imperial MandateLelouch, in 4.7% of the champion's games
StormsurgeLelouch, in 6.3% of the champion's games
handmRenekton
TayronVayne
ShizuOoSkarner
DeanLee Sin
KoussayCassiopeia
JuggernautLeBlanc
choegoJhin
LelouchSyndra
SenecaCamille
IHEBICShen
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
BAAM Esports
VictoryRed side
GnG Amazigh
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| TayronTayron | 2 / 6 / 4(1) | 221 7.5/m | |
| 6 / 6 / 7(2.17) | 183 6.2/m | ||
| 4 / 7 / 8(1.71) | 193 6.6/m | ||
| 3 / 6 / 8(1.83) | 259 8.8/m | ||
| 4 / 6 / 10(2.33) | 28 1.0/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/8 | 12/2/13 | 6/3/13 | 9/4/10 | 3/6/8 | 2/6/4 | 6/6/7 | 4/7/8 | 3/6/8 | 4/6/10 |
| Kill participation | 29% | 80.6% | 61.3% | 61.3% | 35.5% | 31.6% | 68.4% | 63.2% | 57.9% | 73.7% |
| CS | 160 | 199 | 284 | 255 | 31 | 221 | 183 | 193 | 259 | 28 |
| CS per minute | 5.5 | 6.8 | 9.7 | 8.7 | 1.1 | 7.5 | 6.2 | 6.6 | 8.8 | 1.0 |
| Gold | 10,422 | 15,565 | 15,438 | 15,595 | 9,204 | 9,770 | 11,995 | 10,449 | 13,302 | 8,331 |
| Gold share | 15.7% | 23.5% | 23.3% | 23.5% | 13.9% | 18.1% | 22.3% | 19.4% | 24.7% | 15.5% |
| Earned gold per minute | 224 | 400 | 395 | 401 | 182 | 202 | 278 | 225 | 322 | 153 |
| Damage to champions | 17,724 | 24,695 | 25,753 | 32,377 | 11,179 | 27,586 | 22,013 | 18,040 | 36,100 | 8,851 |
| Damage share | 15.9% | 22.1% | 23% | 29% | 10% | 24.5% | 19.6% | 16% | 32.1% | 7.9% |
| Damage per minute | 605 | 843 | 879 | 1,106 | 382 | 942 | 752 | 616 | 1,233 | 302 |
| Damage taken per minute | 1,167 | 1,622 | 961 | 579 | 786 | 796 | 1,279 | 761 | 600 | 1,045 |
| Damage mitigated per minute | 752 | 2,193 | 721 | 292 | 469 | 462 | 1,364 | 369 | 325 | 1,424 |
| Damage to towers | 5,870 | 2,891 | 12,708 | 9,968 | 1,419 | 4,903 | 257 | 5,055 | 2,212 | 0 |
| Vision score | 34 | 59 | 27 | 25 | 92 | 23 | 30 | 24 | 23 | 116 |
| Wards placed | 9 | 7 | 12 | 10 | 41 | 12 | 13 | 4 | 10 | 55 |
| Wards killed | 5 | 12 | 3 | 5 | 7 | 4 | 5 | 4 | 3 | 11 |
| Control wards | 6 | 8 | 3 | 2 | 10 | 2 | 5 | 2 | 0 | 15 |
| Gold at 15 | 4,387 | 5,545 | 5,864 | 5,789 | 3,912 | 4,526 | 5,211 | 5,259 | 6,425 | 4,889 |
| Gold diff at 10 | -219 | +127 | +239 | -645 | -425 | +219 | -127 | -239 | +645 | +425 |
| Gold diff at 15 | -139 | +334 | +605 | -636 | -977 | +139 | -334 | -605 | +636 | +977 |
| XP diff at 10 | +173 | +387 | +615 | -671 | +210 | -173 | -387 | -615 | +671 | -210 |
| XP diff at 15 | +91 | +945 | +602 | -564 | -252 | -91 | -945 | -602 | +564 | +252 |
| CS diff at 10 | -17 | +12 | +28 | -10 | +6 | +17 | -12 | -28 | +10 | -6 |
| CS diff at 15 | -25 | +28 | +34 | -11 | +6 | +25 | -28 | -34 | +11 | -6 |
| Gold diff at 20 | +816 | +917 | +1,335 | +1,439 | -359 | -816 | -917 | -1,335 | -1,439 | +359 |
| XP diff at 20 | +1,652 | +1,361 | +1,668 | +496 | +10 | -1,652 | -1,361 | -1,668 | -496 | -10 |
| CS diff at 20 | -17 | +18 | +48 | -10 | +7 | +17 | -18 | -48 | +10 | -7 |
| Gold diff at 25 | -418 | +553 | +3,609 | +2,221 | -453 | +418 | -553 | -3,609 | -2,221 | +453 |
| XP diff at 25 | -233 | +2,583 | +5,674 | +1,716 | +659 | +233 | -2,583 | -5,674 | -1,716 | -659 |
| CS diff at 25 | -58 | +3 | +89 | -3 | +3 | +58 | -3 | -89 | +3 | -3 |
| Gold spent | 8,800 | 10,650 | 13,375 | 13,900 | 7,675 | 9,750 | 11,475 | 10,400 | 13,100 | 7,945 |
| Multikills | — | 2× double | 1× double | 2× double | — | — | 1× double, 1× triple | — | — | — |
Game ID LOLTMNT04_182698
Methodology →