PRM · Patch 16.15 · Summer
Aug 12, 2026, 07:25 PM · 34.4 min · Game 2Scouting line
ROSSMANN Centaurs won: +12.5k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Leks
5/3/11
Addusto
4/7/2
jokaa
5/2/10
D4nKa
1/5/10
c0st0m
11/1/7
Sencux
4/3/7
Hazel
4/3/8
Devn
3/1/5
Infoneral
0/3/14
Richu
0/9/9
Draft
ROSSMANN Centaurs
Blue sideFirst pick
YorickLeks
Wukongjokaa
Tristanac0st0m
SyndraHazel
LeonaInfoneral
Eintracht Frankfurt
Red side
JayceAddusto
Xin ZhaoD4nKa
GalioSencux
JhinDevn
ShenRichu
Objectives
- +5,566
- Gold at 15
- -5,566
- 3
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 2
- 43
- Plates
- 14
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line ROSSMANN Centaurs leads; below, Eintracht Frankfurt.
Biggest lead: ROSSMANN Centaurs +12,461, Eintracht Frankfurt +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | ROSSMANN Centaurs +1,519 |
| 15 min | ROSSMANN Centaurs +5,566 |
| 20 min | ROSSMANN Centaurs +3,483 |
| 25 min | ROSSMANN Centaurs +3,129 |
| End (34 min) | ROSSMANN Centaurs +12,461 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Mikael's BlessingRichu, in 6.1% of the champion's games
B. F. Swordjokaa, in 9% of the champion's games
LeksYorick
AddustoJayce
jokaaWukong
D4nKaXin Zhao
c0st0mTristana
SencuxGalio
HazelSyndra
DevnJhin
InfoneralLeona
RichuShen
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
ROSSMANN Centaurs
VictoryRed side
Eintracht Frankfurt
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/3/11 | 5/2/10 | 11/1/7 | 4/3/8 | 0/3/14 | 4/7/2 | 1/5/10 | 4/3/7 | 3/1/5 | 0/9/9 |
| Kill participation | 64% | 60% | 72% | 48% | 56% | 50% | 91.7% | 91.7% | 66.7% | 75% |
| CS | 274 | 240 | 288 | 371 | 44 | 289 | 228 | 258 | 332 | 35 |
| CS per minute | 8.0 | 7.0 | 8.4 | 10.8 | 1.3 | 8.4 | 6.6 | 7.5 | 9.6 | 1.0 |
| Gold | 14,490 | 14,195 | 17,073 | 18,030 | 9,280 | 14,576 | 11,795 | 12,018 | 14,309 | 7,909 |
| Gold share | 19.8% | 19.4% | 23.4% | 24.7% | 12.7% | 24.1% | 19.5% | 19.8% | 23.6% | 13% |
| Earned gold per minute | 290 | 282 | 365 | 393 | 139 | 293 | 212 | 219 | 285 | 99 |
| Damage to champions | 23,271 | 19,237 | 43,613 | 24,744 | 6,747 | 22,919 | 19,278 | 28,056 | 23,289 | 5,542 |
| Damage share | 19.8% | 16.4% | 37.1% | 21% | 5.7% | 23.1% | 19.5% | 28.3% | 23.5% | 5.6% |
| Damage per minute | 676 | 559 | 1,267 | 719 | 196 | 666 | 560 | 815 | 676 | 161 |
| Damage taken per minute | 1,066 | 1,039 | 551 | 518 | 599 | 644 | 1,244 | 914 | 496 | 879 |
| Damage mitigated per minute | 905 | 977 | 344 | 271 | 889 | 522 | 912 | 1,066 | 318 | 1,029 |
| Damage to towers | 8,135 | 5,123 | 19,458 | 5,665 | 147 | 7,749 | 0 | 2,906 | 820 | 0 |
| Vision score | 52 | 47 | 47 | 32 | 138 | 53 | 51 | 30 | 16 | 128 |
| Wards placed | 18 | 11 | 13 | 12 | 52 | 16 | 10 | 11 | 11 | 64 |
| Wards killed | 8 | 6 | 13 | 4 | 19 | 4 | 10 | 3 | 0 | 17 |
| Control wards | 7 | 8 | 2 | 5 | 12 | 2 | 6 | 2 | 3 | 19 |
| Gold at 15 | 6,469 | 6,631 | 6,959 | 6,803 | 3,889 | 5,003 | 5,377 | 5,694 | 5,658 | 3,453 |
| Gold diff at 10 | +134 | +499 | +184 | +418 | +284 | -134 | -499 | -184 | -418 | -284 |
| Gold diff at 15 | +1,466 | +1,254 | +1,265 | +1,145 | +436 | -1,466 | -1,254 | -1,265 | -1,145 | -436 |
| XP diff at 10 | +297 | +399 | -115 | -49 | +386 | -297 | -399 | +115 | +49 | -386 |
| XP diff at 15 | +1,288 | +835 | +470 | +392 | -294 | -1,288 | -835 | -470 | -392 | +294 |
| CS diff at 10 | +4 | +10 | +7 | +17 | +3 | -4 | -10 | -7 | -17 | -3 |
| CS diff at 15 | +5 | +16 | +13 | +12 | +4 | -5 | -16 | -13 | -12 | -4 |
| Gold diff at 20 | +844 | +714 | +329 | +1,034 | +562 | -844 | -714 | -329 | -1,034 | -562 |
| XP diff at 20 | +1,477 | -1,037 | -781 | +140 | -721 | -1,477 | +1,037 | +781 | -140 | +721 |
| CS diff at 20 | +15 | -3 | -6 | +7 | +6 | -15 | +3 | +6 | -7 | -6 |
| Gold diff at 25 | +240 | +676 | +297 | +1,404 | +512 | -240 | -676 | -297 | -1,404 | -512 |
| XP diff at 25 | +1,027 | -1,277 | -663 | +469 | +201 | -1,027 | +1,277 | +663 | -469 | -201 |
| CS diff at 25 | -3 | 0 | -8 | +11 | +7 | +3 | 0 | +8 | -11 | -7 |
| Gold spent | 13,008 | 13,283 | 14,950 | 15,725 | 8,165 | 13,950 | 11,550 | 11,750 | 13,875 | 7,270 |
| Multikills | — | — | 2× double | — | — | 1× double, 1× triple | — | — | — | — |
Game ID LOLTMNT04_183056
Methodology →