PRM · Patch 16.15 · Summer
Aug 13, 2026, 03:58 PM · 27 min · Game 2Scouting line
E WIE EINFACH E-SPORTS won: +8.4k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Leks
2/7/5
Vizicsacsi
10/3/12
jokaa
1/5/4
Afroboi
3/1/6
c0st0m
4/6/2
Relative
8/1/4
Hazel
4/6/5
Noz2k
4/3/8
Infoneral
2/2/8
Wildenbruch
1/5/15
Draft
ROSSMANN Centaurs
Blue sideFirst pick
OlafLeks
Naafirijokaa
Lockec0st0m
YunaraHazel
RakanInfoneral
E WIE EINFACH E-SPORTS
Red side
ShenVizicsacsi
NocturneAfroboi
AkaliRelative
EzrealNoz2k
RellWildenbruch
Objectives
- -602
- Gold at 15
- +602
- 0
- Dragons
- 3
- 0
- Void grubs
- 3
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 0
- Towers
- 7
- 8
- Plates
- 30
- 0
- Inhibitors
- 1
First blood
First dragon
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line ROSSMANN Centaurs leads; below, E WIE EINFACH E-SPORTS.
Biggest lead: ROSSMANN Centaurs +0, E WIE EINFACH E-SPORTS +8,377. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | E WIE EINFACH E-SPORTS +1,028 |
| 15 min | E WIE EINFACH E-SPORTS +602 |
| 20 min | E WIE EINFACH E-SPORTS +4,633 |
| 25 min | E WIE EINFACH E-SPORTS +2,932 |
| End (27 min) | E WIE EINFACH E-SPORTS +8,377 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Randuin's OmenVizicsacsi, in 3.1% of the champion's games
LeksOlaf
VizicsacsiShen
jokaaNaafiri
AfroboiNocturne
c0st0mLocke
RelativeAkali
HazelYunara
Noz2kEzreal
InfoneralRakan
WildenbruchRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
ROSSMANN Centaurs
DefeatRed side
E WIE EINFACH E-SPORTS
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 10 / 3 / 12(7.33) | 212 7.9/m | ||
| 3 / 1 / 6(9) | 220 8.2/m | ||
| 8 / 1 / 4(12) | 244 9.1/m | ||
| 4 / 3 / 8(4) | 249 9.2/m | ||
| 1 / 5 / 15(3.2) | 33 1.2/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/7/5 | 1/5/4 | 4/6/2 | 4/6/5 | 2/2/8 | 10/3/12 | 3/1/6 | 8/1/4 | 4/3/8 | 1/5/15 |
| Kill participation | 53.8% | 38.5% | 46.2% | 69.2% | 76.9% | 84.6% | 34.6% | 46.2% | 46.2% | 61.5% |
| CS | 176 | 205 | 202 | 288 | 31 | 212 | 220 | 244 | 249 | 33 |
| CS per minute | 6.5 | 7.6 | 7.5 | 10.7 | 1.2 | 7.9 | 8.2 | 9.1 | 9.2 | 1.2 |
| Gold | 8,832 | 9,424 | 10,877 | 13,809 | 7,475 | 13,459 | 11,262 | 13,081 | 12,624 | 8,368 |
| Gold share | 17.5% | 18.7% | 21.6% | 27.4% | 14.8% | 22.9% | 19.2% | 22.2% | 21.5% | 14.2% |
| Earned gold per minute | 195 | 217 | 271 | 380 | 145 | 367 | 285 | 353 | 336 | 178 |
| Damage to champions | 16,439 | 10,425 | 16,286 | 18,698 | 5,007 | 30,117 | 8,720 | 23,754 | 25,204 | 5,932 |
| Damage share | 24.6% | 15.6% | 24.4% | 28% | 7.5% | 32.1% | 9.3% | 25.3% | 26.9% | 6.3% |
| Damage per minute | 610 | 387 | 604 | 694 | 186 | 1,118 | 324 | 881 | 935 | 220 |
| Damage taken per minute | 979 | 860 | 1,071 | 730 | 634 | 988 | 980 | 580 | 534 | 630 |
| Damage mitigated per minute | 907 | 453 | 589 | 389 | 832 | 1,640 | 716 | 357 | 215 | 865 |
| Damage to towers | 2,905 | 0 | 1,192 | 804 | 0 | 12,625 | 507 | 12,125 | 7,912 | 1,799 |
| Vision score | 27 | 27 | 25 | 32 | 93 | 28 | 37 | 39 | 39 | 93 |
| Wards placed | 13 | 7 | 7 | 9 | 38 | 10 | 5 | 10 | 12 | 42 |
| Wards killed | 3 | 2 | 5 | 8 | 14 | 6 | 8 | 1 | 11 | 12 |
| Control wards | 5 | 4 | 2 | 2 | 17 | 1 | 3 | 4 | 4 | 20 |
| Gold at 15 | 5,328 | 5,034 | 4,931 | 7,397 | 4,158 | 6,588 | 5,843 | 5,438 | 6,086 | 3,495 |
| Gold diff at 10 | -776 | -474 | -402 | +270 | +354 | +776 | +474 | +402 | -270 | -354 |
| Gold diff at 15 | -1,260 | -809 | -507 | +1,311 | +663 | +1,260 | +809 | +507 | -1,311 | -663 |
| XP diff at 10 | -1,272 | -7 | -18 | +10 | +491 | +1,272 | +7 | +18 | -10 | -491 |
| XP diff at 15 | -1,871 | -936 | -487 | +334 | +798 | +1,871 | +936 | +487 | -334 | -798 |
| CS diff at 10 | -5 | +7 | -9 | -1 | +7 | +5 | -7 | +9 | +1 | -7 |
| CS diff at 15 | -19 | -8 | -10 | +6 | +2 | +19 | +8 | +10 | -6 | -2 |
| Gold diff at 20 | -2,549 | -1,209 | -1,174 | +493 | -194 | +2,549 | +1,209 | +1,174 | -493 | +194 |
| XP diff at 20 | -2,425 | -1,271 | -1,933 | +44 | -621 | +2,425 | +1,271 | +1,933 | -44 | +621 |
| CS diff at 20 | -11 | -19 | -33 | +14 | +4 | +11 | +19 | +33 | -14 | -4 |
| Gold diff at 25 | -3,715 | -1,450 | +33 | +2,387 | -187 | +3,715 | +1,450 | -33 | -2,387 | +187 |
| XP diff at 25 | -2,826 | -194 | -1,795 | +1,766 | +1,186 | +2,826 | +194 | +1,795 | -1,766 | -1,186 |
| CS diff at 25 | -27 | -11 | -40 | +43 | -1 | +27 | +11 | +40 | -43 | +1 |
| Gold spent | 8,625 | 8,525 | 10,600 | 13,300 | 7,295 | 11,425 | 9,275 | 10,650 | 10,458 | 6,825 |
| Multikills | — | — | 1× double, 1× triple | 1× double | — | 1× double | — | 1× double, 1× triple | — | — |
Game ID LOLTMNT04_183109
Methodology →