RL · Patch 16.17 · Summer
Sep 08, 2026, 06:19 PM · 35.7 min · Game 4Scouting line
Forsaken won: +4.8k team gold, Jungle won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Color
3/2/9
frajgo
0/5/8
MAXI
6/3/12
adi1
4/4/5
Decay
8/2/10
Mrozku
3/4/5
Syzyfek
6/1/6
Odi11
6/4/5
Lucker
0/6/11
minemaciek
1/6/6
Draft
Forsaken
Blue sideFirst pick
JayceColor
MaokaiMAXI
Aurelion SolDecay
JhinSyzyfek
RellLucker
Bomba Team
Red side
Yorickfrajgo
Naafiriadi1
RyzeMrozku
CaitlynOdi11
Neekominemaciek
Objectives
- -212
- Gold at 15
- +212
- 1
- Dragons
- 4
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 1
- 7
- Towers
- 7
- 27
- Plates
- 39
- 1
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Forsaken leads; below, Bomba Team.
Biggest lead: Forsaken +4,797, Bomba Team +748. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Bomba Team +748 |
| 15 min | Bomba Team +212 |
| 20 min | Forsaken +2,452 |
| 25 min | Forsaken +1,038 |
| End (36 min) | Forsaken +4,797 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Imperial Mandateminemaciek, in 1.1% of the champion's games
Hextech RocketbeltMrozku, in 2.6% of the champion's games
Maw of Malmortiusadi1, in 6.5% of the champion's games
ColorJayce
frajgoYorick
MAXIMaokai
adi1Naafiri
DecayAurelion Sol
MrozkuRyze
SyzyfekJhin
Odi11Caitlyn
LuckerRell
minemaciekNeeko
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Forsaken
VictoryRed side
Bomba Team
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| frajgofrajgo | 0 / 5 / 8(1.6) | 336 9.4/m | |
| 4 / 4 / 5(2.25) | 265 7.4/m | ||
| 3 / 4 / 5(2) | 316 8.9/m | ||
| 6 / 4 / 5(2.75) | 341 9.6/m | ||
| 1 / 6 / 6(1.17) | 30 0.8/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/9 | 6/3/12 | 8/2/10 | 6/1/6 | 0/6/11 | 0/5/8 | 4/4/5 | 3/4/5 | 6/4/5 | 1/6/6 |
| Kill participation | 52.2% | 78.3% | 78.3% | 52.2% | 47.8% | 57.1% | 64.3% | 57.1% | 78.6% | 50% |
| CS | 348 | 224 | 305 | 348 | 31 | 336 | 265 | 316 | 341 | 30 |
| CS per minute | 9.7 | 6.3 | 8.5 | 9.7 | 0.9 | 9.4 | 7.4 | 8.9 | 9.6 | 0.8 |
| Gold | 14,941 | 14,442 | 15,703 | 19,921 | 8,512 | 14,274 | 13,771 | 13,559 | 18,095 | 9,023 |
| Gold share | 20.3% | 19.6% | 21.4% | 27.1% | 11.6% | 20.8% | 20% | 19.7% | 26.3% | 13.1% |
| Earned gold per minute | 288 | 274 | 310 | 428 | 108 | 270 | 256 | 250 | 377 | 123 |
| Damage to champions | 31,206 | 25,277 | 34,853 | 25,933 | 6,968 | 15,211 | 21,627 | 12,626 | 27,902 | 10,742 |
| Damage share | 25.1% | 20.3% | 28.1% | 20.9% | 5.6% | 17.3% | 24.5% | 14.3% | 31.7% | 12.2% |
| Damage per minute | 874 | 708 | 976 | 726 | 195 | 426 | 606 | 354 | 782 | 301 |
| Damage taken per minute | 619 | 1,146 | 508 | 436 | 713 | 1,204 | 914 | 804 | 656 | 563 |
| Damage mitigated per minute | 523 | 924 | 326 | 305 | 885 | 1,272 | 673 | 479 | 295 | 212 |
| Damage to towers | 9,836 | 5,255 | 3,704 | 11,853 | 647 | 14,077 | 0 | 5,243 | 12,684 | 3,570 |
| Vision score | 46 | 48 | 41 | 24 | 120 | 39 | 49 | 41 | 27 | 152 |
| Wards placed | 18 | 15 | 19 | 12 | 66 | 8 | 9 | 16 | 10 | 72 |
| Wards killed | 11 | 6 | 3 | 1 | 11 | 8 | 10 | 8 | 6 | 12 |
| Control wards | 5 | 3 | 7 | 3 | 13 | 3 | 6 | 5 | 2 | 28 |
| Gold at 15 | 5,792 | 6,472 | 5,890 | 6,157 | 3,676 | 5,830 | 4,955 | 5,734 | 7,515 | 4,165 |
| Gold diff at 10 | +76 | +703 | +545 | -1,724 | -348 | -76 | -703 | -545 | +1,724 | +348 |
| Gold diff at 15 | -38 | +1,517 | +156 | -1,358 | -489 | +38 | -1,517 | -156 | +1,358 | +489 |
| XP diff at 10 | -385 | +239 | +468 | -39 | -4 | +385 | -239 | -468 | +39 | +4 |
| XP diff at 15 | +197 | +280 | +120 | +96 | -5 | -197 | -280 | -120 | -96 | +5 |
| CS diff at 10 | -4 | +6 | +10 | -24 | +8 | +4 | -6 | -10 | +24 | -8 |
| CS diff at 15 | +12 | +1 | +7 | -20 | +6 | -12 | -1 | -7 | +20 | -6 |
| Gold diff at 20 | +533 | +1,842 | +834 | -466 | -291 | -533 | -1,842 | -834 | +466 | +291 |
| XP diff at 20 | +672 | -406 | +883 | +1,566 | -985 | -672 | +406 | -883 | -1,566 | +985 |
| CS diff at 20 | +9 | -21 | +7 | -15 | +1 | -9 | +21 | -7 | +15 | -1 |
| Gold diff at 25 | +53 | +1,495 | +781 | -875 | -416 | -53 | -1,495 | -781 | +875 | +416 |
| XP diff at 25 | -335 | -1,127 | -325 | +1,367 | -1,172 | +335 | +1,127 | +325 | -1,367 | +1,172 |
| CS diff at 25 | -2 | -31 | +4 | -21 | 0 | +2 | +31 | -4 | +21 | 0 |
| Gold spent | 13,725 | 13,475 | 14,325 | 17,325 | 8,100 | 13,783 | 13,100 | 13,875 | 17,250 | 8,690 |
| Multikills | — | 1× double | 1× double | — | — | — | 1× double, 1× triple | 1× double | — | — |
Game ID LOLTMNT04_188441
Methodology →