NLC · Patch 16.17 · Summer
Sep 16, 2026, 04:49 PM · 25.9 min · Game 2Scouting line
Ruddy Corporation won: +15.9k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Robocop
5/0/8
bobista
1/4/1
Anonymouss
4/2/20
Mafro
0/6/4
Nan0
6/1/11
Sayn
1/3/2
Afriibi
9/0/13
Mishi
2/7/0
J3rkie
3/1/17
Guggu
0/7/3
Draft
Ruddy Corporation
Blue sideFirst pick
RumbleRobocop
Jarvan IVAnonymouss
HweiNan0
JhinAfriibi
NautilusJ3rkie
Verdant
Red side
Ornnbobista
Xin ZhaoMafro
AniviaSayn
YunaraMishi
BraumGuggu
Objectives
- +6,441
- Gold at 15
- -6,441
- 3
- Dragons
- 0
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 1
- 35
- Plates
- 11
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ruddy Corporation leads; below, Verdant.
Biggest lead: Ruddy Corporation +15,886, Verdant +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Ruddy Corporation +1,827 |
| 15 min | Ruddy Corporation +6,441 |
| 20 min | Ruddy Corporation +6,874 |
| 25 min | Ruddy Corporation +12,428 |
| End (26 min) | Ruddy Corporation +15,886 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
SwiftmarchNan0, in 0.9% of the champion's games
Lethal TempoMafro, in 1.6% of the champion's games
Yun Tal WildarrowsMishi, in 4.9% of the champion's games
Deathfire TouchAfriibi, in 7.2% of the champion's games
Phantom DancerAfriibi, in 7.5% of the champion's games
Death's DanceAnonymouss, in 8.5% of the champion's games
RobocopRumble
bobistaOrnn
AnonymoussJarvan IV
MafroXin Zhao
Nan0Hwei
SaynAnivia
AfriibiJhin
MishiYunara
J3rkieNautilus
GugguBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ruddy Corporation
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 5 / 0 / 8(13) | 228 8.8/m | ||
| 4 / 2 / 20(12) | 180 7.0/m | ||
| 6 / 1 / 11(17) | 262 10.1/m | ||
| 9 / 0 / 13(22) | 246 9.5/m | ||
| 3 / 1 / 17(20) | 25 1.0/m |
Red side
Verdant
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/0/8 | 4/2/20 | 6/1/11 | 9/0/13 | 3/1/17 | 1/4/1 | 0/6/4 | 1/3/2 | 2/7/0 | 0/7/3 |
| Kill participation | 48.1% | 88.9% | 63% | 81.5% | 74.1% | 50% | 100% | 75% | 50% | 75% |
| CS | 228 | 180 | 262 | 246 | 25 | 199 | 174 | 231 | 237 | 30 |
| CS per minute | 8.8 | 7.0 | 10.1 | 9.5 | 1.0 | 7.7 | 6.7 | 8.9 | 9.2 | 1.2 |
| Gold | 12,125 | 11,380 | 12,280 | 15,727 | 7,903 | 8,704 | 8,649 | 9,258 | 11,071 | 5,847 |
| Gold share | 20.4% | 19.2% | 20.7% | 26.5% | 13.3% | 20% | 19.9% | 21.3% | 25.4% | 13.4% |
| Earned gold per minute | 336 | 307 | 342 | 475 | 172 | 203 | 201 | 225 | 295 | 93 |
| Damage to champions | 23,016 | 10,551 | 24,889 | 33,616 | 6,437 | 8,346 | 6,143 | 13,041 | 12,711 | 2,276 |
| Damage share | 23.4% | 10.7% | 25.3% | 34.1% | 6.5% | 19.6% | 14.4% | 30.7% | 29.9% | 5.4% |
| Damage per minute | 890 | 408 | 962 | 1,300 | 249 | 323 | 237 | 504 | 491 | 88 |
| Damage taken per minute | 384 | 823 | 465 | 244 | 604 | 880 | 1,145 | 902 | 691 | 905 |
| Damage mitigated per minute | 517 | 1,336 | 234 | 141 | 703 | 1,167 | 585 | 385 | 269 | 647 |
| Damage to towers | 6,325 | 6,822 | 11,278 | 11,382 | 632 | 4,152 | 2,990 | 3,884 | 1,052 | 0 |
| Vision score | 37 | 39 | 23 | 15 | 94 | 30 | 25 | 25 | 19 | 74 |
| Wards placed | 17 | 9 | 11 | 9 | 42 | 8 | 2 | 9 | 6 | 28 |
| Wards killed | 0 | 6 | 3 | 1 | 5 | 4 | 7 | 6 | 5 | 11 |
| Control wards | 6 | 5 | 4 | 2 | 16 | 2 | 1 | 3 | 1 | 17 |
| Gold at 15 | 5,728 | 6,287 | 5,821 | 8,534 | 4,149 | 4,441 | 5,232 | 5,420 | 5,619 | 3,366 |
| Gold diff at 10 | +385 | +380 | +376 | +666 | +20 | -385 | -380 | -376 | -666 | -20 |
| Gold diff at 15 | +1,287 | +1,055 | +401 | +2,915 | +783 | -1,287 | -1,055 | -401 | -2,915 | -783 |
| XP diff at 10 | +207 | -164 | -8 | +703 | +414 | -207 | +164 | +8 | -703 | -414 |
| XP diff at 15 | +1,377 | +411 | -187 | +1,815 | +719 | -1,377 | -411 | +187 | -1,815 | -719 |
| CS diff at 10 | +10 | -2 | +9 | +10 | 0 | -10 | +2 | -9 | -10 | 0 |
| CS diff at 15 | +16 | +1 | +6 | +18 | -4 | -16 | -1 | -6 | -18 | +4 |
| Gold diff at 20 | +1,757 | +1,261 | +415 | +2,714 | +727 | -1,757 | -1,261 | -415 | -2,714 | -727 |
| XP diff at 20 | +1,442 | +415 | +337 | +2,655 | -103 | -1,442 | -415 | -337 | -2,655 | +103 |
| CS diff at 20 | +16 | -1 | +5 | +20 | -7 | -16 | +1 | -5 | -20 | +7 |
| Gold diff at 25 | +2,659 | +2,367 | +1,867 | +4,294 | +1,241 | -2,659 | -2,367 | -1,867 | -4,294 | -1,241 |
| XP diff at 25 | +3,509 | +2,423 | +53 | +3,755 | +1,388 | -3,509 | -2,423 | -53 | -3,755 | -1,388 |
| CS diff at 25 | +19 | +6 | +20 | 0 | -5 | -19 | -6 | -20 | 0 | +5 |
| Gold spent | 9,650 | 11,275 | 10,000 | 12,750 | 6,240 | 8,450 | 8,375 | 8,725 | 11,350 | 5,545 |
| Multikills | — | — | 1× double | 1× double | 1× double | — | — | — | — | — |
Game ID LOLTMNT04_188891
Methodology →