LEC · Patch 16.17 · Summer
PlayoffsSep 05, 2026, 10:19 AM · 38.5 minScouting line
G2 Esports won: +9.3k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
BrokenBlade
8/5/8
Naak Nako
3/6/3
SkewMond
2/2/13
Lyncas
6/5/8
Caps
7/0/13
FIESTA
6/4/6
Hans Sama
5/4/8
Carzzy
3/4/9
Labrov
0/7/15
Fleshy
0/3/13
Draft
G2 Esports
Blue side
CamilleBrokenBlade
Xin ZhaoSkewMond
OriannaCaps
AsheHans Sama
SeraphineLabrov
Team Vitality
Red sideFirst pick
AmbessaNaak Nako
ViLyncas
AhriFIESTA
EzrealCarzzy
KarmaFleshy
Objectives
- -2,502
- Gold at 15
- +2,502
- 4
- Dragons
- 2
- 2
- Void grubs
- 1
- 1
- Heralds
- 0
- 2
- Barons
- 1
- 10
- Towers
- 5
- 44
- Plates
- 28
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line G2 Esports leads; below, Team Vitality.
Biggest lead: G2 Esports +9,316, Team Vitality +2,652. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team Vitality +1,119 |
| 15 min | Team Vitality +2,502 |
| 20 min | Team Vitality +2,652 |
| 25 min | Team Vitality +2,548 |
| End (39 min) | G2 Esports +9,316 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Serpent's FangCarzzy, in 3% of the champion's games
Guardian AngelBrokenBlade, in 6.3% of the champion's games
Guardian AngelNaak Nako, in 7.1% of the champion's games
BrokenBladeCamille
Naak NakoAmbessa
SkewMondXin Zhao
LyncasVi
CapsOrianna
FIESTAAhri
Hans SamaAshe
CarzzyEzreal
LabrovSeraphine
FleshyKarma
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
G2 Esports
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 8 / 5 / 8(3.2) | 287 7.5/m | ||
| 2 / 2 / 13(7.5) | 299 7.8/m | ||
| 7 / 0 / 13(20) | 379 9.8/m | ||
| 5 / 4 / 8(3.25) | 375 9.7/m | ||
| 0 / 7 / 15(2.14) | 47 1.2/m |
Red side
Team Vitality
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 8/5/8 | 2/2/13 | 7/0/13 | 5/4/8 | 0/7/15 | 3/6/3 | 6/5/8 | 6/4/6 | 3/4/9 | 0/3/13 |
| Kill participation | 72.7% | 68.2% | 90.9% | 59.1% | 68.2% | 33.3% | 77.8% | 66.7% | 66.7% | 72.2% |
| CS | 287 | 299 | 379 | 375 | 47 | 332 | 257 | 303 | 387 | 49 |
| CS per minute | 7.5 | 7.8 | 9.8 | 9.7 | 1.2 | 8.6 | 6.7 | 7.9 | 10.1 | 1.3 |
| Gold | 17,551 | 15,929 | 19,545 | 19,240 | 10,315 | 15,062 | 15,262 | 15,108 | 18,295 | 9,537 |
| Gold share | 21.3% | 19.3% | 23.7% | 23.3% | 12.5% | 20.6% | 20.8% | 20.6% | 25% | 13% |
| Earned gold per minute | 327 | 284 | 378 | 370 | 138 | 262 | 267 | 263 | 346 | 118 |
| Damage to champions | 38,556 | 22,459 | 30,094 | 25,563 | 8,484 | 29,164 | 19,267 | 35,522 | 34,161 | 10,312 |
| Damage share | 30.8% | 17.9% | 24% | 20.4% | 6.8% | 22.7% | 15% | 27.7% | 26.6% | 8% |
| Damage per minute | 1,002 | 584 | 782 | 664 | 220 | 758 | 501 | 923 | 888 | 268 |
| Damage taken per minute | 1,291 | 1,361 | 373 | 552 | 599 | 1,036 | 856 | 773 | 594 | 557 |
| Damage mitigated per minute | 1,578 | 1,172 | 352 | 327 | 367 | 1,785 | 1,395 | 573 | 335 | 406 |
| Damage to towers | 10,150 | 4,561 | 18,884 | 7,923 | 1,641 | 6,501 | 5,904 | 4,864 | 6,304 | 0 |
| Vision score | 59 | 89 | 63 | 67 | 170 | 45 | 75 | 50 | 49 | 193 |
| Wards placed | 17 | 15 | 17 | 17 | 93 | 12 | 15 | 12 | 18 | 92 |
| Wards killed | 5 | 19 | 17 | 15 | 15 | 8 | 14 | 13 | 15 | 26 |
| Control wards | 10 | 13 | 4 | 7 | 29 | 7 | 13 | 9 | 5 | 34 |
| Gold at 15 | 4,773 | 5,295 | 5,837 | 5,509 | 3,404 | 5,119 | 5,912 | 6,021 | 6,651 | 3,617 |
| Gold diff at 10 | -395 | -182 | -228 | -143 | -171 | +395 | +182 | +228 | +143 | +171 |
| Gold diff at 15 | -346 | -617 | -184 | -1,142 | -213 | +346 | +617 | +184 | +1,142 | +213 |
| XP diff at 10 | -540 | -7 | +178 | -35 | -172 | +540 | +7 | -178 | +35 | +172 |
| XP diff at 15 | -596 | +18 | -279 | -779 | +267 | +596 | -18 | +279 | +779 | -267 |
| CS diff at 10 | -15 | +4 | +5 | -2 | +2 | +15 | -4 | -5 | +2 | -2 |
| CS diff at 15 | -15 | +15 | +2 | -23 | +1 | +15 | -15 | -2 | +23 | -1 |
| Gold diff at 20 | -725 | -481 | +389 | -1,339 | -496 | +725 | +481 | -389 | +1,339 | +496 |
| XP diff at 20 | -1,300 | -105 | +918 | -1,051 | +628 | +1,300 | +105 | -918 | +1,051 | -628 |
| CS diff at 20 | -29 | +13 | +24 | -23 | -4 | +29 | -13 | -24 | +23 | +4 |
| Gold diff at 25 | -584 | -323 | +161 | -1,105 | -697 | +584 | +323 | -161 | +1,105 | +697 |
| XP diff at 25 | -1,418 | +512 | +203 | -1,108 | +667 | +1,418 | -512 | -203 | +1,108 | -667 |
| CS diff at 25 | -52 | +32 | +19 | -14 | -5 | +52 | -32 | -19 | +14 | +5 |
| Gold spent | 16,133 | 13,175 | 17,600 | 15,985 | 8,575 | 15,075 | 13,558 | 15,675 | 18,208 | 8,915 |
| Multikills | 1× double | — | 2× double | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT04_189299
Methodology →