ROL · Patch 16.17 · Summer
PlayoffsSep 10, 2026, 04:55 PM · 25.2 min · Game 2Scouting line
Senshi eSports won: +13.4k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Shourdy
2/2/8
Pipibaat
0/4/2
Markus
4/0/10
Luncafoer
3/6/1
Ag0nyPain
9/1/7
bbmuffin
0/4/0
Ace
6/1/8
CaviaVampier
1/3/0
Strongside
1/0/13
Nightmares
0/5/0
Draft
Senshi eSports
Blue sideFirst pick
K'SanteShourdy
Cho'GathMarkus
SyndraAg0nyPain
XayahAce
NautilusStrongside
The Bandits
Red side
RumblePipibaat
WukongLuncafoer
Aniviabbmuffin
ZeriCaviaVampier
RakanNightmares
Objectives
- +3,341
- Gold at 15
- -3,341
- 4
- Dragons
- 0
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 8
- Towers
- 1
- 34
- Plates
- 12
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Senshi eSports leads; below, The Bandits.
Biggest lead: Senshi eSports +13,553, The Bandits +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Senshi eSports +1,877 |
| 15 min | Senshi eSports +3,341 |
| 20 min | Senshi eSports +6,851 |
| 25 min | Senshi eSports +13,553 |
| End (25 min) | Senshi eSports +13,387 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
No off-meta choices in this game: everyone followed the season's most common builds.
ShourdyK'Sante
PipibaatRumble
MarkusCho'Gath
LuncafoerWukong
Ag0nyPainSyndra
bbmuffinAnivia
AceXayah
CaviaVampierZeri
StrongsideNautilus
NightmaresRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Senshi eSports
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 2 / 8(5) | 183 7.3/m | ||
| MarkusMarkus | 4 / 0 / 10(14) | 218 8.6/m | |
| Ag0nyPainAg0nyPainFB | 9 / 1 / 7(16) | 256 10.2/m | |
| 6 / 1 / 8(14) | 233 9.2/m | ||
| StrongsideStrongside | 1 / 0 / 13(14) | 24 1.0/m |
Red side
The Bandits
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 0 / 4 / 2(0.5) | 189 7.5/m | ||
| LuncafoerLuncafoer | 3 / 6 / 1(0.67) | 177 7.0/m | |
| bbmuffinbbmuffin | 0 / 4 / 0(0) | 220 8.7/m | |
| CaviaVampierCaviaVampier | 1 / 3 / 0(0.33) | 229 9.1/m | |
| 0 / 5 / 0(0) | 28 1.1/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/8 | 4/0/10 | 9/1/7 | 6/1/8 | 1/0/13 | 0/4/2 | 3/6/1 | 0/4/0 | 1/3/0 | 0/5/0 |
| Kill participation | 45.5% | 63.6% | 72.7% | 63.6% | 63.6% | 50% | 100% | 0% | 25% | 0% |
| CS | 183 | 218 | 256 | 233 | 24 | 189 | 177 | 220 | 229 | 28 |
| CS per minute | 7.3 | 8.6 | 10.2 | 9.2 | 1.0 | 7.5 | 7.0 | 8.7 | 9.1 | 1.1 |
| Gold | 10,565 | 11,516 | 13,436 | 12,994 | 6,741 | 7,779 | 9,815 | 8,186 | 10,542 | 5,543 |
| Gold share | 19.1% | 20.8% | 24.3% | 23.5% | 12.2% | 18.6% | 23.4% | 19.6% | 25.2% | 13.2% |
| Earned gold per minute | 286 | 323 | 399 | 382 | 134 | 175 | 256 | 191 | 285 | 86 |
| Damage to champions | 15,667 | 16,546 | 20,554 | 19,448 | 6,511 | 15,141 | 10,443 | 11,188 | 10,626 | 3,297 |
| Damage share | 19.9% | 21% | 26.1% | 24.7% | 8.3% | 29.9% | 20.6% | 22.1% | 21% | 6.5% |
| Damage per minute | 621 | 656 | 815 | 771 | 258 | 600 | 414 | 444 | 421 | 131 |
| Damage taken per minute | 824 | 1,072 | 398 | 568 | 481 | 681 | 909 | 971 | 505 | 562 |
| Damage mitigated per minute | 2,012 | 951 | 182 | 339 | 815 | 768 | 1,086 | 455 | 288 | 615 |
| Damage to towers | 12,568 | 3,141 | 9,287 | 10,038 | 260 | 1,426 | 0 | 4,632 | 4,234 | 0 |
| Vision score | 25 | 32 | 23 | 20 | 86 | 15 | 20 | 25 | 19 | 91 |
| Wards placed | 11 | 5 | 12 | 10 | 34 | 8 | 4 | 12 | 5 | 37 |
| Wards killed | 2 | 6 | 2 | 4 | 9 | 1 | 3 | 6 | 6 | 10 |
| Control wards | 1 | 3 | 3 | 1 | 12 | 0 | 2 | 4 | 0 | 8 |
| Gold at 15 | 5,570 | 6,450 | 6,420 | 5,952 | 3,480 | 4,729 | 5,748 | 5,121 | 5,528 | 3,405 |
| Gold diff at 10 | +372 | +219 | +1,000 | +204 | +82 | -372 | -219 | -1,000 | -204 | -82 |
| Gold diff at 15 | +841 | +702 | +1,299 | +424 | +75 | -841 | -702 | -1,299 | -424 | -75 |
| XP diff at 10 | +390 | +113 | +4 | +726 | -130 | -390 | -113 | -4 | -726 | +130 |
| XP diff at 15 | +757 | +787 | +101 | +1,276 | -1,007 | -757 | -787 | -101 | -1,276 | +1,007 |
| CS diff at 10 | +8 | +6 | +6 | +6 | +2 | -8 | -6 | -6 | -6 | -2 |
| CS diff at 15 | +11 | +22 | +12 | +3 | -4 | -11 | -22 | -12 | -3 | +4 |
| Gold diff at 20 | +1,477 | +1,231 | +2,562 | +1,373 | +208 | -1,477 | -1,231 | -2,562 | -1,373 | -208 |
| XP diff at 20 | +1,629 | +1,417 | +385 | +1,793 | +154 | -1,629 | -1,417 | -385 | -1,793 | -154 |
| CS diff at 20 | +6 | +29 | +8 | +15 | -2 | -6 | -29 | -8 | -15 | +2 |
| Gold diff at 25 | +2,657 | +1,773 | +4,540 | +3,433 | +1,150 | -2,657 | -1,773 | -4,540 | -3,433 | -1,150 |
| XP diff at 25 | +2,871 | +3,182 | +1,251 | +2,470 | +2,681 | -2,871 | -3,182 | -1,251 | -2,470 | -2,681 |
| CS diff at 25 | -6 | +41 | +36 | +4 | -4 | +6 | -41 | -36 | -4 | +4 |
| Gold spent | 10,175 | 10,725 | 10,725 | 10,875 | 5,450 | 7,650 | 9,433 | 7,800 | 9,350 | 4,910 |
| Multikills | — | — | 1× double | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT04_189591
Methodology →