AL · Patch 16.17 · Summer
PlayoffsSep 14, 2026, 04:08 PM · 28.7 minScouting line
BAAM Esports won: +9.6k team gold, Jungle won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
StarScreen
2/4/3
handm
4/0/8
moe
2/6/5
ShizuOo
12/3/7
Akashi
2/4/2
Koussay
3/3/14
Jalleba
3/6/4
choego
4/3/10
Mahonix
1/3/6
Seneca
0/1/13
Draft
Pyramid IV Esports
Blue sideFirst pick
GnarStarScreen
Nocturnemoe
AhriAkashi
CaitlynJalleba
Renata GlascMahonix
BAAM Esports
Red side
Malphitehandm
WukongShizuOo
OriannaKoussay
Sivirchoego
NautilusSeneca
Objectives
- +1,526
- Gold at 15
- -1,526
- 1
- Dragons
- 3
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 9
- 27
- Plates
- 39
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Pyramid IV Esports leads; below, BAAM Esports.
Biggest lead: Pyramid IV Esports +2,065, BAAM Esports +9,574. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | BAAM Esports +592 |
| 15 min | Pyramid IV Esports +1,526 |
| 20 min | Pyramid IV Esports +2,065 |
| 25 min | BAAM Esports +1,621 |
| End (29 min) | BAAM Esports +9,574 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
No off-meta choices in this game: everyone followed the season's most common builds.
StarScreenGnar
handmMalphite
moeNocturne
ShizuOoWukong
AkashiAhri
KoussayOrianna
JallebaCaitlyn
choegoSivir
MahonixRenata Glasc
SenecaNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Pyramid IV Esports
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 4 / 3(1.25) | 200 7.0/m | ||
| moemoe | 2 / 6 / 5(1.17) | 192 6.7/m | |
| 2 / 4 / 2(1) | 216 7.5/m | ||
| 3 / 6 / 4(1.17) | 263 9.2/m | ||
| 1 / 3 / 6(2.33) | 27 0.9/m |
Red side
BAAM Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/3 | 2/6/5 | 2/4/2 | 3/6/4 | 1/3/6 | 4/0/8 | 12/3/7 | 3/3/14 | 4/3/10 | 0/1/13 |
| Kill participation | 50% | 70% | 40% | 70% | 70% | 52.2% | 82.6% | 73.9% | 60.9% | 56.5% |
| CS | 200 | 192 | 216 | 263 | 27 | 203 | 220 | 253 | 263 | 31 |
| CS per minute | 7.0 | 6.7 | 7.5 | 9.2 | 0.9 | 7.1 | 7.7 | 8.8 | 9.2 | 1.1 |
| Gold | 10,547 | 10,281 | 10,938 | 12,720 | 7,879 | 10,718 | 15,813 | 12,299 | 15,018 | 8,091 |
| Gold share | 20.1% | 19.6% | 20.9% | 24.3% | 15% | 17.3% | 25.5% | 19.9% | 24.2% | 13.1% |
| Earned gold per minute | 236 | 226 | 249 | 311 | 143 | 241 | 419 | 297 | 391 | 150 |
| Damage to champions | 19,921 | 12,742 | 18,407 | 20,578 | 6,934 | 20,848 | 24,016 | 20,489 | 24,564 | 5,842 |
| Damage share | 25.4% | 16.2% | 23.4% | 26.2% | 8.8% | 21.8% | 25.1% | 21.4% | 25.7% | 6.1% |
| Damage per minute | 694 | 444 | 641 | 717 | 242 | 726 | 837 | 714 | 856 | 204 |
| Damage taken per minute | 1,040 | 1,153 | 758 | 785 | 680 | 678 | 1,115 | 505 | 577 | 568 |
| Damage mitigated per minute | 804 | 697 | 370 | 427 | 723 | 1,817 | 1,165 | 463 | 355 | 912 |
| Damage to towers | 6,307 | 2,428 | 8,242 | 6,975 | 1,487 | 5,031 | 5,324 | 6,667 | 18,077 | 727 |
| Vision score | 47 | 40 | 31 | 24 | 108 | 32 | 52 | 25 | 32 | 112 |
| Wards placed | 12 | 15 | 7 | 11 | 46 | 10 | 5 | 14 | 8 | 54 |
| Wards killed | 8 | 2 | 8 | 4 | 14 | 6 | 11 | 2 | 11 | 10 |
| Control wards | 6 | 7 | 3 | 2 | 11 | 5 | 4 | 5 | 0 | 21 |
| Gold at 15 | 5,130 | 5,676 | 5,743 | 6,834 | 4,190 | 4,981 | 6,262 | 5,519 | 5,717 | 3,568 |
| Gold diff at 10 | -59 | -514 | -204 | +131 | +54 | +59 | +514 | +204 | -131 | -54 |
| Gold diff at 15 | +149 | -586 | +224 | +1,117 | +622 | -149 | +586 | -224 | -1,117 | -622 |
| XP diff at 10 | -278 | +158 | -266 | -201 | +105 | +278 | -158 | +266 | +201 | -105 |
| XP diff at 15 | -548 | +105 | -842 | -30 | +802 | +548 | -105 | +842 | +30 | -802 |
| CS diff at 10 | +9 | +3 | -7 | +12 | -9 | -9 | -3 | +7 | -12 | +9 |
| CS diff at 15 | +10 | -9 | -13 | +28 | -8 | -10 | +9 | +13 | -28 | +8 |
| Gold diff at 20 | +957 | -958 | -650 | +1,990 | +726 | -957 | +958 | +650 | -1,990 | -726 |
| XP diff at 20 | -302 | -548 | -2,047 | +224 | +1,116 | +302 | +548 | +2,047 | -224 | -1,116 |
| CS diff at 20 | +17 | -16 | -36 | +26 | -7 | -17 | +16 | +36 | -26 | +7 |
| Gold diff at 25 | +1,443 | -3,198 | -1,576 | +1,521 | +189 | -1,443 | +3,198 | +1,576 | -1,521 | -189 |
| XP diff at 25 | -1,615 | -2,841 | -3,678 | -107 | -240 | +1,615 | +2,841 | +3,678 | +107 | +240 |
| CS diff at 25 | +13 | -30 | -47 | +34 | -6 | -13 | +30 | +47 | -34 | +6 |
| Gold spent | 10,083 | 9,975 | 10,835 | 12,600 | 7,165 | 9,575 | 12,658 | 12,525 | 12,800 | 7,060 |
| Multikills | — | — | — | 1× double | — | — | 2× double | — | 1× double, 1× triple | — |
Game ID LOLTMNT04_189843
Methodology →