ROL · Patch 16.17 · Summer
PlayoffsSep 15, 2026, 04:20 PM · 33.3 minScouting line
Senshi eSports won: +10.2k team gold, Top, Jungle and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Shourdy
9/2/4
Ilyxøu
6/9/4
Markus
5/4/7
Oguzkhan
3/6/12
Ag0nyPain
4/2/12
STANIK
5/3/5
Ace
7/3/12
Slyv3r
2/3/9
Strongside
1/7/16
Stookbeer
2/5/11
Draft
Senshi eSports
Blue sideFirst pick
K'SanteShourdy
WukongMarkus
CassiopeiaAg0nyPain
CaitlynAce
NautilusStrongside
mCon esports
Red side
CamilleIlyxøu
Lee SinOguzkhan
ViktorSTANIK
ZiggsSlyv3r
BardStookbeer
Objectives
- +1,395
- Gold at 15
- -1,395
- 4
- Dragons
- 0
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 1
- 8
- Towers
- 3
- 32
- Plates
- 16
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Senshi eSports leads; below, mCon esports.
Biggest lead: Senshi eSports +10,164, mCon esports +111. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Senshi eSports +1,035 |
| 15 min | Senshi eSports +1,395 |
| 20 min | Senshi eSports +1,843 |
| 25 min | mCon esports +111 |
| End (33 min) | Senshi eSports +10,164 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Liandry's TormentStookbeer, in 2.5% of the champion's games
ShourdyK'Sante
IlyxøuCamille
MarkusWukong
OguzkhanLee Sin
Ag0nyPainCassiopeia
STANIKViktor
AceCaitlyn
Slyv3rZiggs
StrongsideNautilus
StookbeerBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Senshi eSports
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 9 / 2 / 4(6.5) | 248 7.5/m | ||
| MarkusMarkus | 5 / 4 / 7(3) | 284 8.5/m | |
| Ag0nyPainAg0nyPain | 4 / 2 / 12(8) | 306 9.2/m | |
| 7 / 3 / 12(6.33) | 308 9.3/m | ||
| StrongsideStrongside | 1 / 7 / 16(2.43) | 30 0.9/m |
Red side
mCon esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 9/2/4 | 5/4/7 | 4/2/12 | 7/3/12 | 1/7/16 | 6/9/4 | 3/6/12 | 5/3/5 | 2/3/9 | 2/5/11 |
| Kill participation | 50% | 46.2% | 61.5% | 73.1% | 65.4% | 55.6% | 83.3% | 55.6% | 61.1% | 72.2% |
| CS | 248 | 284 | 306 | 308 | 30 | 227 | 164 | 330 | 305 | 57 |
| CS per minute | 7.5 | 8.5 | 9.2 | 9.3 | 0.9 | 6.8 | 4.9 | 9.9 | 9.2 | 1.7 |
| Gold | 14,289 | 15,082 | 14,619 | 18,090 | 9,020 | 12,169 | 11,421 | 14,083 | 13,606 | 9,657 |
| Gold share | 20.1% | 21.2% | 20.6% | 25.4% | 12.7% | 20% | 18.7% | 23.1% | 22.3% | 15.8% |
| Earned gold per minute | 299 | 323 | 309 | 413 | 140 | 235 | 213 | 293 | 278 | 160 |
| Damage to champions | 27,898 | 18,885 | 22,086 | 23,548 | 6,423 | 24,588 | 13,003 | 26,548 | 29,021 | 8,523 |
| Damage share | 28.2% | 19.1% | 22.3% | 23.8% | 6.5% | 24.2% | 12.8% | 26.1% | 28.5% | 8.4% |
| Damage per minute | 839 | 568 | 664 | 708 | 193 | 739 | 391 | 798 | 872 | 256 |
| Damage taken per minute | 952 | 890 | 729 | 561 | 693 | 1,132 | 1,024 | 435 | 357 | 657 |
| Damage mitigated per minute | 1,952 | 806 | 310 | 223 | 983 | 1,177 | 984 | 584 | 202 | 434 |
| Damage to towers | 10,833 | 10,285 | 6,842 | 8,787 | 0 | 4,776 | 0 | 8,532 | 3,458 | 0 |
| Vision score | 34 | 49 | 36 | 43 | 129 | 22 | 38 | 23 | 36 | 197 |
| Wards placed | 15 | 12 | 15 | 12 | 61 | 11 | 26 | 11 | 16 | 61 |
| Wards killed | 5 | 9 | 7 | 9 | 14 | 1 | 0 | 2 | 5 | 41 |
| Control wards | 3 | 10 | 3 | 3 | 19 | 1 | 12 | 1 | 9 | 18 |
| Gold at 15 | 6,002 | 5,578 | 5,352 | 6,732 | 3,523 | 4,938 | 4,973 | 6,073 | 5,371 | 4,437 |
| Gold diff at 10 | +725 | +487 | -362 | +355 | -170 | -725 | -487 | +362 | -355 | +170 |
| Gold diff at 15 | +1,064 | +605 | -721 | +1,361 | -914 | -1,064 | -605 | +721 | -1,361 | +914 |
| XP diff at 10 | +514 | +394 | -20 | -122 | -250 | -514 | -394 | +20 | +122 | +250 |
| XP diff at 15 | +1,240 | +747 | -438 | +153 | -204 | -1,240 | -747 | +438 | -153 | +204 |
| CS diff at 10 | +4 | +22 | -7 | +9 | -1 | -4 | -22 | +7 | -9 | +1 |
| CS diff at 15 | +20 | +31 | -18 | +17 | +1 | -20 | -31 | +18 | -17 | -1 |
| Gold diff at 20 | +1,755 | +1,038 | -1,314 | +1,447 | -1,083 | -1,755 | -1,038 | +1,314 | -1,447 | +1,083 |
| XP diff at 20 | +2,279 | +1,978 | -972 | -553 | -112 | -2,279 | -1,978 | +972 | +553 | +112 |
| CS diff at 20 | +25 | +60 | -31 | -1 | -1 | -25 | -60 | +31 | +1 | +1 |
| Gold diff at 25 | +828 | +1,127 | -999 | +288 | -1,355 | -828 | -1,127 | +999 | -288 | +1,355 |
| XP diff at 25 | +1,024 | +3,180 | +1,665 | -2,105 | -801 | -1,024 | -3,180 | -1,665 | +2,105 | +801 |
| CS diff at 25 | +14 | +91 | -14 | -19 | -16 | -14 | -91 | +14 | +19 | +16 |
| Gold spent | 13,985 | 12,283 | 13,175 | 14,875 | 7,860 | 12,058 | 10,950 | 13,265 | 13,475 | 9,410 |
| Multikills | 1× double | 1× double | — | 2× double, 1× triple | — | — | — | 1× double | — | — |
Game ID LOLTMNT04_189882
Methodology →