AL · Patch 16.17 · Summer
PlayoffsSep 16, 2026, 05:06 PM · 23.3 min · Game 2Scouting line
JSK Esports won: +10.6k team gold, Mid, Bot and Support won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Dionelux
4/1/12
StarScreen
0/3/1
Exan
4/2/15
moe
3/7/4
VAEII
11/0/8
Akashi
3/6/0
Aeru
7/1/11
Jalleba
1/7/4
marlon
4/4/16
Mahonix
1/7/3
Draft
JSK Esports
Blue sideFirst pick
OrnnDionelux
Jarvan IVExan
HweiVAEII
SivirAeru
Lulumarlon
Pyramid IV Esports
Red side
GwenStarScreen
Jaycemoe
LockeAkashi
YunaraJalleba
AlistarMahonix
Objectives
- +5,162
- Gold at 15
- -5,162
- 3
- Dragons
- 0
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 3
- 40
- Plates
- 23
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line JSK Esports leads; below, Pyramid IV Esports.
Biggest lead: JSK Esports +10,611, Pyramid IV Esports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | JSK Esports +2,813 |
| 15 min | JSK Esports +5,162 |
| 20 min | JSK Esports +6,128 |
| End (23 min) | JSK Esports +10,611 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Zeke's ConvergenceDionelux, in 4.4% of the champion's games
Bastionbreakermoe, in 7.4% of the champion's games
Last Whispermoe, in 9.9% of the champion's games
Summon AeryVAEII, in 14% of the champion's games
DioneluxOrnn
StarScreenGwen
ExanJarvan IV
moeJayce
VAEIIHwei
AkashiLocke
AeruSivir
JallebaYunara
marlonLulu
MahonixAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
JSK Esports
VictoryRed side
Pyramid IV Esports
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 0 / 3 / 1(0.33) | 227 9.7/m | ||
| moemoe | 3 / 7 / 4(1) | 162 7.0/m | |
| 3 / 6 / 0(0.5) | 182 7.8/m | ||
| 1 / 7 / 4(0.71) | 185 7.9/m | ||
| 1 / 7 / 3(0.57) | 16 0.7/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/1/12 | 4/2/15 | 11/0/8 | 7/1/11 | 4/4/16 | 0/3/1 | 3/7/4 | 3/6/0 | 1/7/4 | 1/7/3 |
| Kill participation | 53.3% | 63.3% | 63.3% | 60% | 66.7% | 12.5% | 87.5% | 37.5% | 62.5% | 50% |
| CS | 159 | 154 | 212 | 260 | 17 | 227 | 162 | 182 | 185 | 16 |
| CS per minute | 6.8 | 6.6 | 9.1 | 11.2 | 0.7 | 9.7 | 7.0 | 7.8 | 7.9 | 0.7 |
| Gold | 9,652 | 10,871 | 12,632 | 13,995 | 8,802 | 8,676 | 11,264 | 9,640 | 9,899 | 5,862 |
| Gold share | 17.3% | 19.4% | 22.6% | 25% | 15.7% | 19.1% | 24.8% | 21.3% | 21.8% | 12.9% |
| Earned gold per minute | 280 | 333 | 408 | 467 | 244 | 238 | 350 | 280 | 291 | 118 |
| Damage to champions | 12,099 | 9,496 | 22,319 | 18,740 | 9,205 | 7,544 | 22,478 | 5,817 | 10,442 | 2,593 |
| Damage share | 16.8% | 13.2% | 31.1% | 26.1% | 12.8% | 15.4% | 46% | 11.9% | 21.4% | 5.3% |
| Damage per minute | 520 | 408 | 959 | 805 | 395 | 324 | 965 | 250 | 448 | 111 |
| Damage taken per minute | 770 | 893 | 255 | 625 | 662 | 820 | 741 | 923 | 575 | 829 |
| Damage mitigated per minute | 1,053 | 989 | 120 | 323 | 248 | 727 | 405 | 469 | 270 | 995 |
| Damage to towers | 3,182 | 4,869 | 10,986 | 12,766 | 3,442 | 7,439 | 5,676 | 10,011 | 2,587 | 0 |
| Vision score | 24 | 35 | 18 | 19 | 60 | 26 | 29 | 20 | 18 | 66 |
| Wards placed | 11 | 9 | 8 | 9 | 27 | 7 | 2 | 4 | 7 | 33 |
| Wards killed | 1 | 3 | 3 | 3 | 6 | 4 | 7 | 3 | 5 | 6 |
| Control wards | 5 | 7 | 1 | 2 | 10 | 1 | 1 | 1 | 0 | 18 |
| Gold at 15 | 5,434 | 6,154 | 6,990 | 7,780 | 4,944 | 5,417 | 6,801 | 5,306 | 5,313 | 3,303 |
| Gold diff at 10 | +411 | -482 | +575 | +1,477 | +832 | -411 | +482 | -575 | -1,477 | -832 |
| Gold diff at 15 | +17 | -647 | +1,684 | +2,467 | +1,641 | -17 | +647 | -1,684 | -2,467 | -1,641 |
| XP diff at 10 | -397 | +406 | +330 | +1,419 | +330 | +397 | -406 | -330 | -1,419 | -330 |
| XP diff at 15 | -356 | +473 | +740 | +2,010 | +689 | +356 | -473 | -740 | -2,010 | -689 |
| CS diff at 10 | -25 | +3 | +12 | +43 | +2 | +25 | -3 | -12 | -43 | -2 |
| CS diff at 15 | -37 | -16 | +13 | +46 | +2 | +37 | +16 | -13 | -46 | -2 |
| Gold diff at 20 | +1,268 | -1,459 | +1,738 | +2,473 | +2,108 | -1,268 | +1,459 | -1,738 | -2,473 | -2,108 |
| XP diff at 20 | +994 | +396 | +2,000 | +939 | +1,412 | -994 | -396 | -2,000 | -939 | -1,412 |
| CS diff at 20 | -46 | -11 | +25 | +49 | +2 | +46 | +11 | -25 | -49 | -2 |
| Gold spent | 9,425 | 8,175 | 10,125 | 11,600 | 7,540 | 7,625 | 11,125 | 9,475 | 9,700 | 5,510 |
| Multikills | — | 1× double | — | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT04_189934
Methodology →