LEC · Patch 16.17 · Summer
PlayoffsSep 19, 2026, 05:16 PM · 26.1 min · Game 3Scouting line
Movistar KOI won: +15.0k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Myrwn
4/0/6
Canna
0/6/0
Elyoya
10/0/5
Yike
1/2/1
Jojopyun
2/2/11
kyeahoo
2/4/1
Supa
3/1/7
Caliste
0/3/1
Alvaro
0/0/15
Busio
0/4/0
Draft
Movistar KOI
Blue side
ShyvanaMyrwn
QiyanaElyoya
SyndraJojopyun
SivirSupa
RakanAlvaro
Karmine Corp
Red sideFirst pick
AmbessaCanna
Dr. MundoYike
LeBlanckyeahoo
EzrealCaliste
KarmaBusio
Objectives
- +3,899
- Gold at 15
- -3,899
- 2
- Dragons
- 2
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 0
- 37
- Plates
- 9
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Movistar KOI leads; below, Karmine Corp.
Biggest lead: Movistar KOI +15,031, Karmine Corp +418. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Karmine Corp +418 |
| 15 min | Movistar KOI +3,899 |
| 20 min | Movistar KOI +6,249 |
| 25 min | Movistar KOI +11,703 |
| End (26 min) | Movistar KOI +15,031 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Crimson Luciditykyeahoo, in 8% of the champion's games
Liandry's TormentMyrwn, in 9.9% of the champion's games
MyrwnShyvana
CannaAmbessa
ElyoyaQiyana
YikeDr. Mundo
JojopyunSyndra
kyeahooLeBlanc
SupaSivir
CalisteEzreal
AlvaroRakan
BusioKarma
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Movistar KOI
VictoryRed side
Karmine Corp
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/0/6 | 10/0/5 | 2/2/11 | 3/1/7 | 0/0/15 | 0/6/0 | 1/2/1 | 2/4/1 | 0/3/1 | 0/4/0 |
| Kill participation | 52.6% | 78.9% | 68.4% | 52.6% | 78.9% | 0% | 66.7% | 100% | 33.3% | 0% |
| CS | 212 | 200 | 226 | 264 | 31 | 206 | 183 | 201 | 271 | 23 |
| CS per minute | 8.1 | 7.7 | 8.7 | 10.1 | 1.2 | 7.9 | 7.0 | 7.7 | 10.4 | 0.9 |
| Gold | 10,350 | 14,844 | 10,291 | 13,259 | 7,770 | 7,659 | 8,720 | 8,914 | 10,518 | 5,672 |
| Gold share | 18.3% | 26.3% | 18.2% | 23.5% | 13.7% | 18.5% | 21% | 21.5% | 25.4% | 13.7% |
| Earned gold per minute | 264 | 436 | 262 | 376 | 165 | 161 | 202 | 209 | 271 | 85 |
| Damage to champions | 21,391 | 21,226 | 20,443 | 20,964 | 6,278 | 10,669 | 9,759 | 15,323 | 13,040 | 5,918 |
| Damage share | 23.7% | 23.5% | 22.6% | 23.2% | 7% | 19.5% | 17.8% | 28% | 23.8% | 10.8% |
| Damage per minute | 821 | 814 | 784 | 804 | 241 | 409 | 374 | 588 | 500 | 227 |
| Damage taken per minute | 738 | 519 | 566 | 503 | 603 | 1,076 | 1,104 | 790 | 663 | 603 |
| Damage mitigated per minute | 1,255 | 298 | 282 | 271 | 715 | 1,241 | 723 | 387 | 327 | 326 |
| Damage to towers | 7,266 | 10,184 | 5,999 | 10,499 | 2,415 | 2,187 | 0 | 2,561 | 5,310 | 657 |
| Vision score | 41 | 49 | 32 | 20 | 94 | 28 | 47 | 44 | 24 | 79 |
| Wards placed | 11 | 9 | 13 | 11 | 43 | 10 | 9 | 7 | 10 | 40 |
| Wards killed | 5 | 7 | 3 | 2 | 14 | 1 | 10 | 12 | 3 | 9 |
| Control wards | 5 | 5 | 5 | 4 | 17 | 3 | 8 | 6 | 3 | 9 |
| Gold at 15 | 5,688 | 6,647 | 5,561 | 6,813 | 3,949 | 4,860 | 5,373 | 5,106 | 5,895 | 3,525 |
| Gold diff at 10 | -18 | +126 | +131 | -464 | -193 | +18 | -126 | -131 | +464 | +193 |
| Gold diff at 15 | +828 | +1,274 | +455 | +918 | +424 | -828 | -1,274 | -455 | -918 | -424 |
| XP diff at 10 | -55 | -195 | +236 | -378 | +208 | +55 | +195 | -236 | +378 | -208 |
| XP diff at 15 | +562 | +1,048 | +366 | +83 | +1,115 | -562 | -1,048 | -366 | -83 | -1,115 |
| CS diff at 10 | 0 | -1 | +2 | -19 | +2 | 0 | +1 | -2 | +19 | -2 |
| CS diff at 15 | +2 | +3 | +1 | -8 | +3 | -2 | -3 | -1 | +8 | -3 |
| Gold diff at 20 | +1,155 | +2,773 | +365 | +1,117 | +839 | -1,155 | -2,773 | -365 | -1,117 | -839 |
| XP diff at 20 | +966 | +671 | +2,050 | -130 | +913 | -966 | -671 | -2,050 | +130 | -913 |
| CS diff at 20 | -3 | 0 | +27 | -16 | +6 | +3 | 0 | -27 | +16 | -6 |
| Gold diff at 25 | +2,095 | +5,447 | +1,091 | +1,515 | +1,555 | -2,095 | -5,447 | -1,091 | -1,515 | -1,555 |
| XP diff at 25 | +2,912 | +2,842 | +3,121 | +1,558 | +1,465 | -2,912 | -2,842 | -3,121 | -1,558 | -1,465 |
| CS diff at 25 | 0 | +16 | +23 | -19 | +8 | 0 | -16 | -23 | +19 | -8 |
| Gold spent | 9,675 | 10,575 | 9,675 | 10,100 | 5,875 | 7,825 | 8,375 | 8,925 | 10,283 | 5,165 |
| Multikills | — | 1× double, 1× triple, 1× quadra | — | — | — | — | — | — | — | — |
Game ID LOLTMNT04_190160
Methodology →