LEC · Patch 16.17 · Summer
PlayoffsSep 18, 2026, 04:24 PM · 28.1 min · Game 2Scouting line
Movistar KOI won: +14.1k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Myrwn
4/2/6
Maynter
2/3/2
Elyoya
1/2/14
Rhilech
2/6/3
Jojopyun
7/0/10
Poby
2/4/2
Supa
6/0/8
SamD
0/3/3
Alvaro
2/2/14
Parus
0/4/5
Draft
Movistar KOI
Blue sideFirst pick
JayceMyrwn
Lee SinElyoya
AhriJojopyun
KalistaSupa
Renata GlascAlvaro
Natus Vincere
Red side
YorickMaynter
Cho'GathRhilech
OriannaPoby
YunaraSamD
LuluParus
Objectives
- +4,935
- Gold at 15
- -4,935
- 3
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 2
- 41
- Plates
- 14
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Movistar KOI leads; below, Natus Vincere.
Biggest lead: Movistar KOI +14,064, Natus Vincere +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Movistar KOI +1,662 |
| 15 min | Movistar KOI +4,935 |
| 20 min | Movistar KOI +5,412 |
| 25 min | Movistar KOI +9,256 |
| End (28 min) | Movistar KOI +14,064 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Executioner's CallingSamD, in 2.4% of the champion's games
Lord Dominik's RegardsMyrwn, in 4.6% of the champion's games
MyrwnJayce
MaynterYorick
ElyoyaLee Sin
RhilechCho'Gath
JojopyunAhri
PobyOrianna
SupaKalista
SamDYunara
AlvaroRenata Glasc
ParusLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Movistar KOI
VictoryRed side
Natus Vincere
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/2/6 | 1/2/14 | 7/0/10 | 6/0/8 | 2/2/14 | 2/3/2 | 2/6/3 | 2/4/2 | 0/3/3 | 0/4/5 |
| Kill participation | 50% | 75% | 85% | 70% | 80% | 66.7% | 83.3% | 66.7% | 50% | 83.3% |
| CS | 269 | 244 | 301 | 318 | 30 | 251 | 166 | 259 | 299 | 33 |
| CS per minute | 9.6 | 8.7 | 10.7 | 11.3 | 1.1 | 8.9 | 5.9 | 9.2 | 10.6 | 1.2 |
| Gold | 12,839 | 12,202 | 14,417 | 16,377 | 8,208 | 10,504 | 9,755 | 10,440 | 12,232 | 7,048 |
| Gold share | 20% | 19.1% | 22.5% | 25.6% | 12.8% | 21% | 19.5% | 20.9% | 24.5% | 14.1% |
| Earned gold per minute | 324 | 302 | 381 | 450 | 160 | 241 | 215 | 239 | 303 | 118 |
| Damage to champions | 18,897 | 10,898 | 23,836 | 15,233 | 4,414 | 12,229 | 10,628 | 16,030 | 7,443 | 2,582 |
| Damage share | 25.8% | 14.9% | 32.5% | 20.8% | 6% | 25% | 21.7% | 32.8% | 15.2% | 5.3% |
| Damage per minute | 672 | 388 | 848 | 542 | 157 | 435 | 378 | 570 | 265 | 92 |
| Damage taken per minute | 454 | 820 | 562 | 532 | 439 | 835 | 1,016 | 449 | 396 | 399 |
| Damage mitigated per minute | 269 | 1,003 | 301 | 391 | 405 | 738 | 820 | 295 | 249 | 144 |
| Damage to towers | 8,809 | 2,959 | 12,509 | 15,798 | 243 | 3,519 | 413 | 916 | 7,245 | 483 |
| Vision score | 45 | 68 | 36 | 37 | 111 | 24 | 34 | 36 | 49 | 123 |
| Wards placed | 14 | 18 | 8 | 12 | 53 | 8 | 8 | 18 | 12 | 64 |
| Wards killed | 7 | 14 | 8 | 7 | 13 | 1 | 9 | 4 | 17 | 14 |
| Control wards | 3 | 8 | 5 | 4 | 25 | 3 | 8 | 8 | 2 | 28 |
| Gold at 15 | 5,391 | 6,455 | 6,863 | 7,575 | 4,033 | 4,572 | 5,771 | 5,440 | 5,960 | 3,639 |
| Gold diff at 10 | +154 | +446 | +341 | +365 | +356 | -154 | -446 | -341 | -365 | -356 |
| Gold diff at 15 | +819 | +684 | +1,423 | +1,615 | +394 | -819 | -684 | -1,423 | -1,615 | -394 |
| XP diff at 10 | +155 | +465 | +196 | -12 | -239 | -155 | -465 | -196 | +12 | +239 |
| XP diff at 15 | +205 | +1,021 | +1,236 | +580 | -73 | -205 | -1,021 | -1,236 | -580 | +73 |
| CS diff at 10 | +1 | +8 | +4 | -1 | -4 | -1 | -8 | -4 | +1 | +4 |
| CS diff at 15 | +8 | +6 | +21 | +1 | -3 | -8 | -6 | -21 | -1 | +3 |
| Gold diff at 20 | -438 | +849 | +2,070 | +2,472 | +459 | +438 | -849 | -2,070 | -2,472 | -459 |
| XP diff at 20 | -1,880 | +1,818 | +1,939 | +1,748 | -161 | +1,880 | -1,818 | -1,939 | -1,748 | +161 |
| CS diff at 20 | -16 | +22 | +36 | +14 | -2 | +16 | -22 | -36 | -14 | +2 |
| Gold diff at 25 | +1,200 | +1,558 | +2,622 | +3,327 | +549 | -1,200 | -1,558 | -2,622 | -3,327 | -549 |
| XP diff at 25 | +350 | +3,574 | +2,758 | +2,467 | +1,033 | -350 | -3,574 | -2,758 | -2,467 | -1,033 |
| CS diff at 25 | +16 | +46 | +32 | +14 | -3 | -16 | -46 | -32 | -14 | +3 |
| Gold spent | 11,325 | 11,250 | 11,975 | 14,000 | 7,980 | 9,508 | 9,600 | 10,300 | 11,750 | 6,905 |
| Multikills | — | — | 2× double | 1× double, 1× triple | — | 1× double | — | — | — | — |
Game ID LOLTMNT04_191046
Methodology →