AL · Patch 15.15 · Summer
Aug 17, 2025, 04:24 PM · 30.1 minScouting line
Anubis Gaming won: +8.5k team gold, Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Maged
1/3/7
Septico1
0/3/1
Dan
2/0/10
Dean
2/3/4
Akashi
6/1/9
Koussay
1/3/4
Shiganari
8/1/6
Xicor
2/2/2
Klownz
0/2/16
Sparz
2/6/5
Draft
Anubis Gaming
Blue sideFirst pick
SionMaged
TrundleDan
AnnieAkashi
JinxShiganari
AlistarKlownz
GnG Amazigh
Red side
AatroxSeptico1
IvernDean
AzirKoussay
EzrealXicor
LeonaSparz
Objectives
- +803
- Gold at 15
- -803
- 1
- Dragons
- 3
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 9
- Towers
- 3
- 6
- Plates
- 4
- 2
- Inhibitors
- 0

- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Anubis Gaming leads; below, GnG Amazigh.
Biggest lead: Anubis Gaming +8,483, GnG Amazigh +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Anubis Gaming +2,368 |
| 15 min | Anubis Gaming +803 |
| 20 min | Anubis Gaming +620 |
| 25 min | Anubis Gaming +1,729 |
| End (30 min) | Anubis Gaming +8,483 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Executioner's CallingDan, in 0.2% of the champion's games
Spirit VisageMaged, in 4.9% of the champion's games
StormsurgeAkashi, in 7.1% of the champion's games
Zeke's ConvergenceSparz, in 8.6% of the champion's games
Sundered SkyDan, in 9.6% of the champion's games
MagedSion
Septico1Aatrox
DanTrundle
DeanIvern
AkashiAnnie
KoussayAzir
ShiganariJinx
XicorEzreal
KlownzAlistar
SparzLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Anubis Gaming
VictoryRed side
GnG Amazigh
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/7 | 2/0/10 | 6/1/9 | 8/1/6 | 0/2/16 | 0/3/1 | 2/3/4 | 1/3/4 | 2/2/2 | 2/6/5 |
| Kill participation | 47.1% | 70.6% | 88.2% | 82.4% | 94.1% | 14.3% | 85.7% | 71.4% | 57.1% | 100% |
| CS | 233 | 188 | 247 | 280 | 21 | 218 | 150 | 274 | 292 | 23 |
| CS per minute | 7.7 | 6.2 | 8.2 | 9.3 | 0.7 | 7.2 | 5.0 | 9.1 | 9.7 | 0.8 |
| Gold | 10,647 | 11,626 | 13,085 | 15,225 | 7,762 | 9,442 | 9,959 | 11,543 | 11,882 | 7,036 |
| Gold share | 18.2% | 19.9% | 22.4% | 26.1% | 13.3% | 18.9% | 20% | 23.1% | 23.8% | 14.1% |
| Earned gold per minute | 222 | 255 | 303 | 374 | 126 | 182 | 199 | 252 | 263 | 102 |
| Damage to champions | 15,078 | 10,532 | 23,817 | 24,321 | 3,873 | 15,466 | 6,737 | 16,126 | 32,485 | 5,552 |
| Damage share | 19.4% | 13.6% | 30.7% | 31.3% | 5% | 20.3% | 8.8% | 21.1% | 42.5% | 7.3% |
| Damage per minute | 501 | 350 | 791 | 808 | 129 | 514 | 224 | 536 | 1,079 | 184 |
| Damage taken per minute | 1,031 | 1,020 | 284 | 494 | 681 | 1,038 | 440 | 507 | 565 | 607 |
| Damage mitigated per minute | 1,926 | 760 | 238 | 234 | 824 | 756 | 295 | 302 | 324 | 733 |
| Damage to towers | 1,258 | 7,939 | 4,750 | 9,293 | 59 | 2,584 | 437 | 3,476 | 1,713 | 346 |
| Vision score | 19 | 51 | 28 | 15 | 100 | 25 | 32 | 41 | 31 | 91 |
| Wards placed | 8 | 11 | 9 | 8 | 48 | 12 | 8 | 15 | 15 | 56 |
| Wards killed | 4 | 13 | 9 | 4 | 9 | 5 | 7 | 11 | 8 | 7 |
| Control wards | 1 | 10 | 6 | 1 | 14 | 2 | 4 | 9 | 5 | 14 |
| Gold at 15 | 4,912 | 5,096 | 6,115 | 5,115 | 3,471 | 5,040 | 5,084 | 5,036 | 5,208 | 3,538 |
| Gold diff at 10 | -51 | +884 | +1,213 | +218 | +104 | +51 | -884 | -1,213 | -218 | -104 |
| Gold diff at 15 | -128 | +12 | +1,079 | -93 | -67 | +128 | -12 | -1,079 | +93 | +67 |
| XP diff at 10 | +177 | +780 | +457 | +140 | +81 | -177 | -780 | -457 | -140 | -81 |
| XP diff at 15 | +594 | -225 | +126 | -64 | -291 | -594 | +225 | -126 | +64 | +291 |
| CS diff at 10 | -4 | +16 | +13 | +9 | +1 | +4 | -16 | -13 | -9 | -1 |
| CS diff at 15 | +4 | +6 | +8 | -5 | -3 | -4 | -6 | -8 | +5 | +3 |
| Gold diff at 20 | -123 | -24 | +802 | +234 | -269 | +123 | +24 | -802 | -234 | +269 |
| XP diff at 20 | +496 | +63 | +299 | +38 | -240 | -496 | -63 | -299 | -38 | +240 |
| CS diff at 20 | +2 | +16 | +15 | -1 | -7 | -2 | -16 | -15 | +1 | +7 |
| Gold diff at 25 | -229 | +225 | +1,152 | +1,010 | -429 | +229 | -225 | -1,152 | -1,010 | +429 |
| XP diff at 25 | +883 | +1,457 | +714 | -56 | +688 | -883 | -1,457 | -714 | +56 | -688 |
| CS diff at 25 | -2 | +34 | +3 | -11 | -5 | +2 | -34 | -3 | +11 | +5 |
| Gold spent | 9,775 | 10,250 | 12,050 | 12,950 | 6,945 | 8,850 | 9,200 | 11,225 | 11,358 | 6,550 |
| Multikills | — | — | 1× double | 1× double, 1× triple | — | — | — | — | — | — |
Game ID LOLTMNT05_147272
Methodology →