EM · Patch 15.18 · Summer
Sep 25, 2025, 04:04 PM · 32.4 min · Game 2Scouting line
Veni Vidi Vici closed it: +10.9k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Vertigo
3/4/4
iBo
2/4/10
CHEF
3/4/5
Oleg
4/2/14
Ivory
1/5/2
Marty
8/1/10
Ruep
2/1/1
Rayito
6/2/11
Patch
1/6/6
Nash
0/2/18
Draft
Beşiktaş Esports
Blue sideFirst pick
JaxVertigo
SejuaniCHEF
SylasIvory
VarusRuep
NeekoPatch
Veni Vidi Vici
Red side
RenektoniBo
Jarvan IVOleg
HweiMarty
SivirRayito
AlistarNash
Objectives
- +2,054
- Gold at 15
- -2,054
- 2
- Dragons
- 2
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 4
- Towers
- 7
- 5
- Plates
- 3
- 0
- Inhibitors
- 1


- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Beşiktaş Esports leads; below, Veni Vidi Vici.
Biggest lead: Beşiktaş Esports +3,129, Veni Vidi Vici +10,934. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Beşiktaş Esports +1,510 |
| 15 min | Beşiktaş Esports +2,054 |
| 20 min | Beşiktaş Esports +3,129 |
| 25 min | Veni Vidi Vici +2,589 |
| End (32 min) | Veni Vidi Vici +10,934 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Armored AdvanceVertigo, in 8.5% of the champion's games
Armored AdvanceCHEF, in 9.1% of the champion's games
Frozen HeartPatch, in 9.2% of the champion's games
VertigoJax
iBoRenekton
CHEFSejuani
OlegJarvan IV
IvorySylas
MartyHwei
RuepVarus
RayitoSivir
PatchNeeko
NashAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Beşiktaş Esports
DefeatRed side
Veni Vidi Vici
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/4/4 | 3/4/5 | 1/5/2 | 2/1/1 | 1/6/6 | 2/4/10 | 4/2/14 | 8/1/10 | 6/2/11 | 0/2/18 |
| Kill participation | 70% | 80% | 30% | 30% | 70% | 60% | 90% | 90% | 85% | 90% |
| CS | 250 | 172 | 264 | 294 | 41 | 258 | 192 | 284 | 330 | 30 |
| CS per minute | 7.7 | 5.3 | 8.2 | 9.1 | 1.3 | 8.0 | 5.9 | 8.8 | 10.2 | 0.9 |
| Gold | 11,799 | 10,399 | 11,078 | 12,527 | 8,020 | 12,675 | 12,365 | 15,026 | 16,595 | 8,096 |
| Gold share | 21.9% | 19.3% | 20.6% | 23.3% | 14.9% | 19.6% | 19.1% | 23.2% | 25.6% | 12.5% |
| Earned gold per minute | 234 | 190 | 211 | 256 | 117 | 261 | 251 | 333 | 382 | 119 |
| Damage to champions | 17,744 | 12,180 | 21,272 | 28,671 | 10,548 | 24,620 | 13,123 | 26,076 | 33,528 | 6,915 |
| Damage share | 19.6% | 13.5% | 23.5% | 31.7% | 11.7% | 23.6% | 12.6% | 25% | 32.2% | 6.6% |
| Damage per minute | 548 | 376 | 657 | 886 | 326 | 761 | 405 | 806 | 1,036 | 214 |
| Damage taken per minute | 1,035 | 1,287 | 1,054 | 275 | 585 | 1,369 | 998 | 386 | 594 | 703 |
| Damage mitigated per minute | 997 | 1,336 | 1,409 | 172 | 292 | 1,285 | 1,454 | 212 | 283 | 657 |
| Damage to towers | 3,247 | 5,060 | 500 | 3,719 | 1,537 | 3,211 | 3,438 | 5,137 | 5,772 | 541 |
| Vision score | 21 | 48 | 26 | 26 | 122 | 31 | 32 | 29 | 26 | 117 |
| Wards placed | 15 | 8 | 6 | 13 | 51 | 12 | 5 | 14 | 13 | 68 |
| Wards killed | 0 | 8 | 4 | 8 | 22 | 7 | 6 | 3 | 7 | 10 |
| Control wards | 2 | 8 | 3 | 2 | 16 | 1 | 7 | 3 | 5 | 10 |
| Gold at 15 | 5,540 | 5,597 | 5,366 | 5,563 | 3,847 | 5,141 | 4,625 | 5,318 | 5,312 | 3,463 |
| Gold diff at 10 | -136 | +518 | +2 | +1,073 | +53 | +136 | -518 | -2 | -1,073 | -53 |
| Gold diff at 15 | +399 | +972 | +48 | +251 | +384 | -399 | -972 | -48 | -251 | -384 |
| XP diff at 10 | +233 | +525 | -148 | +893 | +295 | -233 | -525 | +148 | -893 | -295 |
| XP diff at 15 | +542 | -640 | +270 | +1,016 | +137 | -542 | +640 | -270 | -1,016 | -137 |
| CS diff at 10 | -14 | +19 | -11 | +31 | -2 | +14 | -19 | +11 | -31 | +2 |
| CS diff at 15 | -17 | -5 | -12 | +28 | -3 | +17 | +5 | +12 | -28 | +3 |
| Gold diff at 20 | +911 | +920 | -635 | +868 | +1,065 | -911 | -920 | +635 | -868 | -1,065 |
| XP diff at 20 | +961 | -494 | +1,396 | +794 | -142 | -961 | +494 | -1,396 | -794 | +142 |
| CS diff at 20 | -5 | -5 | -18 | +30 | +3 | +5 | +5 | +18 | -30 | -3 |
| Gold diff at 25 | -52 | +377 | -2,569 | -1,307 | +962 | +52 | -377 | +2,569 | +1,307 | -962 |
| XP diff at 25 | +151 | -1,582 | -627 | -1,694 | -1,386 | -151 | +1,582 | +627 | +1,694 | +1,386 |
| CS diff at 25 | -2 | -5 | -25 | -7 | +9 | +2 | +5 | +25 | +7 | -9 |
| Gold spent | 11,008 | 10,000 | 10,925 | 12,400 | 7,900 | 12,625 | 10,375 | 12,825 | 14,175 | 6,200 |
| Multikills | — | — | — | — | — | — | — | 2× double | 2× double | — |
Game ID LOLTMNT05_154282
Methodology →