LIT · Patch 16.01 · Winter
Jan 16, 2026, 06:54 PM · 28.2 minScouting line
GMBLERS Esports won: +10.2k team gold, Mid, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Cripple
3/8/4
Diobello
1/4/13
Elix1r
6/5/2
Mario
7/1/22
Shack
2/4/1
DejaVu
5/2/7
Jakorhs
0/6/5
Rharesh
20/2/8
Padawii
0/10/3
Shredder
0/2/27
Draft
Axolotl
Blue sideFirst pick
UrgotCripple
QiyanaElix1r
RyzeShack
VarusJakorhs
AlistarPadawii
GMBLERS Esports
Red side
K'SanteDiobello
Jarvan IVMario
SyndraDejaVu
ApheliosRharesh
BraumShredder
Objectives
- +494
- Gold at 15
- -494
- 0
- Dragons
- 4
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 5
- Towers
- 8
- 26
- Plates
- 35
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Axolotl leads; below, GMBLERS Esports.
Biggest lead: Axolotl +560, GMBLERS Esports +10,234. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Axolotl +560 |
| 15 min | Axolotl +494 |
| 20 min | Axolotl +324 |
| 25 min | GMBLERS Esports +1,560 |
| End (28 min) | GMBLERS Esports +10,234 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Ionian Boots of LucidityMario, in 1.8% of the champion's games
ConquerorRharesh, in 3.7% of the champion's games
Frozen HeartMario, in 5% of the champion's games
CrippleUrgot
DiobelloK'Sante
Elix1rQiyana
MarioJarvan IV
ShackRyze
DejaVuSyndra
JakorhsVarus
RhareshAphelios
PadawiiAlistar
ShredderBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Axolotl
DefeatRed side
GMBLERS Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/8/4 | 6/5/2 | 2/4/1 | 0/6/5 | 0/10/3 | 1/4/13 | 7/1/22 | 5/2/7 | 20/2/8 | 0/2/27 |
| Kill participation | 63.6% | 72.7% | 27.3% | 45.5% | 27.3% | 42.4% | 87.9% | 36.4% | 84.8% | 81.8% |
| CS | 233 | 210 | 255 | 210 | 31 | 179 | 186 | 252 | 236 | 16 |
| CS per minute | 8.3 | 7.4 | 9.0 | 7.4 | 1.1 | 6.3 | 6.6 | 8.9 | 8.4 | 0.6 |
| Gold | 12,368 | 12,346 | 11,057 | 10,725 | 6,189 | 9,133 | 13,400 | 13,592 | 18,167 | 8,627 |
| Gold share | 23.5% | 23.4% | 21% | 20.4% | 11.7% | 14.5% | 21.3% | 21.6% | 28.9% | 13.7% |
| Earned gold per minute | 306 | 305 | 260 | 248 | 87 | 192 | 343 | 350 | 512 | 174 |
| Damage to champions | 23,027 | 12,358 | 19,402 | 13,049 | 3,751 | 11,581 | 18,109 | 12,605 | 47,406 | 8,084 |
| Damage share | 32.2% | 17.3% | 27.1% | 18.2% | 5.2% | 11.8% | 18.5% | 12.9% | 48.5% | 8.3% |
| Damage per minute | 816 | 438 | 688 | 462 | 133 | 410 | 642 | 447 | 1,680 | 286 |
| Damage taken per minute | 1,162 | 853 | 805 | 518 | 966 | 1,105 | 854 | 343 | 473 | 574 |
| Damage mitigated per minute | 1,288 | 404 | 579 | 246 | 1,183 | 1,786 | 1,230 | 170 | 369 | 520 |
| Damage to towers | 14,877 | 1,911 | 2,665 | 6,122 | 143 | 2,983 | 2,240 | 10,460 | 21,222 | 1,148 |
| Vision score | 25 | 43 | 13 | 12 | 77 | 18 | 55 | 35 | 26 | 107 |
| Wards placed | 9 | 7 | 11 | 8 | 33 | 7 | 9 | 14 | 10 | 51 |
| Wards killed | 3 | 8 | 1 | 3 | 11 | 1 | 13 | 2 | 6 | 7 |
| Control wards | 0 | 2 | 0 | 1 | 9 | 0 | 7 | 6 | 0 | 8 |
| Gold at 15 | 6,828 | 6,981 | 5,276 | 5,400 | 3,380 | 4,717 | 6,037 | 6,021 | 6,625 | 3,971 |
| Gold diff at 10 | +565 | +1,145 | -392 | -420 | -338 | -565 | -1,145 | +392 | +420 | +338 |
| Gold diff at 15 | +2,111 | +944 | -745 | -1,225 | -591 | -2,111 | -944 | +745 | +1,225 | +591 |
| XP diff at 10 | +477 | +472 | -475 | +298 | +128 | -477 | -472 | +475 | -298 | -128 |
| XP diff at 15 | +1,165 | +190 | +210 | -213 | -398 | -1,165 | -190 | -210 | +213 | +398 |
| CS diff at 10 | +22 | +11 | -13 | -9 | +7 | -22 | -11 | +13 | +9 | -7 |
| CS diff at 15 | +41 | +12 | -5 | -10 | +11 | -41 | -12 | +5 | +10 | -11 |
| Gold diff at 20 | +3,581 | +1,280 | -1,017 | -2,464 | -1,056 | -3,581 | -1,280 | +1,017 | +2,464 | +1,056 |
| XP diff at 20 | +1,244 | -613 | +702 | -958 | -1,566 | -1,244 | +613 | -702 | +958 | +1,566 |
| CS diff at 20 | +48 | +14 | +8 | -3 | +13 | -48 | -14 | -8 | +3 | -13 |
| Gold diff at 25 | +3,993 | +222 | +229 | -4,588 | -1,416 | -3,993 | -222 | -229 | +4,588 | +1,416 |
| XP diff at 25 | -111 | -1,798 | +1,853 | -1,707 | -2,837 | +111 | +1,798 | -1,853 | +1,707 | +2,837 |
| CS diff at 25 | +62 | +22 | +13 | -7 | +14 | -62 | -22 | -13 | +7 | -14 |
| Gold spent | 12,450 | 11,950 | 10,500 | 9,925 | 6,035 | 8,250 | 11,425 | 11,050 | 15,450 | 7,445 |
| Multikills | — | 2× double | 1× double | — | — | — | — | — | 3× double | — |
Game ID LOLTMNT05_172145
Methodology →