EBL · Patch 16.03 · Winter
Feb 12, 2026, 07:46 PM · 26.9 minScouting line
Partizan Sangal won: +20.5k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Falleo
4/8/1
Chan
4/2/11
DoubleAiM
2/5/2
Ferret
10/0/22
ZaZee
1/7/1
Ruby
7/2/16
bakisa
1/9/3
Shy Carry
18/1/8
Coli
0/11/6
Erdote
1/3/30
Draft
BeFive
Blue sideFirst pick
RumbleFalleo
JayceDoubleAiM
AniviaZaZee
Kai'Sabakisa
NautilusColi
Partizan Sangal
Red side
AuroraChan
Jarvan IVFerret
RyzeRuby
CorkiShy Carry
RellErdote
Objectives
- -4,609
- Gold at 15
- +4,609
- 1
- Dragons
- 1
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 0
- Towers
- 11
- 6
- Plates
- 45
- 0
- Inhibitors
- 3
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line BeFive leads; below, Partizan Sangal.
Biggest lead: BeFive +0, Partizan Sangal +20,455. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Partizan Sangal +2,255 |
| 15 min | Partizan Sangal +4,609 |
| 20 min | Partizan Sangal +10,572 |
| 25 min | Partizan Sangal +16,420 |
| End (27 min) | Partizan Sangal +20,455 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Ionian Boots of LucidityChan, in 5% of the champion's games
OpportunityDoubleAiM, in 8.3% of the champion's games
Last WhisperDoubleAiM, in 9.9% of the champion's games
Phase RushZaZee, in 10% of the champion's games
FalleoRumble
ChanAurora
DoubleAiMJayce
FerretJarvan IV
ZaZeeAnivia
RubyRyze
bakisaKai'Sa
Shy CarryCorki
ColiNautilus
ErdoteRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
BeFive
DefeatRed side
Partizan Sangal
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/8/1 | 2/5/2 | 1/7/1 | 1/9/3 | 0/11/6 | 4/2/11 | 10/0/22 | 7/2/16 | 18/1/8 | 1/3/30 |
| Kill participation | 62.5% | 50% | 25% | 50% | 75% | 37.5% | 80% | 57.5% | 65% | 77.5% |
| CS | 166 | 172 | 229 | 209 | 25 | 251 | 170 | 186 | 276 | 21 |
| CS per minute | 6.2 | 6.4 | 8.5 | 7.8 | 0.9 | 9.3 | 6.3 | 6.9 | 10.3 | 0.8 |
| Gold | 10,288 | 9,571 | 8,963 | 9,904 | 6,409 | 11,877 | 13,749 | 11,785 | 19,340 | 8,839 |
| Gold share | 22.8% | 21.2% | 19.9% | 21.9% | 14.2% | 18.1% | 21% | 18% | 29.5% | 13.5% |
| Earned gold per minute | 250 | 223 | 201 | 236 | 106 | 309 | 378 | 305 | 586 | 196 |
| Damage to champions | 18,013 | 19,156 | 13,939 | 16,540 | 7,227 | 24,384 | 24,139 | 24,916 | 35,286 | 9,434 |
| Damage share | 24.1% | 25.6% | 18.6% | 22.1% | 9.7% | 20.6% | 20.4% | 21.1% | 29.9% | 8% |
| Damage per minute | 670 | 712 | 518 | 615 | 269 | 906 | 897 | 926 | 1,312 | 351 |
| Damage taken per minute | 1,068 | 781 | 1,212 | 914 | 930 | 820 | 989 | 758 | 765 | 818 |
| Damage mitigated per minute | 1,024 | 431 | 608 | 439 | 1,052 | 483 | 1,164 | 670 | 416 | 982 |
| Damage to towers | 1,040 | 0 | 1,808 | 2,882 | 57 | 15,920 | 1,684 | 8,074 | 8,991 | 2,216 |
| Vision score | 16 | 35 | 19 | 19 | 89 | 32 | 37 | 39 | 39 | 100 |
| Wards placed | 10 | 4 | 10 | 8 | 49 | 7 | 9 | 14 | 8 | 47 |
| Wards killed | 1 | 13 | 3 | 6 | 6 | 4 | 7 | 9 | 11 | 8 |
| Control wards | 1 | 2 | 3 | 0 | 13 | 3 | 5 | 6 | 4 | 11 |
| Gold at 15 | 4,554 | 5,543 | 5,197 | 5,460 | 3,752 | 5,164 | 5,804 | 6,441 | 7,563 | 4,143 |
| Gold diff at 10 | -337 | -692 | -745 | -398 | -83 | +337 | +692 | +745 | +398 | +83 |
| Gold diff at 15 | -610 | -261 | -1,244 | -2,103 | -391 | +610 | +261 | +1,244 | +2,103 | +391 |
| XP diff at 10 | -444 | -480 | +512 | -352 | -173 | +444 | +480 | -512 | +352 | +173 |
| XP diff at 15 | -721 | -253 | +87 | -1,368 | -490 | +721 | +253 | -87 | +1,368 | +490 |
| CS diff at 10 | -15 | +6 | +2 | -14 | +4 | +15 | -6 | -2 | +14 | -4 |
| CS diff at 15 | -21 | +20 | +1 | -29 | +5 | +21 | -20 | -1 | +29 | -5 |
| Gold diff at 20 | -1,948 | -1,238 | -1,299 | -4,877 | -1,210 | +1,948 | +1,238 | +1,299 | +4,877 | +1,210 |
| XP diff at 20 | -3,312 | -1,083 | +778 | -2,642 | -1,744 | +3,312 | +1,083 | -778 | +2,642 | +1,744 |
| CS diff at 20 | -58 | +19 | +35 | -26 | +4 | +58 | -19 | -35 | +26 | -4 |
| Gold diff at 25 | -1,784 | -3,108 | -2,508 | -7,100 | -1,920 | +1,784 | +3,108 | +2,508 | +7,100 | +1,920 |
| XP diff at 25 | -5,438 | -3,195 | -452 | -4,194 | -1,710 | +5,438 | +3,195 | +452 | +4,194 | +1,710 |
| CS diff at 25 | -88 | +3 | +37 | -45 | +4 | +88 | -3 | -37 | +45 | -4 |
| Gold spent | 9,425 | 8,800 | 7,875 | 9,800 | 6,125 | 11,475 | 10,575 | 9,800 | 16,633 | 6,430 |
| Multikills | — | — | — | — | — | — | — | — | 4× double, 2× triple | — |
Game ID LOLTMNT05_176502
Methodology →