LEC · Patch 16.06 · Spring
Mar 30, 2026, 03:08 PM · 33.9 minScouting line
SK Gaming won: +8.7k team gold, Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Wunder
5/1/8
Maynter
1/5/3
Skeanz
3/2/16
Rhilech
5/5/2
LIDER
4/3/9
Poby
0/5/4
Jopa
8/0/8
SamD
1/2/0
Mikyx
0/1/17
Parus
0/3/4
Draft
SK Gaming
Blue side
RumbleWunder
Xin ZhaoSkeanz
YasuoLIDER
AsheJopa
SeraphineMikyx
Natus Vincere
Red sideFirst pick
K'SanteMaynter
ViRhilech
RyzePoby
CorkiSamD
NamiParus
Objectives
- -1,857
- Gold at 15
- +1,857
- 4
- Dragons
- 1
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 2
- Barons
- 0
- 7
- Towers
- 3
- 15
- Plates
- 15
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line SK Gaming leads; below, Natus Vincere.
Biggest lead: SK Gaming +8,746, Natus Vincere +1,857. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | SK Gaming +216 |
| 15 min | Natus Vincere +1,857 |
| 20 min | Natus Vincere +1,826 |
| 25 min | SK Gaming +3,396 |
| End (34 min) | SK Gaming +8,746 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Armored AdvancePoby, in 1.4% of the champion's games
Void StaffWunder, in 2.9% of the champion's games
Rabadon's DeathcapWunder, in 8.8% of the champion's games
WunderRumble
MaynterK'Sante
SkeanzXin Zhao
RhilechVi
LIDERYasuo
PobyRyze
JopaAshe
SamDCorki
MikyxSeraphine
ParusNami
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
SK Gaming
VictoryRed side
Natus Vincere
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/1/8 | 3/2/16 | 4/3/9 | 8/0/8 | 0/1/17 | 1/5/3 | 5/5/2 | 0/5/4 | 1/2/0 | 0/3/4 |
| Kill participation | 65% | 95% | 65% | 80% | 85% | 57.1% | 100% | 57.1% | 14.3% | 57.1% |
| CS | 260 | 213 | 312 | 322 | 39 | 260 | 238 | 302 | 363 | 38 |
| CS per minute | 7.7 | 6.3 | 9.2 | 9.5 | 1.2 | 7.7 | 7.0 | 8.9 | 10.7 | 1.1 |
| Gold | 14,601 | 13,671 | 14,573 | 17,018 | 9,200 | 12,253 | 13,045 | 11,589 | 15,443 | 7,987 |
| Gold share | 21.1% | 19.8% | 21.1% | 24.6% | 13.3% | 20.3% | 21.6% | 19.2% | 25.6% | 13.2% |
| Earned gold per minute | 301 | 273 | 300 | 372 | 141 | 231 | 255 | 212 | 325 | 105 |
| Damage to champions | 26,452 | 21,376 | 22,405 | 31,164 | 7,083 | 13,041 | 10,727 | 19,261 | 16,475 | 6,011 |
| Damage share | 24.4% | 19.7% | 20.7% | 28.7% | 6.5% | 19.9% | 16.4% | 29.4% | 25.1% | 9.2% |
| Damage per minute | 781 | 631 | 662 | 920 | 209 | 385 | 317 | 569 | 486 | 177 |
| Damage taken per minute | 426 | 1,275 | 742 | 328 | 220 | 1,098 | 837 | 785 | 619 | 458 |
| Damage mitigated per minute | 552 | 1,050 | 1,010 | 252 | 237 | 2,519 | 1,022 | 788 | 496 | 195 |
| Damage to towers | 5,029 | 3,727 | 14,151 | 9,253 | 1,329 | 4,927 | 3,963 | 3,359 | 4,106 | 0 |
| Vision score | 54 | 64 | 34 | 81 | 131 | 58 | 54 | 40 | 60 | 136 |
| Wards placed | 23 | 12 | 14 | 19 | 65 | 13 | 12 | 19 | 17 | 71 |
| Wards killed | 6 | 16 | 4 | 24 | 12 | 14 | 10 | 9 | 19 | 16 |
| Control wards | 7 | 10 | 4 | 10 | 9 | 7 | 12 | 7 | 5 | 7 |
| Gold at 15 | 5,393 | 4,815 | 6,206 | 5,623 | 3,572 | 6,178 | 6,377 | 5,284 | 5,985 | 3,642 |
| Gold diff at 10 | +214 | -959 | +1,035 | +58 | -132 | -214 | +959 | -1,035 | -58 | +132 |
| Gold diff at 15 | -785 | -1,562 | +922 | -362 | -70 | +785 | +1,562 | -922 | +362 | +70 |
| XP diff at 10 | +37 | -827 | +309 | -496 | +570 | -37 | +827 | -309 | +496 | -570 |
| XP diff at 15 | -1,341 | -844 | +209 | -818 | +909 | +1,341 | +844 | -209 | +818 | -909 |
| CS diff at 10 | -7 | -29 | +6 | +4 | -3 | +7 | +29 | -6 | -4 | +3 |
| CS diff at 15 | -29 | -19 | +7 | -1 | +1 | +29 | +19 | -7 | +1 | -1 |
| Gold diff at 20 | -243 | -1,641 | +347 | -365 | +76 | +243 | +1,641 | -347 | +365 | -76 |
| XP diff at 20 | -722 | -879 | -1,020 | -1,097 | +1,634 | +722 | +879 | +1,020 | +1,097 | -1,634 |
| CS diff at 20 | -6 | -24 | -25 | -15 | 0 | +6 | +24 | +25 | +15 | 0 |
| Gold diff at 25 | +1,074 | -593 | +1,667 | +734 | +514 | -1,074 | +593 | -1,667 | -734 | -514 |
| XP diff at 25 | +325 | +834 | -301 | +104 | +3,013 | -325 | -834 | +301 | -104 | -3,013 |
| CS diff at 25 | -15 | -26 | +1 | -26 | +3 | +15 | +26 | -1 | +26 | -3 |
| Gold spent | 13,475 | 11,450 | 13,200 | 14,800 | 7,630 | 12,225 | 12,675 | 11,475 | 15,308 | 7,635 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID LOLTMNT05_184178
Methodology →