EBL · Patch 16.08 · Spring
Apr 22, 2026, 06:37 PM · 26 min · Game 2Scouting line
Croatian Flair won: +17.2k team gold, Top, Mid and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
PatkicaA
1/7/1
Danilo
10/1/5
Lotuss
5/6/4
Sikterr
2/1/12
Pesho
3/7/1
CROmpir
8/5/7
Rayito
2/9/3
Blankk
9/3/8
Tasteless
0/5/6
Yuki
5/1/16
Draft
Lupus Esports
Blue sideFirst pick
RenektonPatkicaA
Jarvan IVLotuss
SylasPesho
SivirRayito
YuumiTasteless
Croatian Flair
Red side
OlafDanilo
SkarnerSikterr
AhriCROmpir
AsheBlankk
SeraphineYuki
Objectives
- -2,723
- Gold at 15
- +2,723
- 0
- Dragons
- 4
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 10
- 12
- Plates
- 44
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Lupus Esports leads; below, Croatian Flair.
Biggest lead: Lupus Esports +0, Croatian Flair +17,167. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Croatian Flair +2,302 |
| 15 min | Croatian Flair +2,723 |
| 20 min | Croatian Flair +5,846 |
| 25 min | Croatian Flair +14,037 |
| End (26 min) | Croatian Flair +17,167 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Lord Dominik's RegardsDanilo, in 0.4% of the champion's games
Executioner's CallingRayito, in 4.5% of the champion's games
Sterak's GageLotuss, in 4.8% of the champion's games
RedemptionYuki, in 8.7% of the champion's games
PatkicaARenekton
DaniloOlaf
LotussJarvan IV
SikterrSkarner
PeshoSylas
CROmpirAhri
RayitoSivir
BlankkAshe
TastelessYuumi
YukiSeraphine
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Lupus Esports
DefeatRed side
Croatian Flair
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/7/1 | 5/6/4 | 3/7/1 | 2/9/3 | 0/5/6 | 10/1/5 | 2/1/12 | 8/5/7 | 9/3/8 | 5/1/16 |
| Kill participation | 18.2% | 81.8% | 36.4% | 45.5% | 54.5% | 44.1% | 41.2% | 44.1% | 50% | 61.8% |
| CS | 204 | 176 | 181 | 198 | 8 | 261 | 195 | 232 | 233 | 36 |
| CS per minute | 7.8 | 6.8 | 7.0 | 7.6 | 0.3 | 10.0 | 7.5 | 8.9 | 9.0 | 1.4 |
| Gold | 8,567 | 10,864 | 8,050 | 10,802 | 6,399 | 13,856 | 10,682 | 13,482 | 14,439 | 9,390 |
| Gold share | 19.2% | 24.3% | 18% | 24.2% | 14.3% | 22.4% | 17.3% | 21.8% | 23.3% | 15.2% |
| Earned gold per minute | 196 | 285 | 176 | 282 | 113 | 400 | 278 | 385 | 422 | 228 |
| Damage to champions | 12,548 | 12,812 | 14,327 | 15,773 | 9,146 | 35,105 | 13,614 | 27,431 | 14,161 | 10,523 |
| Damage share | 19.4% | 19.8% | 22.2% | 24.4% | 14.2% | 34.8% | 13.5% | 27.2% | 14% | 10.4% |
| Damage per minute | 482 | 492 | 551 | 606 | 352 | 1,349 | 523 | 1,054 | 544 | 404 |
| Damage taken per minute | 1,313 | 908 | 1,266 | 858 | 346 | 1,054 | 1,008 | 787 | 487 | 394 |
| Damage mitigated per minute | 900 | 1,053 | 830 | 407 | 145 | 1,475 | 1,710 | 370 | 258 | 296 |
| Damage to towers | 7,031 | 958 | 0 | 2,769 | 107 | 14,411 | 1,529 | 13,838 | 11,626 | 1,775 |
| Vision score | 19 | 33 | 12 | 22 | 48 | 20 | 27 | 25 | 14 | 74 |
| Wards placed | 7 | 5 | 8 | 11 | 26 | 5 | 6 | 9 | 7 | 28 |
| Wards killed | 2 | 8 | 1 | 3 | 0 | 2 | 6 | 1 | 2 | 9 |
| Control wards | 0 | 4 | 1 | 2 | 6 | 0 | 5 | 3 | 0 | 4 |
| Gold at 15 | 5,621 | 7,344 | 5,184 | 5,835 | 3,962 | 6,411 | 6,163 | 5,500 | 7,161 | 5,434 |
| Gold diff at 10 | -61 | +1,437 | -496 | -1,647 | -1,535 | +61 | -1,437 | +496 | +1,647 | +1,535 |
| Gold diff at 15 | -790 | +1,181 | -316 | -1,326 | -1,472 | +790 | -1,181 | +316 | +1,326 | +1,472 |
| XP diff at 10 | -94 | +922 | -513 | -814 | -774 | +94 | -922 | +513 | +814 | +774 |
| XP diff at 15 | -956 | -418 | -334 | -796 | -523 | +956 | +418 | +334 | +796 | +523 |
| CS diff at 10 | -16 | +5 | -13 | -31 | -9 | +16 | -5 | +13 | +31 | +9 |
| CS diff at 15 | -27 | -17 | -17 | -19 | -16 | +27 | +17 | +17 | +19 | +16 |
| Gold diff at 20 | -2,263 | +1,270 | -2,418 | -824 | -1,611 | +2,263 | -1,270 | +2,418 | +824 | +1,611 |
| XP diff at 20 | -2,968 | -709 | -2,723 | -812 | +662 | +2,968 | +709 | +2,723 | +812 | -662 |
| CS diff at 20 | -47 | -16 | -39 | -13 | -20 | +47 | +16 | +39 | +13 | +20 |
| Gold diff at 25 | -4,776 | +575 | -4,718 | -2,565 | -2,553 | +4,776 | -575 | +4,718 | +2,565 | +2,553 |
| XP diff at 25 | -6,210 | -2,344 | -4,208 | -2,156 | -605 | +6,210 | +2,344 | +4,208 | +2,156 | +605 |
| CS diff at 25 | -51 | -16 | -50 | -28 | -24 | +51 | +16 | +50 | +28 | +24 |
| Gold spent | 8,950 | 10,325 | 7,125 | 10,450 | 6,025 | 12,450 | 10,025 | 13,025 | 13,100 | 8,430 |
| Multikills | — | — | — | — | — | 2× double, 1× triple | 1× double | 1× double | 2× double | — |
Game ID LOLTMNT05_185253
Methodology →