ROL · Patch 16.08 · Spring
Apr 28, 2026, 06:07 PM · 36.8 minScouting line
Dynasty won: +8.0k team gold, Jungle, Mid and Support won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Egemen
1/6/7
Twendddy
1/4/28
Baumeef
0/12/9
Fishue
17/4/10
rym
4/8/4
MathisV
12/2/11
Space
10/8/4
Void
13/3/22
Colomblbl
0/9/14
Wuis
0/3/28
Draft
Once Upon A Team
Blue sideFirst pick
RumbleEgemen
Xin ZhaoBaumeef
Aurorarym
XayahSpace
RakanColomblbl
Dynasty
Red side
OrnnTwendddy
PantheonFishue
ZedMathisV
SwainVoid
NautilusWuis
Objectives
- -2,961
- Gold at 15
- +2,961
- 3
- Dragons
- 2
- 0
- Void grubs
- 2
- 0
- Heralds
- 1
- 0
- Barons
- 2
- 2
- Towers
- 12
- 14
- Plates
- 45
- 0
- Inhibitors
- 4
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Once Upon A Team leads; below, Dynasty.
Biggest lead: Once Upon A Team +0, Dynasty +10,672. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Dynasty +1,279 |
| 15 min | Dynasty +2,961 |
| 20 min | Dynasty +8,858 |
| 25 min | Dynasty +10,672 |
| End (37 min) | Dynasty +8,004 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Hextech RocketbeltVoid, in 1.1% of the champion's games
Mejai's SoulstealerVoid, in 6.5% of the champion's games
Sterak's GageFishue, in 7.1% of the champion's games
Spear of ShojinMathisV, in 9.6% of the champion's games
EgemenRumble
TwendddyOrnn
BaumeefXin Zhao
FishuePantheon
rymAurora
MathisVZed
SpaceXayah
VoidSwain
ColomblblRakan
WuisNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Once Upon A Team
DefeatRed side
Dynasty
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/6/7 | 0/12/9 | 4/8/4 | 10/8/4 | 0/9/14 | 1/4/28 | 17/4/10 | 12/2/11 | 13/3/22 | 0/3/28 |
| Kill participation | 53.3% | 60% | 53.3% | 93.3% | 93.3% | 67.4% | 62.8% | 53.5% | 81.4% | 65.1% |
| CS | 304 | 178 | 295 | 368 | 34 | 178 | 244 | 321 | 285 | 28 |
| CS per minute | 8.3 | 4.8 | 8.0 | 10.0 | 0.9 | 4.8 | 6.6 | 8.7 | 7.8 | 0.8 |
| Gold | 13,416 | 10,467 | 15,298 | 21,960 | 9,535 | 11,536 | 17,583 | 18,801 | 19,792 | 10,968 |
| Gold share | 19% | 14.8% | 21.6% | 31.1% | 13.5% | 14.7% | 22.3% | 23.9% | 25.2% | 13.9% |
| Earned gold per minute | 235 | 155 | 286 | 467 | 129 | 184 | 348 | 381 | 408 | 168 |
| Damage to champions | 37,712 | 21,129 | 30,090 | 62,073 | 4,469 | 21,520 | 28,567 | 40,875 | 60,777 | 9,745 |
| Damage share | 24.3% | 13.6% | 19.4% | 39.9% | 2.9% | 13.3% | 17.7% | 25.3% | 37.6% | 6% |
| Damage per minute | 1,026 | 575 | 818 | 1,688 | 122 | 585 | 777 | 1,112 | 1,653 | 265 |
| Damage taken per minute | 887 | 1,584 | 944 | 796 | 924 | 1,119 | 1,385 | 699 | 1,553 | 809 |
| Damage mitigated per minute | 1,083 | 778 | 418 | 563 | 1,071 | 1,851 | 1,267 | 411 | 1,156 | 1,465 |
| Damage to towers | 8,303 | 0 | 1,198 | 5,435 | 1,720 | 2,334 | 3,322 | 16,864 | 11,399 | 2,789 |
| Vision score | 38 | 20 | 28 | 29 | 132 | 46 | 32 | 33 | 23 | 150 |
| Wards placed | 14 | 6 | 9 | 10 | 60 | 20 | 4 | 10 | 10 | 57 |
| Wards killed | 1 | 2 | 4 | 4 | 17 | 5 | 5 | 3 | 5 | 11 |
| Control wards | 4 | 4 | 3 | 0 | 9 | 10 | 6 | 4 | 1 | 8 |
| Gold at 15 | 5,676 | 4,811 | 5,288 | 6,860 | 3,645 | 4,850 | 6,756 | 6,644 | 6,716 | 4,275 |
| Gold diff at 10 | +559 | -1,032 | -607 | +258 | -457 | -559 | +1,032 | +607 | -258 | +457 |
| Gold diff at 15 | +826 | -1,945 | -1,356 | +144 | -630 | -826 | +1,945 | +1,356 | -144 | +630 |
| XP diff at 10 | +132 | -1,090 | +41 | -294 | -809 | -132 | +1,090 | -41 | +294 | +809 |
| XP diff at 15 | +398 | -1,820 | -1,272 | +135 | -601 | -398 | +1,820 | +1,272 | -135 | +601 |
| CS diff at 10 | +7 | -15 | +6 | +3 | 0 | -7 | +15 | -6 | -3 | 0 |
| CS diff at 15 | +18 | -22 | -14 | +17 | +2 | -18 | +22 | +14 | -17 | -2 |
| Gold diff at 20 | +710 | -3,940 | -2,913 | -1,641 | -1,074 | -710 | +3,940 | +2,913 | +1,641 | +1,074 |
| XP diff at 20 | +1,044 | -3,667 | -3,536 | -691 | -2,377 | -1,044 | +3,667 | +3,536 | +691 | +2,377 |
| CS diff at 20 | +47 | -37 | -44 | +10 | +3 | -47 | +37 | +44 | -10 | -3 |
| Gold diff at 25 | +788 | -4,747 | -2,901 | -2,213 | -1,599 | -788 | +4,747 | +2,901 | +2,213 | +1,599 |
| XP diff at 25 | +619 | -3,744 | -4,228 | -1,095 | -2,103 | -619 | +3,744 | +4,228 | +1,095 | +2,103 |
| CS diff at 25 | +66 | -43 | -49 | +25 | +5 | -66 | +43 | +49 | -25 | -5 |
| Gold spent | 12,950 | 10,000 | 15,135 | 23,300 | 8,635 | 11,300 | 18,170 | 17,300 | 16,725 | 10,125 |
| Multikills | — | — | — | 2× double, 1× triple | — | — | 1× double, 1× triple | 2× double | 3× double | — |
Game ID LOLTMNT05_186750
Methodology →