Scouting line
Solary won: +6.4k team gold, Top and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kryze
5/1/6
Empyros
0/3/2
Zicssi
1/3/7
Razork
3/4/6
Jool
1/1/6
Vladi
1/3/4
Aetinoth
4/3/4
Upset
4/1/2
Piero
0/2/8
Lospa
2/0/6
Draft
Solary
Blue side
VarusKryze
Xin ZhaoZicssi
AzirJool
EzrealAetinoth
AlistarPiero
Fnatic
Red sideFirst pick
RumbleEmpyros
Jarvan IVRazork
YoneVladi
SivirUpset
KarmaLospa
Objectives
- +1,159
- Gold at 15
- -1,159
- 2
- Dragons
- 3
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 2
- 41
- Plates
- 19
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Solary leads; below, Fnatic.
Biggest lead: Solary +6,408, Fnatic +2,904. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Fnatic +332 |
| 15 min | Solary +1,159 |
| 20 min | Fnatic +39 |
| 25 min | Fnatic +2,904 |
| End (30 min) | Solary +6,408 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Serpent's FangZicssi, in 0.3% of the champion's games
Lethal TempoZicssi, in 1.6% of the champion's games
Boots of SwiftnessKryze, in 3.3% of the champion's games
Phase RushPiero, in 7.7% of the champion's games
Press the AttackKryze, in 9.9% of the champion's games
KryzeVarus
EmpyrosRumble
ZicssiXin Zhao
RazorkJarvan IV
JoolAzir
VladiYone
AetinothEzreal
UpsetSivir
PieroAlistar
LospaKarma
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Solary
VictoryRed side
Fnatic
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/1/6 | 1/3/7 | 1/1/6 | 4/3/4 | 0/2/8 | 0/3/2 | 3/4/6 | 1/3/4 | 4/1/2 | 2/0/6 |
| Kill participation | 100% | 72.7% | 63.6% | 72.7% | 72.7% | 20% | 90% | 50% | 60% | 80% |
| CS | 269 | 225 | 294 | 310 | 33 | 240 | 217 | 265 | 341 | 23 |
| CS per minute | 8.9 | 7.4 | 9.7 | 10.2 | 1.1 | 7.9 | 7.2 | 8.8 | 11.3 | 0.8 |
| Gold | 13,132 | 11,837 | 13,375 | 15,133 | 8,130 | 9,419 | 11,792 | 10,613 | 15,802 | 7,573 |
| Gold share | 21.3% | 19.2% | 21.7% | 24.6% | 13.2% | 17.1% | 21.4% | 19.2% | 28.6% | 13.7% |
| Earned gold per minute | 303 | 260 | 311 | 369 | 137 | 180 | 258 | 219 | 391 | 119 |
| Damage to champions | 15,789 | 12,028 | 19,403 | 23,807 | 2,465 | 9,879 | 13,130 | 16,137 | 24,636 | 9,704 |
| Damage share | 21.5% | 16.4% | 26.4% | 32.4% | 3.4% | 13.4% | 17.9% | 22% | 33.5% | 13.2% |
| Damage per minute | 522 | 398 | 641 | 787 | 81 | 327 | 434 | 533 | 814 | 321 |
| Damage taken per minute | 424 | 1,049 | 522 | 811 | 728 | 573 | 844 | 876 | 464 | 346 |
| Damage mitigated per minute | 344 | 648 | 396 | 410 | 721 | 673 | 1,089 | 779 | 318 | 265 |
| Damage to towers | 9,130 | 1,686 | 14,563 | 10,508 | 223 | 5,124 | 955 | 3,208 | 8,098 | 0 |
| Vision score | 46 | 44 | 48 | 32 | 123 | 47 | 50 | 30 | 58 | 129 |
| Wards placed | 14 | 6 | 18 | 12 | 72 | 20 | 7 | 9 | 14 | 62 |
| Wards killed | 6 | 13 | 6 | 7 | 9 | 3 | 11 | 6 | 17 | 10 |
| Control wards | 5 | 3 | 12 | 1 | 12 | 8 | 5 | 6 | 3 | 19 |
| Gold at 15 | 7,009 | 5,291 | 6,096 | 5,283 | 3,622 | 4,589 | 5,898 | 4,662 | 7,195 | 3,798 |
| Gold diff at 10 | +871 | -821 | +267 | -216 | -433 | -871 | +821 | -267 | +216 | +433 |
| Gold diff at 15 | +2,420 | -607 | +1,434 | -1,912 | -176 | -2,420 | +607 | -1,434 | +1,912 | +176 |
| XP diff at 10 | +191 | -855 | -55 | +89 | +98 | -191 | +855 | +55 | -89 | -98 |
| XP diff at 15 | +1,976 | -683 | +1,136 | -251 | +835 | -1,976 | +683 | -1,136 | +251 | -835 |
| CS diff at 10 | +12 | -12 | +9 | -4 | +6 | -12 | +12 | -9 | +4 | -6 |
| CS diff at 15 | +33 | -6 | +35 | -17 | +12 | -33 | +6 | -35 | +17 | -12 |
| Gold diff at 20 | +2,081 | -1,287 | +894 | -1,296 | -431 | -2,081 | +1,287 | -894 | +1,296 | +431 |
| XP diff at 20 | +2,213 | -1,086 | +448 | -363 | -281 | -2,213 | +1,086 | -448 | +363 | +281 |
| CS diff at 20 | +31 | -4 | +13 | -27 | +11 | -31 | +4 | -13 | +27 | -11 |
| Gold diff at 25 | +1,688 | -1,485 | +579 | -3,211 | -475 | -1,688 | +1,485 | -579 | +3,211 | +475 |
| XP diff at 25 | +1,325 | -460 | -16 | -1,709 | -768 | -1,325 | +460 | +16 | +1,709 | +768 |
| CS diff at 25 | +11 | +7 | +11 | -40 | +13 | -11 | -7 | -11 | +40 | -13 |
| Gold spent | 11,375 | 10,475 | 12,025 | 12,258 | 6,415 | 8,850 | 11,475 | 10,575 | 15,875 | 7,170 |
| Multikills | 1× double | — | — | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT05_187067
Methodology →