LIT · Patch 16.10 · Spring
May 15, 2026, 06:24 PM · 23.6 min · Game 2Scouting line
DECOY 21 won: +9.7k team gold, Jungle, Mid and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
EPTW Rob
2/1/3
DC21 Aarrow
3/3/5
EPTW NIKO
4/7/1
Solfurion
5/1/15
EPTW Lion
1/6/1
Casablanca
11/2/7
EPTW moonlight
0/2/4
Showman
1/0/9
EPTW Itchy
0/4/3
DC21 Mozzi
0/1/13
Draft
Epitomy Warriors
Blue sideFirst pick
RenektonEPTW Rob
WukongEPTW NIKO
AuroraEPTW Lion
ApheliosEPTW moonlight
ThreshEPTW Itchy
DECOY 21
Red side
OrnnDC21 Aarrow
Jarvan IVSolfurion
CassiopeiaCasablanca
CaitlynShowman
NautilusDC21 Mozzi
Objectives
- -4,878
- Gold at 15
- +4,878
- 0
- Dragons
- 3
- 2
- Void grubs
- 1
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 3
- Towers
- 8
- 15
- Plates
- 36
- 0
- Inhibitors
- 1
- DECOY 21 First blood
- DECOY 21 First dragon
- DECOY 21 First herald
- DECOY 21 First tower
- DECOY 21 First mid tower
- DECOY 21 First to 3 towers
- DECOY 21 First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Epitomy Warriors leads; below, DECOY 21.
Biggest lead: Epitomy Warriors +0, DECOY 21 +9,709. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | DECOY 21 +733 |
| 15 min | DECOY 21 +4,878 |
| 20 min | DECOY 21 +6,474 |
| End (24 min) | DECOY 21 +9,709 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Immortal PathCasablanca, in 2.7% of the champion's games
ConquerorEPTW moonlight, in 3.7% of the champion's games
GuardianEPTW Itchy, in 14% of the champion's games
EPTW RobRenekton
DC21 AarrowOrnn
EPTW NIKOWukong
SolfurionJarvan IV
EPTW LionAurora
CasablancaCassiopeia
EPTW moonlightAphelios
ShowmanCaitlyn
EPTW ItchyThresh
DC21 MozziNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Epitomy Warriors
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| EPTW RobEPTW Rob | 2 / 1 / 3(5) | 210 8.9/m | |
| EPTW NIKOEPTW NIKO | 4 / 7 / 1(0.71) | 131 5.6/m | |
| EPTW LionEPTW Lion | 1 / 6 / 1(0.33) | 147 6.2/m | |
| EPTW moonlightEPTW moonlight | 0 / 2 / 4(2) | 178 7.6/m | |
| EPTW ItchyEPTW Itchy | 0 / 4 / 3(0.75) | 34 1.4/m |
Red side
DECOY 21
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| DC21 AarrowDC21 Aarrow | 3 / 3 / 5(2.67) | 183 7.8/m | |
| SolfurionSolfurion | 5 / 1 / 15(20) | 158 6.7/m | |
| CasablancaCasablancaFB | 11 / 2 / 7(9) | 212 9.0/m | |
| ShowmanShowman | 1 / 0 / 9(10) | 247 10.5/m | |
| DC21 MozziDC21 Mozzi | 0 / 1 / 13(13) | 23 1.0/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/1/3 | 4/7/1 | 1/6/1 | 0/2/4 | 0/4/3 | 3/3/5 | 5/1/15 | 11/2/7 | 1/0/9 | 0/1/13 |
| Kill participation | 71.4% | 71.4% | 28.6% | 57.1% | 42.9% | 40% | 100% | 90% | 50% | 65% |
| CS | 210 | 131 | 147 | 178 | 34 | 183 | 158 | 212 | 247 | 23 |
| CS per minute | 8.9 | 5.6 | 6.2 | 7.6 | 1.4 | 7.8 | 6.7 | 9.0 | 10.5 | 1.0 |
| Gold | 8,895 | 9,918 | 7,231 | 9,124 | 5,965 | 8,608 | 10,700 | 12,500 | 12,550 | 6,484 |
| Gold share | 21.6% | 24.1% | 17.6% | 22.2% | 14.5% | 16.9% | 21% | 24.6% | 24.7% | 12.8% |
| Earned gold per minute | 243 | 287 | 173 | 253 | 119 | 231 | 320 | 396 | 398 | 141 |
| Damage to champions | 10,215 | 8,740 | 16,888 | 14,240 | 4,487 | 19,032 | 11,473 | 34,746 | 12,681 | 4,847 |
| Damage share | 18.7% | 16% | 30.9% | 26.1% | 8.2% | 23% | 13.9% | 42% | 15.3% | 5.9% |
| Damage per minute | 433 | 371 | 717 | 604 | 190 | 808 | 487 | 1,474 | 538 | 206 |
| Damage taken per minute | 1,123 | 1,113 | 843 | 567 | 606 | 777 | 717 | 1,103 | 291 | 469 |
| Damage mitigated per minute | 922 | 799 | 541 | 358 | 632 | 1,205 | 1,047 | 603 | 160 | 657 |
| Damage to towers | 2,947 | 5,556 | 1,801 | 7,904 | 1,007 | 2,275 | 3,330 | 9,153 | 13,948 | 485 |
| Vision score | 24 | 35 | 25 | 5 | 64 | 20 | 30 | 15 | 42 | 68 |
| Wards placed | 10 | 7 | 10 | 6 | 28 | 7 | 4 | 8 | 10 | 31 |
| Wards killed | 2 | 5 | 4 | 0 | 7 | 2 | 5 | 1 | 11 | 6 |
| Control wards | 4 | 5 | 3 | 2 | 5 | 0 | 4 | 0 | 2 | 7 |
| Gold at 15 | 5,313 | 5,218 | 4,634 | 4,494 | 3,667 | 4,842 | 5,625 | 7,013 | 6,869 | 3,855 |
| Gold diff at 10 | +884 | +330 | -1,138 | -813 | +4 | -884 | -330 | +1,138 | +813 | -4 |
| Gold diff at 15 | +471 | -407 | -2,379 | -2,375 | -188 | -471 | +407 | +2,379 | +2,375 | +188 |
| XP diff at 10 | +437 | +397 | -70 | -746 | +204 | -437 | -397 | +70 | +746 | -204 |
| XP diff at 15 | +688 | -700 | -497 | -1,544 | +130 | -688 | +700 | +497 | +1,544 | -130 |
| CS diff at 10 | +8 | +4 | -21 | -25 | +4 | -8 | -4 | +21 | +25 | -4 |
| CS diff at 15 | +6 | -6 | -20 | -45 | +10 | -6 | +6 | +20 | +45 | -10 |
| Gold diff at 20 | +805 | -804 | -3,787 | -2,383 | -305 | -805 | +804 | +3,787 | +2,383 | +305 |
| XP diff at 20 | +976 | -1,647 | -1,866 | -1,504 | +792 | -976 | +1,647 | +1,866 | +1,504 | -792 |
| CS diff at 20 | +21 | -29 | -45 | -44 | +13 | -21 | +29 | +45 | +44 | -13 |
| Gold spent | 8,400 | 7,950 | 8,295 | 8,450 | 5,085 | 6,800 | 7,800 | 11,200 | 9,500 | 5,235 |
| Multikills | — | — | — | — | — | — | 1× double, 1× triple | 3× double, 1× triple | — | — |
Game ID LOLTMNT05_193088
Methodology →